
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $169.5K — a different platform, not this one.
It feels good to be bad, but it feels even better to be the embodiment of evil! Discover your evil side as you build your own underground kingdom. Carve out a living, breathing world and attract a host of devilish creatures to swell the ranks of your dark hoards. Form an alliance with the Horned Reaper and expand your empire in your quest to reach the daylight and invade the realms above. Dungeon Keeper 2 is everything its predecessor was, only better and badder! It is probably one of the most addictive and fun games ever created; with tons of dark humor, smooth gameplay, and high replayability value. In addition to that there is a well designed multiplayer mode and a pet-dungeon module that tests your ability to build the ultimate underground labyrinth filled with traps, monsters, and other hellish devices. If you liked Dungeon Keeper you will love this ultimate installment of the Bullfrog series.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best DE #220, worst RU #273 · 7 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 26 → 1/day in the week after.
Of the 7 markets with a position on both sides, 7 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| Free |
| 1ratings |
| 100% |
| — |
| not modelled |
| $0.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 3.5K | 92% | $5.99 | |
| — | 529 | 70% | $9.99 | |
| — | 51 | 86% | $19.99 | |
| — | 1.3K | 94% | $9.99 | |
| — | 158 | 98% | Free | |
| — | 729 | 94% | $5.99 |