
Drone Sector is a futuristic gunship game. Provide close air support by firing variety of weapons at the enemies and guide your allied troops via commands. Keep your troops alive, complete objectives, collect resources and recruit engineers. Research better weaponry for the gunship and the troops.
Modeled estimate, not a reported figure. How we estimate →
About
Drone Sector fuses the gunship close air support role with the drone's observation and mission command. Inspired by the real-life AC-130 gunship and MQ-9 Reaper drone, it merges these powerful roles in a futuristic setting, where advanced technology and heavier firepower enable you to take on more complex and dangerous missions. While not a pure military simulator, the focus remains on tactical planning and execution, with greater flexibility in mission design and weaponry.
Guide your squads as they advance through hostile environments to achieve mission objectives. Command with precision, helping them avoid traps and eliminating high-priority threats with your overwhelming firepower. Outnumbered by enemy forces, you’ll need to maximize your technological superiority to turn the tide.
During each mission, you’ll need to make strategic decisions about resource gathering. Send your ground squads into buildings or key areas to collect vital resources and research documents—but this comes with risk. Stay too long, and you may lose your squad to overwhelming enemy forces. Decide when to extract and when to push your luck for valuable rewards.
Between missions back at base, upgrade your gunship, squads, and weapons. Manage your ammo production and research new technologies to improve your chances in the field.
Fluid, responsive gunship weapon controls
Multiple camera modes: color, night vision and thermal vision
Commanding self-sufficient squads on the ground
A variety of infantry and armored unit types
Resource collection and ammunition management
Weapon research and manufacturing
Squad building and upgrades
Handcrafted levels with randomized missions
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 333 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like to roleplay that I'm blowing up iran
LOVE THIS! Honestly I'm tired and I just played this game for 7 hours straight today. It runs super well! had 0 problems. I love the gameplay! I love the tech tree, the resources, the mission variety, the ground squad variety, the weapon variety, how the missions escalate. I'm kind of in love! I want more (there is already a lot), and I can't wait to see what happens. I'll def be running multiple campaigns on the harder difficulty to make things a bit harder. For me, easily worth full price or more.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Ukrainian*languages with full audio support
Hours played at review time, across 333 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super sympa et la roadmap annonce du bon, pour le prix le jeu vaut clairement le coup.
cool game with solid gameplay. has good potential
very satisfying horde shooter! just wish my APC crews would stop driving drunk and flipping over
游戏是好游戏 但是弹头的材料能不能多给点 子弹不够用 现在就卡在了热度百分之七十五 一个子弹都没了 开局都开不了
누구나 그럴 듯한 전술은 가지고 있다. 쳐맞기 전까지는
наконец то игра которая основана на той самой миссии прикрытия из CoD и я капец рад такому по этому всем кто в детстве обожал те мисси в CoD по прикрытию бойцов с самолёта
Это хорошая заготовка для полноценной игры, но всё её возможности вы можете увидеть в демо-версии. Мы играем за оператора БПЛА, который даёт целеуказание на нанесение огневого поражения по враждебным целям. Осуществляем разведку с воздуха. Помогаем с эвакуацией отряду наёмников добывающему сведения. А теперь странности. У нас есть магазин. Мы зачем-то покупаем боеприпасы. У нас есть прокачка, и новые возможности, но это ещё можно увязать с получением новых технологий добытых после миссии. Их немного. В целом, если хотите поддержать разработчика, купите. Если ждёте много интересного и разнообразного геймплея его тут, пока что, маловато. Решайте сами.
It takes a few attempts to figure out what missions to select and the loadouts but when you get into the swing, even though the maps are currently limited, the different deployment points and challenges makes this quite the gunship simulator. The biggest issue is that while your AI allies/controllable units are quite useful (I'm quite a fan of the 90mm APC) the riflemen are true stuck on building idiots. This will likely be improved with subsequent patches but I've had a mission or two greatly extended due to THAT ONE RIFLEMAN who got stuck on a building and got left behind and I had to send my APCs and IFVs in to get him out. Aside from that though, really fun game, get that Work Hour increase ASAP and the railgun. It solves like... everything because of it's speed.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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