
Drone Sector is a futuristic gunship game. Provide close air support by firing variety of weapons at the enemies and guide your allied troops via commands. Keep your troops alive, complete objectives, collect resources and recruit engineers. Research better weaponry for the gunship and the troops.
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About
Drone Sector fuses the gunship close air support role with the drone's observation and mission command. Inspired by the real-life AC-130 gunship and MQ-9 Reaper drone, it merges these powerful roles in a futuristic setting, where advanced technology and heavier firepower enable you to take on more complex and dangerous missions. While not a pure military simulator, the focus remains on tactical planning and execution, with greater flexibility in mission design and weaponry.
Guide your squads as they advance through hostile environments to achieve mission objectives. Command with precision, helping them avoid traps and eliminating high-priority threats with your overwhelming firepower. Outnumbered by enemy forces, you’ll need to maximize your technological superiority to turn the tide.
During each mission, you’ll need to make strategic decisions about resource gathering. Send your ground squads into buildings or key areas to collect vital resources and research documents—but this comes with risk. Stay too long, and you may lose your squad to overwhelming enemy forces. Decide when to extract and when to push your luck for valuable rewards.
Between missions back at base, upgrade your gunship, squads, and weapons. Manage your ammo production and research new technologies to improve your chances in the field.
Fluid, responsive gunship weapon controls
Multiple camera modes: color, night vision and thermal vision
Commanding self-sufficient squads on the ground
A variety of infantry and armored unit types
Resource collection and ammunition management
Weapon research and manufacturing
Squad building and upgrades
Handcrafted levels with randomized missions
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 333 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NOTE: Early Access Review, Subject To Changes As The Game Is Updated. Rating: 15+ (Mature Content, Combat Activities, Semi-Simulated Drone Combat) Graphics: Early Access, Graphics Is Being Actively Worked On System Load: Medium / Low SteamDeck Compatible: Runs On SteamDeck (might need Specific Proton Version) The Game has Missions in its Campaign, which use Seeds to Generate a Map to a Mission Objective Type. As such, no two Missions are exactly the same, unless it Generates the Same Seed To The Mission Type. Some Missions may feel Similar, but with Hostiles spawning in different Places (even if a Bug causes a Water Spawn). It's a Work In Progress, but it's worth a go. Rating: OK, so, I will point out that some (not