
Hell does exist after all! And if you want to return home, you will have to pass this test and clear your way with weapons!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Story : Miner Oleg accidentally falls into hell , yes thats it -Simple but funny gameplay -Different monsters and different items -Passing the level depends entirely on whether you can find a necessary item at the beginning of the level. -Combat sometimes annoying I tried on steam deck and it runs well : https://youtu.be/4Z7pwR6QnJI
A qualified thumbs up at the sale price, Dungeon: Cradle of Hell starts off strong but turns into a slog at the end. A basic tile dungeon crawler, you're trying to escape from Hell as you travel through grid based maps fighting monsters, collecting gear and avoiding traps. In rogue-like fashion, you can spend gold on the main map (or after your death) to increase base stats in damage, gold collection, etc. There's some comedic elements but not at the expense of an enjoyable dungeon crawling loop. There's a few bits of translation confusion -- is Damage Block different from Block Damage different from Protection from Attack? -- but nothing preventing game play and overall bug free. Unfortunately, towards the end, you've capped out your purchasable stats and the game turns into an random chance sim where you lose half or more of your health before acquiring any gear, stumble blindly into traps, and feebly swat at enemies with few methods of regaining any health or correcting your death spiral. Without any more progression options, it's just running the same map over and over waiting for the perfect rolls of equipment drops, finding health and avoiding traps to reach the end. It's still a fun run up to that point and I bought it on sale so got my 69¢ worth but I think the back half of the game could use either more health gains or less traps/damage over time effects to make it more likely to finish before boredom with the loop sets in. [Edit: Although the fifth dungeon was a lot of tries as described above, the sixth was actually fairly easy. Also, the final achievement for beating the game didn't add for me, oh well]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
牢房逃生,每一个牢房有若干个出口,在有限的步数寻找所有出口即可,步数不够可以花钱买,遇到小怪尽量别打,功高血厚还特别容易miss,我方只有可怜的+2攻击,幸好打败小怪可以掉落装备强化自己,逃跑会消耗蓝心,玩起来很紧张,步数定死不会重置的,只能靠捡步数,暂时无简中,但不影响游玩,反正就使劲找出口,每次开局还会随机地图,想靠背路线是不行的,只能碰运气。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
ржачная бродилка, взял на опквесте
Просто начните использовать магию, пожалуйста! Не повторяйте ошибок тех, кто потратил на эту игру 8 часов игрового времени!) С магией игра проходится за 2 часа максимум, я начал использовать магию на 6ом подземелье....
画面有点挫,难度有点高,节奏有点慢,不是很推荐。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
Итак, что хочу сказать... это атмосферная игра чтобы свести ваши олдскулы. История с юмором и чует моя жопа, что где то этот маг нас нае...обманывает. Но далеко я пока пройти не могу. Уже померла несколько раз, но ничего ничего я доведу этого Олега до конца и выведу на чистую воду. Враги в подземелье так и жаждут нашей кровушки, а некоторые буквально жрут наше хп твари. Я пока не намахалась до того уровня чтобы облазить всё и вся на каждом этаже, хоть с сундуков и выпадают вкусные приколюхи. И хорошо, что есть возможность купить жизнь на уровне, иначе это совсем была бы печаль, но я все равно как лох не доживаю до последнего эта в подземелье, так чтоооо мне бы не помешало бесконечное число покупок жизни
В целом я бы оценил игру позитивно , но постоянные промахи в начале игры вызывают желание её бросить. Нет ,понятно, есть в игре навык, который влияет на точность. Однако в начале, когда ты можешь промахнуться 10 раз подряд, это обескураживает . ИМХО, может если бы враги были более толстыми и здлыми , но при этом можно было бы видеть свой прогресс ,это бы вызвало большее вовлечение со старта.(наносимый урон) . И может позволило бы избежать раздражения от процесса. Также было бы неплохо немного увеличить скорость действий.
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this game is boring and gay but i like it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $152.8K | 1.3K | 74% | $4.99 | |
| $1.3K | 14 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.1M | 31.9K | 95% | $4.99 |
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| $895 | 53 | 38% | $0.99 | |
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| $888 | 85 | 67% | $0.99 | |
| $898 | 75 | 57% | $0.54 | |
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| $900 | 54 | 93% | $0.99 |