
Get those blades spinning and load up on guns and ammo, the time has come to rebuild humanity! Dustoff Z is a game about maneuvering combat-helicopters in one of the harshest weather conditions possible – A Zombie Apocalypse.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 14reviews | 93% | — | $4K |
| $11.99 | 52ratings | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
игра прикольная не плохая задумка. но подобный шлак квадратный на доел уже.... Обзор - https://www.youtube.com/watch?v=lLP72f3c0R8
1
Nice little snack-size blast-em-up to enjoy between bigger gaming jaunts. I'm surprised this has so few reviews on steam as it's perfectly functional and cheap game to pick up and gun through on a lazy weekend afternoon. Ignore the time played, I probably took about 4 hours to complete this fully. The basic premise is you fly a helicopter about on a 2.5D plain after a zombie apocalypse has occurred, strafing zombies down below, all the while performing convoy escorts, base defense, cargo delivery, and survivor rescues. You upgrade the helicopter and onboard gunners with coins and parts/supplies that you collect/earn for completing missions. There is quite a variety of zombie types arrayed against you with plenty of damage they can bring to bear on you (and even the unarmed walkers have a serious jump you need to dodge or you'll be pulled out of control into a horde). You have to manage your fuel, health and ammo meters throughout each mission which you top up from collectibles that spring from killing zombies or landing or recharge helipads, which also double as in-mission save spots. The game does make some mistakes - one is making the bonus level dependent on killing specific unique "lieutenant" zombies and not making that clear from the start. And once I had done 30x missions there was no way I was going to trawl back through them to find these guys. And either the achievements for completion are bugged or they have for some reason tied the achievement in to this bonus level. Also the threat of death is diminished, particularly later on when you're flush with cash, by a very generous 50-gold in-mission revive mechanic. Also the helicopters and onboard gunners you can unlock have a very uneven progression curve - I felt no real need to change from the helicopter and some of the gunners I picked up midway through and the entire final quarter of the game is a barren plateau for progression. Also having the higher difficulty levels available from the start makes no sense because your beginning gunners and helicopter are so undergunned I think it's literally impossible to make it beyond the first half-dozen levels on the higher levels from scratch - forcing you to play at the normal default difficulty. It feels like the game is designed to go through each difficulty in turn, bringing your leveled up characters and helicopter through from the previous run, which given the fixed nature of each mission, is not an enticing prospect. But those wrinkles aside it is a fun blast that I enjoyed and would definitely recommend.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 35 reviews with recorded playtime.
[code] If you've enjoyed this review, please consider visiting walawalagames at www.walawala.gg for everything Indie, Retro, and Cool![/code] [h1][b]The [strike]Walking [/strike]Flying Dead[/b][/h1] What do you get when you mix in a dash of Jungle Strike, Choplifter, and a healthy sprinkle of The Walking Dead? You get Dustoff Z, an air combat, zombie shooting frag fest that will keep you glued to the edge of your seat. Despite the cartoonish visuals, the game is riddled with fun especially if you’re feeling destructive but morally uptight about any form of senseless killing. Dustoff Z will satisfy that itch to land a few blows for the good of humanity while causing a crazy amount of destruction to the undead. [h1][b]ZOMBIE STRIKE[/b][/h1] Right from the start, you’ll get to pilot a makeshift chopper assembled from what seems to be parts lying around a junkyard and point it left, right, or straight ahead over various terrain and scenarios. Each level has a distinct objective ranging from escort missions to rescuing citizens trapped between salvation and the undead. The post-zombie apocalypse storyline unfolds nicely as you fire at identified targets and some unexpected jumping enemies all the while trying to keep your chopper in the air without taking on too much damage. Thankfully, upgrades abound and you can even recruit an AI partner to ride shotgun to help you take down the undead. From the moment you boot up the game, you’ll find there is plenty to do and many, many zombies to take down. The beauty of Dustoff Z is its ability to combine resource management, strategy, and a sense of unfolding nerve-wracking adventure from start to finish. In regards to graphics, the game is very nice to look and the music syncs perfectly with the action going on. While enemies often look comical and cartoon-like, the various missions and endless waves of zombies really do feel like you are being overwhelmed which inspires dread and fear as you swing your gun around to stave back any unforeseen attacks. [h1][b]ONE GIANT KILLFEST FOR MAKIND[/b][/h1] But the biggest thing Dustoff Z brings to the table is the tension that many games in this genre lack. With other games, there always seems to be plenty of time to land and pick up hostages, whereas in this game, for example, the moment the chopper touches down and when it soars back into the sky, the player is sweating bullets. Somehow, many games miss the mark on this, but Dustoff Z brings out this small human drama in such a subtle but impactful way. Well done, Invictus Games, well done indeed.
Its well worth the $5-$6, 4 hours of game play an its over way to fast. Simple brain dead fun.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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