
Become immersed in exhilarating battles as a nameless hero in the Three Kingdoms
Most likely between $20.6M and $58.4M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $48.99 | 93% | approximately $34.4M |
| PlayStation | $69.99 | 89% | — |
| Nintendo | $44.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One of the best single player musou games of all times as for me. (Yes, there's no P2) Yet again You take on a historical period of Yellow Turban Rebellion and Three Kingdoms, however, this time You play as Guardian of Peace instead of selected/forced on Officer. The game starts on Yellow Turbans and ends on the battle of red cliffs (Chi Bi), so there's no so much content of "three kingdoms" itself. Instead of having tons of weapons with more or less similar mechanics, You get more refined handful of weapons to play with, each more unique. Instead of rock-paper-scissors weapon system like in DW8, enemy officers have guard shields that You need to break in order to stop them from using Musou or gain chance to deal extra damage. Pros: + A lot of fresh air + Weapons are more refined + Ultimate Warrior difficulty + Remix of Eve as opening was a banger + I feel like a kid playing DW4 again + Partner "System", where in most battles one of officers follow You and fight alongside + Fate Alters (Lore) + Guardians of Peace are really cool concept + Audio, Visuals, Lu Bu is scary again + Uber Zhang Jiao phantom?, Yuanhua addition to story Cons: - "Short" story (3 paths Wu, Shu, Wei, fate alters don't give much of extra content) - Gauntlets weapon - For some players: "black rain glitch" on screen - Dialogue options don't really matter - Ziluan poor wardrobe - Unused potential of the game (there's DLC now tho mixed reviews) - Training quests are good to learn other weapons, but I hate'em - Enemy with maximum, unbreakable morale can spam musou - Fate alters (can't compare to hypotheticals from previous installments) No regrets, this game is easly top position in musou genre, shame there's no option to play it with someone. Worth it price.
打美了,兼顾了照顾手残和刷刷刷的深度。 吕布的音乐完美,压迫感满满,虽然我用的弓刷的赤兔,只看到某人在天上飞。 关刀和方天画戟大战场推荐。单挑可以朴刀。绳标的机制可以玩玩。手甲建议前期玩玩,后面换武器就觉得不爽了。丈八拉完了。其他基本就是战技发射器了。 剧情逆天改命也是独具一格,尤其是郭嘉。 dlc的大战场多,关刀的巴掌拍起来很爽,能让你晚上工作回来直接颅内高潮
何でこんなのが非常に好評なのか不思議です ゲームとしても過去作の無双シリーズのような爽快感がなく 戦闘中にカットが入るのが多すぎる 致命的なのは主人公しか操作できず、操作できたとしてもオマケ程度だけです しかも課金しないとオマケ程度のキャラすら使えない 8で自由度上げすぎて失敗したから今作はこんな感じにしたのでしょうか 個人的にはまだ8の方がマシでしたね
我如今已得到荆州,你却为何要我弃荆州而去呢?
感觉越来越退化了,怎末看都像半成品,剧情不怎么样而且还缺桥段,比如夏侯惇被箭伤到眼睛,吞眼珠的桥段,还有赵子龙七进七出也没有更别提司马懿统一三国大后的剧情了,还有武器玩来玩去就那几个,方天画戟还是通关后买个木头的这才能解锁,大不如以前的猛将传,从无双8就一直敷衍,武将用的大部分都是相同武器。 干嘛把做的和黑魂一样?本来割草就不太爽很一般,还有既然都知道主角叫紫鸾干嘛还要起名?没什么意义啊,我也玩过几个版本,最好玩的就是猛将传,和无双大蛇3终极版,其余的还有无双5,无双7帝国,无双8帝国,全明星无双,无双突击这些都不错,人物多武器丰富,无双6没怎么玩原因就是没有重击.
I've been a long time fan of the franchise. Having played so much of the games that trailed along, there was a lot of ups and downs and I've been idly sailing since Dynasty Warriors: Online had shut down in western regions long ago. I've picked up this game on a recommendation, I haven't even full on completed yet, and I've experienced such refreshing storytelling through the eyes of a wanderer. Paired with really fun gameplay and decently challenging large-scale battles, it's been a riot so far. I couldn't recommend this enough. I will add as an addendum that at its full price, while I think it's worth it, is too heavy for struggling times like this world-wide. I *will* however, recommend this during any major sales. Definitely worth it.
Poorly ported game. Crashes way too much for any enjoyment.
