
Swap between a gooey creature and her human shell in this body-swapping puzzle adventure. Outsmart enemies, solve clever challenges, and escape a twisted Alchemy Tower.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dros is a body-swapping puzzle adventure where you swap between two unlikely heroes: a small, gooey creature… and her human bounty hunter shell.
They couldn’t be more different, but if they want to escape the Alchemy Tower, they’ll have to work as one.
Explore a twisted world where every corner hides a secret. Meet strange inhabitants, collect powerful alchemical treasures, and uncover the truth behind a place where nothing is quite what it seems.
You'll need to body swap!
Slip through tight spaces, sneak past danger, and outsmart enemies as Little Dros. Use strength, weight, and brute force as Captain to reshape the world around you.
Talk to a cast of odd, memorable characters. Humans and Dros coexist here… but morality is murky, and everyone has something to hide.
Solve puzzles, fight off unsettling creatures, and piece together the Tower’s many stories. You’ll need both brains and brawn to make it out alive.
Handcrafted Tower – Dense, detailed, and full of secrets.
Soundtrack by Arovane – Atmospheric and woven into every moment.
40 unique levels – No repeats. New mechanics, enemies, and surprises every time.
Body swapping – Instantly switch between Captain and Little Dros.
Two playstyles – Strength vs stealth. Brawn vs squirm.
Unlock abilities – Collect Prima and expand how you play.
Strange characters – Weird, memorable, worth talking to.
Story with bite – Humour, heart, and something darker underneath.
Multiple endings – Find diary entries. Change the outcome.
Post-game challenges – More to master after the escape.
Speedrun-ready – Tight design. Hidden routes. Go fast.
Sums Steam only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dros is a third person action/puzzle game with platforming elements wherein you must switch between two characters to complete each level- one of them is heavy and can't jump but can hold down buttons and fight enemies, and the other is small and nimble and can jump to higher places but is helpless against enemies and blockades. The characters share the same body until you switch to the small one, going off alone and leaving the big one behind, immovable until you warp back to him (which you can do at any time). This combination is pretty cool mechanically and allows for some fun, unique puzzles. The combat aspect is not as fun and sometimes a little irritating, but you do more puzzling than enemy-fighting, and after you've killed them, they don't respawn while you're still in the level, so that's nice. There are some new movement abilities you get during the story that change it up a bit, but a couple aren't very useful beyond the next few levels where they are necessary to solve the puzzles. There are a couple different kinds of collectibles in every level if you like exploring like me. One of them is what you use to heal and revive your character, and there's a par amount you need to have left at the end to get that particular goal, so not getting hurt in combat too much is necessary. For the other two types, you just have to find all of them to meet the goal. I like to think I'm pretty thorough, and in the last couple worlds I was really having trouble with these. I didn't get them all so I don't know if they change the ending or anything. There's also a par time for each level you can try for. The story is okay, nothing super special but it's interesting enough to carry the game. The dialogue and characterization could definitely use some work- it feels... off. Like the characters are not part of the world and don't take it seriously. Many of the conversations are oddly nonchalant and don't feel real, and the dialogue of the main character often does not feel like it's coming from a consistently written person. There's some mild structural grammar issues too. (I kind of assumed it was a translation issue but the devs are Australian.) There's a general feeling that you're not having the story presented to you in full detail and you are left with some major questions at the end. If it's any consolation, I'm usually only this picky about stuff like this if I really like the game and want it to be as perfect as it can be! Regrettably, I do have to report that I experienced a few pretty major bugs during the game, and most of them required me to manually close the program to get out of a frozen state. A couple times my character froze when rapidly jumping through a few small, uneven surfaces, and a couple times the game refused to load back up when I went through a door. Since the game is level-based, I didn't lose much progress by restarting, but it was irritating. Sorry if I didn't make it sound like it, but overall, I definitely recommend Dros for some unique, puzzly fun. Just watch out for bugs.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $19.99 |
| — |
| 66%* |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun little puzzle game
I've grown to dislike the term "hidden gem" since it's used it to describe any games that sells under 5 million copies, but Dros truly is a hidden gem - it has less than 100 reviews and I've never seen it mentioned anywhere. Dros is basically a series of ~40 miniature 2D Zelda dungeons with simple mechanics. I'm only halfway through but it's already been worth the cheap purchase price. I hope the developer keeps making games like this and that they find a bigger audience.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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