
A Thrilling Hybrid Action RPG, featuring a Dual NarrativeAll Characters & Weapons Free to Unlock—— New Version [Silver Torrent, Rising Star] Now Available Limited-Time Giveaway: Up to free 60 Skin Pulls + Self-Pick Character & Weapon!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best KR #82, worst JP #91 · 2 markets collected
About
In the long and repetitive dream,
Quicksand constantly pours down.
The compass of destiny starts to tick.
The two wake up and embark on their separate journeys.
On this shore, you emerged from a perilous situation but were exiled to the harsh North Border, struggling to survive.
On the other shore, you found yourself in a maelstrom of power, striving to escape from a cage woven with conspiracies.
No need to bid farewell.
As time perpetually flows forward,
As the two shores will eventually meet,
You will meet each other one day.
Duet Night Abyss is a fantasy adventure RPG with a high degree of freedom developed by Hero Games' Pan Studio. The game features "Multiple Weapon Loadouts x 3D Combat" at its core, and tells the story of "Demons" from dual perspectives.
[Craft your own lineup]
Freely farm character fragments and forging materials to unlock your favorite characters and weapons at your own pace. No forced progression, no rigid templates—just the joy of free cultivation and strategic experimentation. Focus on strengthening your core squad or exploring endless tactical possibilities.
[Destinies intertwine — Meet demons of a hundred faces in the DNA]
You will step into a land where magic and machinery coexist, playing as two protagonists with vastly different backgrounds. Encounter a variety of demonic beings with their own perspectives as you engage in constant battles and exploration to uncover the truth behind a thorny fate, ultimately bringing an end to the spiral of suffering.
[Swap between melee & ranged weapons — Freely create multi‑dimensional weapon combos]
In battles, you can freely switch between melee and ranged weapons, allowing characters to break free from the limitations of a single weapon class. Choose from a variety of cool melee weapons such as whipblades, crossbows, and even heavy firepower like sniper rifles, grenade launchers, and high-tech hover guns to create your unique weapon loadouts.
[Exhilarating hack‑and‑slash battles — Master agile moves and mow down hordes]
Engage in fast-paced combat against waves of relentless enemies with the freedom to utilize both close and long-range attacks, as well as aerial assaults and ground takedowns. Bask in unexpected and thrilling battle experiences through diverse combat gameplay including tracking, reconnaissance, and rescue missions.
[Customize your look with dyes — Mix & match—colour weapons & outfits freely]
Dye and switch at will—take full control of your weapon and character aesthetics. Swap color schemes on the fly to match your combat style with your personal flair. Combine a wealth of accessories—from elegant headpieces to lively waist ornaments—whether for refined beauty or playful fun, the choice is yours.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 2.2Kreviews | 58% | — | $0 |
| Free | — | — | — | not modelled |
Engagement
Reviews
Themes across 299 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So the good. The game is alright and the story is enough to keep you at least amused. Has some twists and isnt just your standard black and white thinking of heroes and damsels. Actually has a little meat to it. So was surprised. Character abilities are well kitted if simple. Some ripped off concepts directly from warframe. Lynn > Mesa. Sybel > Nova ish Then some The First descendent Rips Rhythm > Bunny. What ever, the characters play. Forging isnt bad and theres no cap on the missions you need to farm to gather materials. You can also farm weapons and characters. You can forge and farm demon wedges (mods). Over all a 3 out of 5 for the experience between trial rank 1 to 50ish. Plenty of story and rewards to carry you through about 12 to 20 hrs of game play. HUGE Hint: Do Not Rush THe Story. Do a couple of story missions. Then Grind a couple of characters and a weapon. Look up how to farm Secret letter clues. First couple of characters to grind. Rhythm and Fushu. First weapon Wainewraith. Grind 3 of Rhythm and 3 of Fushu. Before MR... i mean Trial Rank 45. Thank me later. The bad: Combat? There isnt any really. The gun play is crap. The melee is Ok. Its just Skill spam with accessories. Ai is brain dead. bosses are just DPS checks. Modding system sucks for where it was duped from. but their foundry doesnt require 24hrs for base part creation and then 72 more hours for the character to cook. Demon wedges are so grindy. Learn to AFK farm or loose brain cells. The Grind between 55 and 60 to unlock max level... It