???35的对话系统一直是这样的吗?不让自由对话还硬给选项,完了拉着你的舌头硬要按ta们预设的话讲——这是什么拔舌地狱吗? 徐晃在水镜咨询台那里,问主角他该去投靠谁,给了除孙刘曹外的大袁选项,不让看乐子给官渡之战老曹施压也就算了,为什么连剩下俩也不让推荐?只能选曹操才能完成对话不然就卡死在这里是怎么想的? 就不能给一个“我除了这几位也想不出其他人了……”,然后公明自荐(?)问“曹公如何?”,主角回答说“曹操既不看重道义,也不看重仁义,其所图的是更为远大的东西,跟随他你要做出很多可能违背自己心愿的事情,你可要想好了。”,(完美契合刘备回答陶谦的话)(都想给曹操使绊子了,我肯定是救徐州的)然后徐公明应答“自然如此。”,表示自己已经做好了觉悟,表现得跟个准备去开樱花零式的纯国民一样,那结果如何怎样另说,起码这一刻他是知行合一的。 *貂蝉真是个坏女人(有贬义),主角选择不愿意帮王允的话,她就对主角进行道德绑架,非得逼着你进行接下来的护送王允以及刺杀董卓的任务。这个游戏的线性叙事就有这么匮乏吗,几乎不给任何多余的选择。一样的,陈公台也没比她好多少,一个是拉主角上贼船,一个是叫主角别上别人船。 ————————————分割线———————————— 为什么不让我救凌操(凌统他爹)!!!合着不是主要人物就没有让ta活下来的理由是吗?【逆天改命】只能【逆】主要角色?那干脆让博望坡火计失败,张飞把村夫撕成沙拉好了。 这还能区别对待吗?我30级的时候救不了角色,90级的时候还救不了,放个空气墙不让我进去,这什么NTR剧情(为什么寝取戏份要在这种地方)。 我不在乎我能不能牛村夫(要牛也是牛大耳贼),但你制作组放空气墙隔我救人就是不对,还是说你想让我赶在凌父子上船前干掉对面总大将?(骗你的,打掉黄祖也没用,凌操会自己冲进去“送”,NTR的味道更浓烈了,吴郡鱼生是吧?)——你们自己设计的时候有考虑过救下次要角色这种可能吗?配角的命不是命? 淦!!! *大部分中文字幕和日语台词都有出入,本地化团队会填补一些他们认为应该要添加的东西,比如“我叫夏侯惇,字元让”“末将孙坚”…日语台词这里都没有介绍本名,而是称呼的字——“我是夏侯元让”“某为孙文台”…,虽然这没有什么不对的(补充介绍),但实际上古代人确实不可能一上来就报本名,字的作用就是这个。本地化可能没有这种意识(面对生人时的自我介绍不包含本名),或者说还是觉得按照现代人的习惯介绍完整姓(真)名比较好,总的来说不算什么缺陷,但中文字幕确实和日语台词有些许对不上的地方。不过这无伤大碍——但因为中文字幕就是汉语台词,这样的话中文CV说话的时候就有点奇怪了,显得角色很没礼貌,或者说没规矩,个个都跟张飞似的(有贬义)。 部分次要配角,也就是三线角色(没有独立建模,缺乏剧情对话)的,就没有这种待遇了,比如张邈(字孟卓)。在典韦通过主角感谢和咨询关于医生元化时,介绍自己是从属于“张孟卓”的士卒。这段在别人的对话中出现的”张邈“,无论是中文还是日语,都是用的“张孟卓”,可见本地化团队显然不想浪费精力在这种次要配角身上。 ————————————分割线———————————— 曹昂为什么是个文官长衫的打扮,大众脸就算了,就不能让他以更加武将一点的身份存在吗? ————————————分割线———————————— 袁绍的中配真棒。 *IF剧情大都只能靠DLC填补,而且几乎无法干涉本体,这游戏的确做的很半成品,暗耻还是回去做老本行算了。 *完成DLC“梦幻四杰”中的黄巾线后,玩家在第一章进行讨伐黄巾的剧情时,可以在本体地图上遇到张角,他会和你对话,并派发试炼任务,话里话外都有影射玩家在DLC中的行为,“如果我身边有你这样的人就好了”,给玩家一种怅然若失的感觉——如果DLC的内容,那梦幻虚假的内容是本体真实的IF就好了——扫清宦官,除外戚扶正统,真的成为“大贤良师”…可惜这一切真的只是个梦,一如那个能够被别人看见的朱和一样。所有的本体角色能见到的其他太平之要,最多只有那已沾染污浊的残破白鸾,却无法亲眼见到主角一直念念不忘,无比美好的朱和,只能从主角的只言片语中揣测那个影响了无双紫鸾一生的女性太平之要,真叫人意难平啊。 **仿佛主角的心头好是个什么“看不见的朋友”,主角是个有心理疾病的问题儿童一样——主角还真的有个”心理医生“。 ***配合上主角的心理医生,元化华佗的治疗,感觉更加幽默了,要是主角寻找失散记忆的内容更多些,过程更加坎坷些,添加一些在寻得承载过去重要记忆的物品,和如今实现太平之世间的抉择——找回珍视之物或是践行约定,真就成了东汉末世行了,想必内容会更加丰富和详实,也不浪费独立主角的这个设定。
It's been a long time since a Dynasty Warriors game made me feel like I was actually part of the story. The last one that gave me that feeling was probably Dynasty Warriors 5: Xtreme Legends. Origins lets you shape your journey, choose your faction, and makes your character feel like they matter. (Ziluan = Rizz) The combat is the best the series has ever been. Blocking, dodging, and parrying (with perfect timings) make fights much more engaging, and officers actually feel impactful, duels are also back and extremely fun. There's a ton of content, easily 50-100+ hours of playtime withour DLC, plenty to unlock & exploring the world map and building bonds is surprisingly satisfying, and while the English dub is only average, the story still lands its emotional moments.
战斗爽!好卖多卖好吃爱吃,大家怎么都在讲怪话.jpg 草草的人机中配也别有一番风味