all) Graphical Choices make it a bit too realistic for younger audiences, and thus, I've been a bit more Conservative with my Rating for this reason. I would recommend that if you're buying this with the intention of a Younger Person Playing this, play it yourself first to see if it's suitable in your opinion. To The Developers: It's a good start, though I would personally have added Guided Shells as an Option onto the Research Tree, or some sort of SMART Ammo Type available for Research. Something that would reflect Real-World Technological Developments of Rounds. Laser-Guided Ammunition is something that is loaded onto many Platforms, so would make sense (and for balance, Increase the Damage of Non-Guided Ammo). I also noticed a few Bugs/Issues, one with NPC's Spawning in Water, and the other being with the Research Tree UI being Hard to Navigate. Path-Finding of Vehicles can also find them Driving into Buildings on certain Maps. As far as Game Modes, having a Survival Mode, or just Drone-Only Sandbox Mode with Endless swarms of Hostiles with only the Objective of wiping out said Hostiles until nothing remains, would be a fun addition.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Ukrainian*languages with full audio support
Hours played at review time, across 333 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,但现在内容太少,未来可期
很有趣,就是关卡和武器还不够多,最大的缺点则是寻路问题,沙雕装甲车天天在某个小地方卡住进退不得
2026年,还体验到1998年的星际争霸龙骑士寻路,但总的来说瑕不掩瑜。不要用40mmAPC,要么.50,要么90mm,前期步战车强度非常高,没有UI的时候完全可以靠步战车推过去。
[h1] 两线出击的战场指挥——硬核战术模拟《Drone Sector》[/h1] [h2]引言—— [/h2] 现代战争中无人机的使用比例已经越来越高,甚至于在近几年的几次地区冲突和战争里出现了大量的无人机突袭和作战的情况,可以说这就是一种未来战争的趋势。 而这款游戏——《Drone Sector》就是一个主要模拟空中无人机作战的俯视角战术模拟游戏,在游戏中玩家需要扮演一名指挥官,通过无人机的空中俯瞰视角来指挥炮艇远程开火,射击地面目标,同时还要派出地面部队前往战场执行战术任务。 [h2]模式介绍—— [/h2] 想要彻底清扫战场,当然只是空中的炮火倾泻那是远远不够的,这个游戏的特色就在于,我们作为指挥官不仅要去指挥空中火力击杀和摧毁,同时还要指挥手下的几只地面作战小队收集资源带回去,通过双线操作才能实现真正的战场指挥。 当我们切换成【火力支援模式】,就可以通过瞄准后来发射来自空中的子弹和炮弹。 不过这里也注意,射击必须要考虑到空中落点的时间差,所以是不能直接对准地面上的敌人开火的,而是要预判一些对方的运动轨迹来选择射击点位才行。 当我们切换成【指挥模式】,就可以指挥地面小队前进,地面单位可以是步兵小队,也可以是装甲车之类的载具单位,他们会自动朝着附近的敌人开火。 [h2]一些缺点—— [/h2] 不过这里我觉得在自动寻路和移动上设计地不够好,那就是步兵行动的时候总是会努力朝着摆出人字阵型移动,这就会导致步兵有时候宁愿先去摆出阵型,也不肯先从建筑里撤退,就会出现在小空间内腾挪瞎转悠的情况。 寻路规划上做得也不够智能,当一个地点有两条路时,小队有可能会去选择另外一条,有时候会一头撞上敌人的包围网。 [h2] 科技研发和任务——[/h2] 当我们在基地的时候可以使用资源来自由研发一些新科技,制作弹药补充库存,升级手下的小队,这一切除了消耗资源外还会占用工坊、使用工时,所以要安排好自己的资源和工时规划。 基地里还可以用来查看当前给出的任务,选择一个自己倾向的任务就可以接受并前往地图。 每个任务会有不一样的目标,比如说主要目的是摧毁敌人的炼油厂,那么在任务地图里就会出现更多需要摧毁的建筑单位。如果是需要潜入目标地点,窃取某些东西,那就需要悄悄掩护小队前进,到指定地点拿到资料。 任务本身会有一个计时,随着时间流逝援军也会越来越多,要在援军包围之前完成任务撤离出去。 [h2]战术视角—— [/h2] 最让我觉得真实的,应该是这个战术视角切换功能,从空中俯瞰地面不只是普通的卫星视角,还可以切换成夜视仪视角、热视觉视角等对战术更便利的方式,也让看起来的战术味道更加真实了。 [h2]结语—— [/h2] 不可否认,这种硬核战术游戏的受众会比较少,同时双线操作的门槛也给上手带来了一定的难度,但是他确实用自己的方式做到了真实模拟,让人仿佛置身在战场指挥现场,每一次任务都是一场指挥抉择时刻。 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
Feels just like the real thing, without the second-hand guilt! Best thing this game could add would be user levels.
