
It’s a horror first-person game where you have to plunge into a complicated story that at first glance seems simple, but hides a lot of details and puzzles, you're alone in the dark only to survive this night.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Нет, не могу. Очень темно. Лампа, которая не освещает, а слепит, и от неё почти нет толку. Очень плохая оптимизация. Скучно уже в особняке, где нужно найти то, то и это, и как-то вообще не интересно это искать.
Dymension:Scary Horror Survival Shooter Тот случай, когда годная демка не показатель годной игры. Купил я значит эту игрушку после прохождения пролога ([url=https://steamcommunity.com/id/Drogobar/recommended/1869220/] DYMENSION Prologue:Scary Horror Survival Shooter [/url]), ибо 13 рублей по скидке, даже если трэш, то не жалко. В общем да, не жалко. Полная игра не сильно от демки отличается. Самая годная часть это начало в лаборатории, где мы узнаем про манекенов с загруженным сознанием людей, решим несколько пазлов, и встретим местную крипоту. Ну а дальше… а дальше нас кинут в темный особняк со злыми манекенами и все пойдет по унылой колее инди-хоррора. Весь особняк это небольшой этаж в несколько комнат и однокомнатный подвал. Там мы постреляем и порубим манекенов и решим еще несколько пазлов, да только все это решение упирается в банальное нахождение ключей и кнопок в темени. Грѳбанной, мать его темени. Плюсы: ✓ часть с лабораторией годная, жаль дальше все пoх`рили. ✓ пазлы норм. Минусы: − вся игра минут на 20-30, если знать изначально куда идти и что тыкать. − концовки нет, вместо этого to be continued… − сюжет про`бан полностью. − темень, грѳбанная темень. − баги, грѳбанные баги. Некоторые ломают сохранение, ибо перс при загрузке проваливается в пол. Иногда отваливается оружие и лампа. Багов много, и это не айс. − скрины врут, локации такие есть, но там нет этих персов, что на скринах. В игре вообще почти никого нет, кроме ученого в начале, и манекенов далее. Как итог: еще одно подтверждение того что годная игра про манекенов это скорее исключение, которого почти нет в природе. Ну и еще одно напоминание что даже годная демка не гарантирует годной игры. Оно конечно 13 рублей, и их не жалко, но трэш трэшем. Печаль. 4 порубленных манекена из 10 http://steamcommunity.com/sharedfiles/filedetails/?id=1126193393 [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=http://store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
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First thing to note is this game is not optimised properly. Fullscreen is sometimes windowed mode, 1920 x 1080 is sometimes 1280 x 720, no idea how that even happens. Plus there doesn't seem to be any noticeable difference when changing texture or shadow quality. Then again the entire game feels like you are stuck in the shadows because it's so dark. After getting stuck at the very beginning (I think I managed to softlock myself somehow) I noticed there was already a save file leftover by the developer. This is where I found out the game gets even darker and has even less frames, over powered enemies are awful gunplay. Maybe with a bunch of fixes this game could be fun but I'm not wanting to be the guinea pig right now. I might check back on it a few months later but I don't hold out much hope. For my First Impressions of Dymension check out my video here: https://youtu.be/QrkIafBqe1A
I enjoyed the first game of the series much more than this one. Even though the first one had a "To Be Continued" ending at the end you did get a complete story. This one ends abruptly with another "To Be Continued" ending but at about only an hour (played a little longer due to bug issue) very little is revealed story wise and feels very incomplete. Play the first one- Midnight: Submersion. It is much better and worth the purchase.
Read a review about how terrible this game was, and the dude was just blatantly wrong. Leaves out that he found the correct solution to the locker code puzzle and pretends that the game is flawed. The game is pretty decent for an early access, $5 title that promises more content in the future. A good teaser for what is to come. On the other hand, the game runs atrociously, looks nothing like in the trailer, and is extremely short. Goes on sale for $3, get it when it's that cheap. Do not take CanDade's review into consideration, man's IQ must be floorshot.
Dymension:Scary Horror expande el universo y la historia del muy buen juego Midnight: Submersion - Nightmare. A diferencia de su juego "hermano", Dymension sólo cumple en el apartado técnico, en todo lo demás, flojea y mucho comparado con el primer juego. Diferencias entre el primer juego, y este que nos ocupa: El primero tiene un mapa enorme, con mucha exploración, buenos sustos y una duración más que aceptable. El Segundo juego, sólo tiene los mapas de la demo (el segundo ampliado un poco), muy poco terror, y para más inri, la demo (en Steam presentado como un juego gratis llamado DYMENSION Prologue:Scary Horror Survival Shooter, pero no deja de ser una demo) es el 60% del juego total. Da la sensación, de ser un juego inacabado y lanzado aprovechando las buena reseñas del juego anterior.
