
Become immersed in exhilarating battles as a nameless hero in the Three Kingdoms
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #80, worst KR #95 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.29/day in the week to Sep 14 → 7.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $48.99−30% | 30.2Kreviews | 93% | — | $34.3M |
| $69.99 | 14.8Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1155 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩的第一款三国游戏,感觉确实不错,三主线各有特点,曹魏和东吴线都不错,蜀汉线重复性有点高但勉强能接受,唯独不能接受的是if线的简陋,DLC梦幻四英杰是本体一半的价格,内容确实是少了点,但剧情带来的震撼也是不可或缺的,张角的幡然醒悟,董卓的弱肉强食,袁绍的名门气度,吕布的独傲天下都是不一样的感受,强烈推荐
三國無雙從小玩到大,第一次把遊戲玩的這麼乾淨 劇情很不錯包含IF線也都蠻不錯,尤其是董卓跟袁紹線真的做的很讚 打架封面比起以前C技玩法更有互動了,閃避格檔都很重要 可惜這基本上只能操作主角而已,還是希望某些故事可以使用主要武將或者有自由模式 這代玩完很難回去舊的C技戰鬥模式了,希望之後的代數都能這麼優秀 遊戲難度也很適中,感覺大多玩家應該都很適合 然後多出點女角讓我跟黃老將軍開心點(??
Being a fan of the DW series since DW 4, this game provided the same feeling I had playing DW 4. An incredible game that will always hold a special place in my heart. It’s a grand addition to the wealth of DW titles and tie ins.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.3M | 30.1K | 87% | $49.99 | |
| $34.4M | 70.3K | 65% | $29.99 | |
| $34.3M | 27.4K | 91% | $39.99 | |
| $34.3M | 23K | 87% | $34.99 | |
| $34.2M | 23K | 47% | $69.99 | |
| $34.2M | 88.7K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $39.99 | |
| — | 0 | — | — | |
| $1.1K | 13 | 69% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5M | 8.5K | 72% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8/day in the week to Jul 30 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese*, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
| $44.99−25% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
牛逼,兼顾割草和动作游戏的爽感,事实证明一味的塞角色导致大量同模完全不如本作少而精的各具特色的模组,战场感也是历代最爽,这是能让无双系列能够摆脱鄙视链上桌吃饭的一作! 缺点大概就是经费不足,没有做出很完美的if和像五代那样的战场随机事件不够多,还有男角色情谊对话太基了不忍直视,女角色情谊又很奇怪充满了偷感,懂的都懂。
Love the writing and storytelling, very immersive! Especially compared to previous games where you kinda speedrunning 20 years to get to the 'big' plot points lol, with Origins it's a refreshing experience. They've slowed down the pace taking time to really make even the smaller or nameless battles feel special and memorable, same applies to the characters. They all have their highlights and the interactions are funny and touching at the same time. Combat is fun too, I kinda wish there'd be more imaginary battles tho as follow ups for when you changed the course of history, but I guess I might see them in Origins 2 lol. Anyways please take my monetary offering and hopefully make more of this in my living years
我的朋友送我的,我现在怀疑他是给
其实我本身是冲着剧情很给才来的,没想到居然如此之好玩! 可以明天出续作吗 球球了
三国第一消防员。武将演队友演的飞起,正经打仗打不过对面,打演习个个逮住领导狠揍。
好玩 爽游
Give me Qin Shi Huang
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.