
Drone Sector is a futuristic gunship game. Provide close air support by firing variety of weapons at the enemies and guide your allied troops via commands. Keep your troops alive, complete objectives, collect resources and recruit engineers. Research better weaponry for the gunship and the troops.
Modeled estimate, not a reported figure. How we estimate →
About
Drone Sector fuses the gunship close air support role with the drone's observation and mission command. Inspired by the real-life AC-130 gunship and MQ-9 Reaper drone, it merges these powerful roles in a futuristic setting, where advanced technology and heavier firepower enable you to take on more complex and dangerous missions. While not a pure military simulator, the focus remains on tactical planning and execution, with greater flexibility in mission design and weaponry.
Guide your squads as they advance through hostile environments to achieve mission objectives. Command with precision, helping them avoid traps and eliminating high-priority threats with your overwhelming firepower. Outnumbered by enemy forces, you’ll need to maximize your technological superiority to turn the tide.
During each mission, you’ll need to make strategic decisions about resource gathering. Send your ground squads into buildings or key areas to collect vital resources and research documents—but this comes with risk. Stay too long, and you may lose your squad to overwhelming enemy forces. Decide when to extract and when to push your luck for valuable rewards.
Between missions back at base, upgrade your gunship, squads, and weapons. Manage your ammo production and research new technologies to improve your chances in the field.
Fluid, responsive gunship weapon controls
Multiple camera modes: color, night vision and thermal vision
Commanding self-sufficient squads on the ground
A variety of infantry and armored unit types
Resource collection and ammunition management
Weapon research and manufacturing
Squad building and upgrades
Handcrafted levels with randomized missions
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 330 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun RTS game with satisfying gunplay. Balances realism and arcade very well making it not overly tedious to play while keeping it tactical and exciting. Looking forwards to the updates yet to come to further improve upon it
It's got some way to go, but the foundations are here. I've played the demo quite a lot, and although the game is currently rough around the edges (as any game freshly released out of early acces) it has the means to make its ambitions come true: be a great gunship game, with a real strategic layer of decision making inspired by real time strategy. That last aspect is what will, once polished, give it the means to push this micro genre into more than just a point-and-click, which its competitors suffer from.
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Ukrainian*languages with full audio support
Hours played at review time, across 330 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is pleasantly refreshing. The concept is highly engaging and the core gameplay loop feels solid. About 5-10 hours worth of content at the moment, but it was definitely an enjoyable way to spend an evening. I can't wait to see how the game is expanded going forward.
This game's great fun. Exactly what it says on the tin - upgrade your aircraft, blow up enemy ground forces, and defend your ground forces. Solo dev listens to the players and is very active in constantly improving the game, which I really appreciate.
你们游戏的寻路就是TM的一坨屎知道吗
i love this game but i do want a full winter map like based on alaska or something
Excellent and fun game, yes this is early access so don't compare it to a full fledge game
好玩 无人机炮艇模拟器 一发120下去什么都给我炸飞吧 生涯模式前期有点小穷,弹药有点小贵 40毫米榴弹对步兵的杀伤意外的有点低,为什么我的40炮步战压制一个步兵小队还要半天才能打完(感觉不如机炮) 载具寻路问题。。。撞车有点严重,虽然不算灾难但是也挺难受,算一个雷点 对于一个搜打撤(?)游戏来说看着自己的步战车卡寻路了那真是太地狱了 撤离的时候就别搁着那打了赶紧给我跑吧 唉唉为什么不能给我的斯崔克上装俩ATGM?
really good game with enough content for hours of playtime. looking forward to future updates from the dev who is very active in the community
Bare bones is an understatement, Flares don't work so every missile fired hits you. Increased escalation means anti air spam so get used to the beep of an enemy radar lock continuously. Before that it is boringly easy or frustrating watching APC's juke your shots with preternatural skill. Despite that, it was fun for a few hours so as Steam only lets me like or dislike with no middle ground... I disliked more than i liked.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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