Drone Sector es ese tipo de juego que te pilla por sorpresa y termina convirtiéndose en tu nueva obsesión. No es simplemente “pilotar un dron”: aquí lo controlas, lo dominas, lo sientes como si fuera un Predator listo para ejecutar cada maniobra con precisión quirúrgica. Esa sensación de control total es, sin duda, uno de los mayores aciertos del juego. Los gráficos cumplen de sobra su cometido. No buscan ser un espectáculo AAA, pero son nítidos, funcionales y muy adecuados para la experiencia. Todo se ve claro, fluido y con la información justa para que puedas concentrarte en lo importante: volar, esquivar, completar misiones y mejorar tus tiempos. En este tipo de juego, la claridad visual vale más que mil efectos, y aquí lo clavan. La jugabilidad es tremendamente accesible. En cuestión de minutos ya estás metido en faena, controlando tu dron como si llevaras horas practicando. La curva de aprendizaje es suave, perfecta para que cualquier jugador entre sin frustraciones, pero con suficiente profundidad para que quieras seguir perfeccionando tus rutas, tus giros y tus aterrizajes milimétricos. Es ese tipo de juego que te dice “solo una misión más”… y tú ya sabes que no será solo una. ¿Hay bugs? Sí, algún bug aparece de vez en cuando, pero nada que rompa la experiencia ni que te saque del ritmo. Se nota que el juego está en evolución y que aún tiene margen para pulirse, pero la base es sólida, divertida y con muchísimo potencial. En resumen: Drone Sector es un juego adictivo, accesible y con una sensación de control que engancha muchísimo. Si te gustan los juegos de drones, de precisión o simplemente buscas algo que te atrape sin complicaciones, este es totalmente recomendable.
This is an interesting game
这是一款俯视角射击游戏。 游戏的画面建模水平还行,考虑到题材是在无人机上透过显示器操控武器攻击敌人,配合还算不错的爆炸和烟尘效果,还是挺有真实感的。 不过可惜的是没有场景破坏,150mm的轨道炮炸房子上,房子只是冒点火,结构完好无损,弹坑甚至山地则完全是贴图,我方车辆越过我打的弹坑连个起伏都没有,敌人小兵也在看着像是山地的区域如履平地,这些都极大的破坏了之前的真实感,感觉还是非常可惜的。 没啥剧情,进了游戏选了武器,然后进地图就是干。 玩法上就是操控无人机的武器在天上打敌人,无人机会按照玩家设定的轨道,半径和高度进行巡航,玩家要做的就是射爆地图是的一切红色单位,然后再切换自家的小队去绿色地点读条,最后撤离就行。 完成任务之后能够获得各种资源,用来在局外升级无人机科技,制作下次任务需要的弹药什么的。 武器种类很多,从20mm 40mm的机炮,到150mm轨道炮,160mm的AGM,还有火箭弹,集束弹应有尽有--不过弹药并不是无限的,是需要在局外用资源制作的,如果打完了你又没有对应资源,那下个任务你就没法使用对应的武器了。 还别说,刚上手的时候高打低打傻逼是真的爽。 但是多玩几把就基本上就会发现无人机的武器大部分都非常一般,用了一圈最后发现还是150mm的轨道炮最好用,范围不小,弹速还快,不管步兵还是载具都能一炮解决,除了弹药贵一点没啥大毛病。 而其他武器最让人挠头的就是那个集束弹,虽然范围较大,但是从打一发到落地都要十几秒,如果敌人会移动,实际体验还不如用20mm机炮。 目前来说问题有几个,比如武器大部分效果雷同,虽然不是有了高级的,低级的就没用了,而是中间过渡阶段的武器基本都是图一乐。 另外就是地图和爆炸效果是贴图,以及我方单位容易迷路,倒车困难。还有任务重复度高,敌人少打起来不过瘾都是比较影响游戏真实度和爽感的。 后续要是能开个创意工坊,出个护送车队打僵尸的玩法会更好。 有中文。 总体来说其实是个体量不算大的无人机射击游戏,有很多影响体验的小问题,但由于竞品都很次,导致本作算的上是这个题材里的鸡头了,希望后续能继续更新,至少要把建筑破坏给加上才能满足玩家的破坏欲。 喜欢AC130这种空中射击玩法的话就推荐尝试。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] 遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url] 点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
Pretty solid game, I do feel that early game fear over attacks are.... non existant... like all the early game stuff for defence is straight unrequired because they only came about near the end and by then I had 90% of the tech tree. Amazing bones on this bad boy and if the dev fleshed it out way more, it could go really far. Oh also give the infantry a reason to exist and also have counter play to mines... did not realize my apcs drove into minefield until wayyyyy to late. Once again, I reccomend this game :D
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