sucks. The best rewards are locked behind it. The better versions of skills. Even Warframe didnt make that mistake. Though they dont seem to care. You have to unlock nearly everything and give it several introns. Each char unlock 500 TR exp. each intron (farming dupes of characters) 250. Each dup takes 30 thoughts. Each Secret Letter (Relic for Character fragment) costs 10 Secret letter clue. On average 210 thoughts to intron 6. they say 10% chance to drop 10 thoughts. You'll Usually be relying on the pity system per 15 attempts. Thats before you get into Char exp, WEapon Exp, Ascension mats, Demon wedge exp, and Lumino, Game coin and Other Grinds. To be able to do something with that character. So basically they got about 12 hrs of story. then 600 hours of grind before you can get to Trial Rank 60 which prevents your Account advancement to end game loops. Better that they simply lock Characters and Weapons behind Trial Rank. Than to Cap Character advancement behind it. They will learn or they wont and the game will dip hard. 47 to 50 - 60 1 of 5. I havent uninstalled it yet. but spending 6hrs grinding for 40 attempts at something isnt a game loop but its the MAIN loop of this game. If you like brain off and pretty skills and tidies to go boom and giggle. This is the one for you. If not go back to warframe
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Genres
Stats
Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean*, French*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 299 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the theme and aesthetic but if you came from warframe and expecting it to be like it but just anime youre wrong, game is very grindy like just for farming units and mods are also from scarlet letters and the coop are locked on different levels so people are spread further, no coop between pub with different levels, why warframe is also known for, the fun coop and you can find people to coop almost any time of day because of this. DNA is gacha game that borrows mechanics from WF and just made grindier and predatory
官方不像人 開了反饋感情是一點沒看 還死端著那免洗二遊那套死也不改 想掛機的可以來 這遊戲也只剩掛機了 跟TBH的區別也就一個什麼都沒意義 一個能把東西掛市場而已了 這遊戲能讓你覺得warframe裡citrine的鏡像防禦跟每周科研有趣 就問你邪不邪門嗎
ACE Anticheat is way too bad. Crashes pc n force restarts Discord. The mobile version has no audio on my Xiaomi 11T. The game is decent enough to play if these issues where gone.
This game has seriously had a rough history, but while I do have my criticisms, the game is genuinely quite enjoyable. If you don't enjoy games where you have to do a lot of grinding, it likely won't be for you, but if you like combat and games with a good grind, this game is genuinely a good option. I was a day 1 player that stopped playing for a while, so thankfully I missed the hacks and malware, and while my progress was reset, my account itself was mostly intact as I still have the same creation date and UID. The combat is very floaty but it does feel a lot better than it did when I stopped playing. I love the option available in game to skip the initial story quest to unlock everything! The devs have done a fantastic job improving the game since release, and while it's still flawed (the cosmetics system is DEFINITELY very predatory, but unlike gacha games cosmetics are not a requirement so I don't struggle to skip them), it's enjoyable enough that I can look past those flaws.
I've been playing this game on and off since October on its own launcher (not on Steam). This is definitely a game where I would give it a "thumb in the middle" if I could. The story, characters, and voice acting are great, the environment art and music is pretty good, but the gameplay is a mess. This game is grindy af, characters and weapons are not balanced, "events" are overrun with cheaters and while the devs have committed to making improvements, progress has been really slow. I have a hard time recommending the game in its current state.
Another clueless Chinese developer throwing money down the drain. Absolutely awful endgame I do not recommend for anyone even going there. It might seem tempting when you can unlock characters for free and easy but believe me do not do it. Its not even a year and the game is so power crept you will not be able to clear end game without spending 100$ a month and 10 hours a day for 7 days. Pitiful game design. Its ironic because they can just learn from other existing looter shooter games rather than trying to create a new genre.
Игра была многообещающей, и сначала даже нравилась... Активные трояны в каждом! официальном обновлении подбивали не только настроение и желание играть, но и доверие. Были попытки вернуться в игру с выходом одного из обновлений, но после вкинутого вируса больше не имею желания ни возвращаться, ни вспоминать об этом "убийце Warframe".
