
First-person action survival game set in a post-apocalyptic open world overrun by flesh-hungry zombies. Roam a city devastated by a mysterious virus epidemic. Scavenge for supplies, craft weapons, and face hordes of the infected.
Most likely between $21.6M and $61.2M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $4.99 | 95% | approximately $36M |
| PlayStation | $24.99 | 93% | — |
| Xbox | Free | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3495 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
it is good game
玩过这么多丧尸游戏,《消逝的光芒》在我心里依旧是数一数二的存在,不管是剧情、人物塑造还是玩法,玩下来体验都特别舒服。游戏把舞台放在丧尸沦陷的哈兰城,我们跟着主角克兰深入封锁疫区,在混乱的城里游走各方势力。它的剧情没有夸张狗血的套路,特别贴近真实末世的感觉,能实实在在感受到绝境里的人性挣扎、背叛和无奈,主线悬念很足,支线小故事也很走心,让整个末日世界显得特别真实鲜活。人物建模和立绘都是纯写实风格,看着特别顺眼,没有花里胡哨的美化,不管是狼狈求生的普通幸存者,还是凶狠霸道的反派,形象都很立体,神态造型贴合末日氛围,代入感直接拉满。这款游戏最出彩的还是玩法,第一人称跑酷手感真的绝了,在城市高楼房顶飞檐走壁、穿梭穿梭,流畅又解压。搭配近战砍杀、改装武器、搜刮物资的生存玩法,耐玩度很高。而且昼夜反差做得特别好,白天可以安心探索搜集资源,一到晚上高危夜魔集体出没,氛围瞬间变得紧张压抑,刺激感直接翻倍。再加上适配度超高的背景音乐,完美烘托出末世的孤寂和惊险,整体玩下来全程沉浸,是一款完全玩不腻的优质丧尸生存神作。
♥♥♥♥♥♥ автомат с хэллрейдом заруинил все прохождение и теперь не показываются задания, вывод-techland гнилые ♥♥♥♥♥♥♥♥
有了 抓钩以后我太有安全感了
Лучшая игра в сетинге зомби и паркур. 12 из 10.
peak
годный сюжет чем-то напоминающий far cry 3. да и как выживалка тоже годно! охуенно себя ощущаешь когда ломаешь череп зомбаку
Yea
лега + прошёл dlc
This is a classic in the true sense of the word. The story is the main driver in this game and I'm all for it. The mechanics still holds up to this day and the graphics are still ok, considering how old it is. Placing it in eastern Turkey was a stroke of genious as it adds a different atmosphere that most american centered games can't give you. 10/10