
Simple fast-paced card crawler with roguelike elements and addictive gameplay
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played this on my phone years ago before buying it on steam. Fun small game.
부담 없이 즐기기 좋은 게임
Quick play little roguelike
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Portuguese - Portugal, Russian, Japanese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
+ cute pixel game, casual but can absorb you for hours - steam achievements don't work
This game was produced and released by someone I met on reddit. It's "low-brow" in that it's simplistic in view, but not in strategy. Very reminiscent of a handful of similar type "card" games, but some of the more complex set ups are less about the dungeons, and more about the power set up and choices in conjunction with the players preferred "class" to utilize them with. The later dungeons are designed to help you learn how to work with the new "classes" as you unlock them. All in all it's a game that's played 100% at YOUR pace, requires *some* thought, but not too much.
Cute lil game. Gets boring after a while but its a nice time killer.
상하좌우로 움직이며 생존하자 3*3의 카드 필드가 존재하며 플레이어는 자신의 캐릭터 카드를 중심으로 상하좌우로 이동을 하는 것이 가능합니다. 이동한 위치에 재화나 무기가 있으면 이를 획득할 수 있으며 몬스터가 있다면 보유한 무기를 이용해 공격할 수 있고 무기가 없다면 상대의 남은 체력만큼 자신의 체력이 감소합니다. 적을 처치하거나 골드가 생성될때 가로세로 또는 대각선으로 동일하게 골드가 생성되면 루비로 변화되어 더 많은 재화를 획득할 수 있게 됩니다. 무기의 경우에는 그냥 공격력만 가진 무기도 있고 뒤의 적을 공격하거나 화상을 입히거나 중독 시키는 등 특별한 효과를 가진 무기들도 존재하죠. 회복제는 즉시 회복과 턴마다 회복하는 아이템이 존재하고 특수 오브젝트로 불을 뿜는 파이프나 가시박힌 나무토막 등도 존재합니다. 공격이 실행되는 방향에서 접근하지 않아야하며 그렇지 않은 부분에 충돌하면 제거 가능! 몬스터들을 처치하고 재화도 모으면서 마을로 진입하여 퀘스트를 받거나 거래 등을 진행할 수도 있죠. 아쉬운 점 -다음 지역 이동 등에 대한 인식이 조금 힘듦
Отличная игра стоит своих денег на компы хоть есть и бесплатная версия на телефоны
Simple. Fun (but you will have to think!).
내취향 재밌당
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 6.9K | 93% | $19.99 | |
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| $58.1K | 108 | 87% | $19.99 | |
| $30.5K | 160 | 82% | $9.74 | |
| $22.7K | 101 | 72% | $7.99 | |
| $8.8K | 60 | 67% | $8.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 87 | 79% | $2.99 | |
| $2.3K | 50 | 78% | $5.99 | |
| $2.3K | 50 | 100% | $4.99 | |
| $2.3K | 99 | 68% | $0.99 | |
| $2.3K | 50 | 92% | $1.99 | |
| $2.3K | 97 | 91% | $1.99 |