Trying to be Warframe so bad but it can't even do that right and it comes off as a genshin clone. Just another anime pay to win ripoff game but idk what i expected
<평범한 루터 슈터라는 장막 아래에 숨겨진 서브컬처 수작> 미리 간단하게 요약하자면, 경쟁겜이나 루터 슈터(폐지겜)로 접근한다면 호불호 갈리는 평범한 게임 수준으로 보임. 하지만 서브컬처겜을 좋아한다면, 1년 내 나온 중국 서브컬처 게임들 가운데 이만한 스토리는 찾기 어렵다고 말할 수 있을 듯. 오픈 유저로 매일같이 스팀 말고 PC 클라이언트로 플레이하면서 일퀘 위주 정도로 하고 있는 꾸준한 라이트 유저이며, 플탐은 데이터 통계 켜보니 거의 500시간 정도 나옴. 개인적 플레이 성향상 경쟁 콘텐츠(단순 꾸미기 칭호 획득용)나 치열하게 스펙업해서 극한 보상(추가 폐지줍기)이나 영수증 대미지 추구에는 큰 관심이 없음. 이 게임을 처음 볼 때, 신규 유저들은 아마도 폐지줍는 루터슈팅겜+서브컬처 섞은 무언가인데 캐릭터랑 무기가 전부 무료라는 포인트를 잡고 세일즈하는 게임으로 평가할 것으로 보임. 틀린 말은 아니지만, 개인적으로 이 게임의 가장 매력포인트는 서브컬처 장르로서의 매력에 있다고 생각함. 딱히 캐릭터 머리 위에 꾸미기용 알파벳 칭호 하나 붙이는 것에 관심이 없는 유저라면, 이 겜은 경쟁할 필요도, 굳이 치열하게 파밍 효율 계산하고 빠르게 스펙업할 필요도 없음. 그냥 디자인 괜찮은, 더빙도 잘 되어있는 캐릭터들과 캐릭터 전무 등을 모두 무료로 천천히(또는 자기 페이스 맞게) 풀돌 풀재하면서 수집하고 놀다가, 중간중간 맛있는 스토리를 즐길 수 있는 서브컬처 일일 분재겜으로 접근한다면 꽤 만족도가 높지 않을까 생각함. (참고로 캐릭터와 무기는 무료지만, 코스튬 등 외형 요소에는 가차가 존재함) 장점 1. 스토리: 세계관에 잘 어울리고 주인공의 목적의식도 뚜렷하고 직관적임. 과한 세계관 뇌절 설명이나 고유 용어 남발도 없음. 솔직히 기본기라고 생각하는데, 요즘 웬만한 대형 신작 서브컬처 겜들도 이것조차 못 하는 경우가 너무 많다고 봄. 전체적으로 스토리는 꽤 현실적인 내용들과도 맞닿아있어서 재밌고 가볍게 플레이하면서도 중간중간 생각할만한 요소들을 선택지로 던져줌. 그에 따라 캐릭터들의 반응과 연출 등도 다소 다르게 설계됨. 딱히 정답이 없는 도덕적 모호함 속에서 유저가 직접 선택하고 그에 따른 변화를 마주한다는 점에서 폴아웃3~뉴베가스 느낌의 인상을 종종 받았음. 2. 연출: 아무래도 개발사 규모가 작다보니 AAA급 게임들의 화려한 연출과 비교해서는 아쉬운 부분들은 확실히 있음. 하지만 적절한 BGM과 꽤 탄탄한 스토리와의 결합, 그리고 적절한 서브컬처 장르식 연출과 합해져서 꽤나 영리하게 연출을 이끌어냄. 서브컬처 유저라면 만족할 요소들을 잘 갖추고 있음. 3. 캐릭터 디자인: 외형적으로 매력적인 캐릭터들이 계속 꾸준히 출시되고 있음. 캐릭터랑 전무 등이 전부 무료로 풀돌 풀재 가능한 점을 고려하면, 디자인 좋은 애정캐들이 계속 나와서 피규어 수집하는 재미라는 지점은 꽤나 강력한 장점 중 하나임. 단점 1. 최적화: 폰 발열 등 최적화 문제로 사실상 PC게임이 강제됨. PC에서도 긴 시간 오래 자동사냥 등을 켜두면 발열과 램누수 등으로 중간중간 껐다 켜줄 필요가 있음. 2. 업데이트: 업뎃 속도가 아무래도 개발인력 부족으로 다소 느림. 그에 따라 스토리 진행도 아직 꽤 느린 편. 3. NPC 그래픽: 플레이어블 캐릭터 디자인은 좋지만, 예산 때문인지 NPC 그래픽은 인디게임 느낌이 많이 나서 플레이어블 캐릭과의 괴리로 인해 가끔 몰입에 방해됨. 종합 평가 "어차피 경쟁 게임도 아닌데, 굳이 빡빡하게 달릴 필요가 있을까요?" 루터 슈터라는 장르적 고정관념을 버리고, '천천히 즐기는 서브컬처 분재 게임'으로 플레이해보는 것을 강력히 추천합니다. 뽑기 없이 전부 무료라고는 믿기 힘든 고퀄리티 캐릭터 수집(코스튬 제외)과, 기대 이상의 웰메이드 스토리를 만나보실 수 있을 것입니다. --- (English Review Below) --- < A Subculture Masterpiece Hidden Behind the Veil of an Ordinary Looter Shooter > To summarize briefly in advance, if you approach this as a competitive game or a looter shooter (grinding game), it seems to be a mediocre game with mixed reviews. However, if you like subculture games, it can be said that it is hard to find this level of story among the Chinese subculture games released within the past year. As an OG day-one player, I am a steady casual user who plays every day using the PC client instead of Steam, mostly doing dailies, and my playtime comes out to nearly 500 hours when I check the data statistics. In terms of my personal play style, I don’t have much interest in competitive content (simply for obtaining cosmetic titles), min-maxing gear efficiency for ultimate rewards (additional grinding), or chasing massive damage numbers. When new users first see this game, they will probably judge it as a game that markets itself on the fact that characters and weapons are all free, acting like a mix of a grinding looter shooter and a subculture game. It is not wrong, but personally, I think the biggest selling point of this game lies in its charm as a subculture genre. If you are a user who does not care about attaching a cosmetic alphabet title over a character's head, there is