
Dwelvers is a unique real-time strategy Dungeon Keeper-like with resource management, logistics, battles, magic spells, trading, crimes against humanity, labyrinths, and so much more. Are you able to eradicate the pesky humans once and for all? Of course you are. The Dark Mother wills it.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The first truly sandbox procedural dungeon management game I've found that scratches the itch of wanting to build and perfect a dungeon without going through overly-scripted campaigns and high-speed RTS challenges. Dwelvers isn't an RTS game with a Dungeon Keeper paintjob, it's got engaging mechanics for resource collecting and refinement, creating loadouts for your creatures, and dungeon defense using traps and guards. It also has great quality of life features for all of the above, so you don't have to go through the guesswork of other games in the genre. This game has a lot of negative reviews due to a long hiatus in development, but the team is back and recent updates have been consistent and high quality. If you enjoy dungeon management and base building definitely give this game a try. Tip: Place mouse traps around mines and dig sites!
Super retour sur ce petit keeper like, ça manquait ! Ce retour de suivi fait plaisir !
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $167K | 255 | 60% | $19.99 | |
| $167K | 329 | 62% | $19.99 | |
| $166.9K | 318 | 71% | $14.99 | |
| $167.1K | 296 | 73% | $19.99 | |
| $167.1K | 1.2K | 79% | $4.99 | |
| $167.1K | 1.3K | 88% | $5.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.3K | 54 | 91% | $19.99 | |
| $3K | 7 | 29% | $11.99 | |
| $103 | 1 | 0% | $2.99 | |
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Languages: English*, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Spanish - Latin America, Swedish*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a great dungeon keeper-like! The game was on hiatus for a while in early access which pulled down the overall reviews. Those can be ignored.
This game shouldn't even be in alpha yet. Don't buy this unfinished crap. There's no real control over your builders. You can wait for a full hour for the little imps (forgot their name in this game), and they still won't start building a room, trap, or anything useful. You can't pick up minions. Only the flag works a bit, but you can't use that to force training by example. There are just sloppy bugs, like when you take all teleports for the heroes in skirmish before the waves. You're basically stuck. Random crashes. These are just a few points that cone to mind right now. So much more
虽然很多人说这是屎上雕花,但是,这是我心目里最接近牛蛙地城守护者2的游戏。
<3 awesome game
Um jogo divertido num gênero muito mal explorado hj em dia. Achei que tinha sido largado, mas surpreendeu e continua recebendo atualizações. Bastante dedicação por parte do desenvolvedor.
Interesting take on the Dungeon Keeper formula. Dwelvers leans more into your dungeon being a living, plausible world vs strictly a means of killing everything that happens to live in the same map as you. I didn't realize how martial the other games were until I played this one. There's enough room, roles, etc, to keep you busy for a good 30m even if no antagonist was present to justify your creation. Gathering resources, food, crafting arms and armor, and so on. In many of the other games a room solves a given problem: you need food, you make the food room. You need traps, you make the trap room. Dwelvers has resource management and production chains across these rooms. It's rough right now but the dev is still working on it. So I'm giving him a positive review for what he might eventually accomplish
Está bueno, pero se nota que aún no está terminado, en comparación con DK2 tiene errores basicos como no poder agarrar a tu propia tropa para moverlos y hacer algo específico... en cuanto a positivo igual es linda propuesta y divertida, con ideas buenas como el hecho de darle armas a tus ejercitos y demás
played this years ago and enjoyed it a lot leaving aside some bugs here and there. development is slow but steady and its progressing so some of these bugs may be fixed now.
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