Terror Meter 2/10 Narrative Intrigue 3/10 Visuals 3/10 Difficulty 2/10 Length <40min Dymension, is a Action Horror game, about a research lab placing human sentience into android mannequins. The player comes into the laboratory as a new worker as the laboratory falls into chaos, the mannequins break out and become hostile to the player abducting them. As of the review Dymension is currently just the first part of the game. Currently the game comes in two parts, the research labs and the mansion. Both sides of the game have a focus on puzzles and item collection, with there also being simple combat in the mansion. The game is mainly puzzle based, with the need to find door access codes or by completing logic puzzles for fixing control panels. Neither are difficult within the game, and a player can simply spam the control panels to get the answer to them. In the manor there are other puzzles, though none should give the player much challenge, with items being not difficult to find. The Horror in the game feels lacking, in the Laboratory, we see the mannequins have very dynamic movements. Through accessing the ceiling or monitoring the player, this does not keep up through the rest of the game, with the most terror built in the game is through being overpowered and outnumbered. Even the sounds of Mannequins scuttling through the ceiling are gone. Combat is a mix, enemies are ever really harmless and slow, or will rush you and quickly kill you if they get close. The player does have access to ranged weaponry and through the first part of the game should not run out of ammo should they just use it on the more aggressive mannequins. Save your ammo till they start charging you, all others are really slow and you can simply bonk them to death. The game has a few bugs as of the review, like the first mannequin that charges the player in the house, dealt no damage to me and instead just rammed its head into my chest till I disposed of it. Beyond that most of the bugs I found in the demo had been fixed, and I had no other problems. Overall the game is just the intro, and is a good start of the game, although the laboratory feels a lot more polished than the rest of the game. The cliffhanger at the end is interesting, though it felt stronger at the end of the demo. I hope we will see the rest of the game, as it is an interesting story, it just feels that the narrative was lacking once we were in the manor. If you are having any difficulty with the puzzles in the game my playthrough is below: https://www.youtube.com/watch?v=RlqP1a-PB3w Should the review have been helpful you can find any other games I’ve reviewed on my curator page: https://store.steampowered.com/curator/41770172/
[h1]Why is Dymension spelled with a Y?[/h1] Probably because you will find yourself asking why is it so dark? Why does the lantern only last 1 minute before it dies? Why is there no brightness setting? Why can't you use a light and weapon at the same time? Why does it feel like you are lightly tapping enemies with the ax? Why are you suddenly taken from a lab to a mansion? Why does moving around make you feel sick to your stomach? Why is this game incomplete? Why is the whole game pretty much in the first trailer? And most importantly of all, WHY is this game just so bad and not even worth the 79 cents I got it on sale for. Save you money and time, there are better cheap horror games out there more worthy of it.
Пока мы дети, нами восхищаются, сходил покакал - молодец, слепил кулич из песка - молодец, пописал сам - уф прям маленький энштейн, слепил игру на Юнити - мама с папой купят и оставят положительный отзыв. Ну по сути это просто такой-же акт дефекации, просто в несчастный стим. Он всё стерпит. Зачем я это купил? Когда? Пля... Давайте без лишних философствований - это за 15 минут было так плохо, что лучшеб мне яйца защемили между двумя скамейками на физкультуре.
Nevím co si mám o této hře myslet, vypadá to jako takový krátký nedodělek, hra je velice špatně optimalizovaná i na FullHD rozlišení mi v laboratořích jela okolo 22 FPS. Předešlá hra od tohoto autora, kterou jsem také recenzoval, byla určitě lepší Midnight Submersion. A teď příběh. Hra začíná příchodem do zaměstnání v laboratořích, kde se vyrábějí figuríny s lidskou myslí, po pár úkolech když se dostanete k vybavení a jdete do experimentální místnosti se probouzíte ve vile, kde je vašim úkolem uprchnout a k tomu potřebujete dynamit, aby jste si prorazili cestu, dynamit si musíte vyrobit z částí různě roztroušených po domě, tahle část hry mě bavila, protože se můžete i bránit 3 druhy zbraní. Střelivo lze vyrábět s nábojnic a střelného prachu. Po probourání zdi hra končí s tím, že bude pokračovat. No jsem zvědav co si autor vymyslí příště, ale jestli bude pokračovat v této kvalitě, asi to nebude zase nic moc. Hru doporučuji za nějakou tu slevu se to dá.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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