no need to compete in this game, nor is there a need to fiercely calculate farming efficiency and rush your progression. If you approach it as a subculture daily side-game where you just collect and play with well-designed and well-voiced characters and their exclusive weapons slowly (or at your own pace) with full breakthroughs and max refinements for free, while enjoying a great story in between, I think your satisfaction will be quite high. (For reference, characters and weapons are free, but a gacha exists for cosmetic elements such as costumes.) Advantages 1. Story: It fits the world-building well, and the protagonist's motivation is also clear and intuitive. There is no excessive exposition of the world-building or overuse of unique terminology. Honestly, I think this is the basics, but I think there are too many cases where even somewhat big-budget new subculture games nowadays fail to do even this. Overall, the story touches upon realistic topics as well, so while playing it interestingly and lightly, it throws elements worth thinking about as choices in the middle. Accordingly, the reactions and direction of the characters are also designed somewhat differently. Personally, in that the user makes choices and changes occur amidst realistic problems that have no specific right answer, I often received the impression of a Fallout 3 to New Vegas feeling. 2. Direction: Since the developer's scale is small, there are definitely disappointing parts compared to the flashy presentation of AAA games. However, combined with the appropriate BGM, a fairly solid story, and an appropriate subculture genre-style presentation, it handles the direction quite cleverly. If you are a subculture user, it seems to have elements that quite a lot of users will be satisfied with. 3. Character Design: Visually attractive characters are being released steadily and continuously. Considering that characters and exclusive weapons can all be fully broken through and max refined for free, the point that the fun of collecting well-designed favorite character figures is guaranteed seems to be one of the quite powerful advantages. Disadvantages 1. Optimization: Due to optimization issues such as phone overheating, playing on PC is practically forced. Even on PC, if you leave auto-battle on for a long time, there is overheating and memory leaks, so it is necessary to restart the game client in between. 2. Update: The update speed is somewhat slow, probably due to a shortage of development manpower. Accordingly, the story progression is also still quite slow. 3. NPC Graphics: The playable character designs are good, but perhaps due to the budget, the NPC graphics have a lot of an indie game feeling, which occasionally breaks immersion due to the visual gap with the playable characters. Overall Evaluation "Since it is not a competitive game anyway, is there really a need to rush so hard?" I highly recommend throwing away the genre prejudice of a looter shooter and playing it as a 'slowly enjoying subculture side-game'. You will be able to enjoy an unexpectedly well-made subculture story that exceeds expectations and a high-quality character collection (excluding costumes) that is hard to believe is all free without a gacha.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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