
Drone Sector is a futuristic gunship game. Provide close air support by firing variety of weapons at the enemies and guide your allied troops via commands. Keep your troops alive, complete objectives, collect resources and recruit engineers. Research better weaponry for the gunship and the troops.
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About
Drone Sector fuses the gunship close air support role with the drone's observation and mission command. Inspired by the real-life AC-130 gunship and MQ-9 Reaper drone, it merges these powerful roles in a futuristic setting, where advanced technology and heavier firepower enable you to take on more complex and dangerous missions. While not a pure military simulator, the focus remains on tactical planning and execution, with greater flexibility in mission design and weaponry.
Guide your squads as they advance through hostile environments to achieve mission objectives. Command with precision, helping them avoid traps and eliminating high-priority threats with your overwhelming firepower. Outnumbered by enemy forces, you’ll need to maximize your technological superiority to turn the tide.
During each mission, you’ll need to make strategic decisions about resource gathering. Send your ground squads into buildings or key areas to collect vital resources and research documents—but this comes with risk. Stay too long, and you may lose your squad to overwhelming enemy forces. Decide when to extract and when to push your luck for valuable rewards.
Between missions back at base, upgrade your gunship, squads, and weapons. Manage your ammo production and research new technologies to improve your chances in the field.
Fluid, responsive gunship weapon controls
Multiple camera modes: color, night vision and thermal vision
Commanding self-sufficient squads on the ground
A variety of infantry and armored unit types
Resource collection and ammunition management
Weapon research and manufacturing
Squad building and upgrades
Handcrafted levels with randomized missions
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Reviews
Themes across 330 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ah yes, the "Death From Above" mission in CoD Modern Warfare with a bit more strategy involved. This is not your typical AC-130 guns blazing game tho. I actually dig the conservative ammo gameplay style and requiring you to clear or provide cover fire ONLY when required. Currently (since the game is in early access), there is a pretty bad ammo economy, which makes you think twice before preparing for missions. The game sort of pushes you to utilise more basic ammo to take out enemies as the other ammo types are more fun to use, but kinda expensive. It's relatively doable on Normal difficulty but Hard is actually a bit tough. I think this needs a bit more smoothening out. And please, ammo should not cost work hours. There has to be a better way of balancing it. Maybe have the basic ammo rounds (AP) not cost work hours and special ammo types cost work hours, or make a soft cap that would cost work hours if you cross a certain ammo manufacturing threshold (Eg: The first 3 ammo you manufacture doesn't cost work hours but would cost +1 beyond 3) As for the gameplay aspect, its actually fun. I do wish that slowing down time is a toggle and not a hold, cuz I actually take some time to scan the area and decide my squad routing before jumping in and its a bit awkward holding down the space button and doing all that XD. I couldn't find it in the settings, so I hope the dev would add this later on :))) Another cool feature I would love to see is an action replay. At the end of the mission, the game shows how you carried out the mission with potential cinematic shots, just like Ace Combat-ish. It would be kinda nice to see how you progressed in that mission and save that for later. This certainly might be a lot to ask for, but I think it would make the game a lot more fun. I hope the dev sees this and adds it in the future (fingers crossed). The game is currently in a VERY good foundation, so you should enjoy it if you were to pick it up right now! Can't wait for the 1.0 release :D
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Ukrainian*languages with full audio support
Hours played at review time, across 330 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is a fun game and it lets you feel like a coward shooting stuff from above... but you will feel like an awesome and proud coward exploding insurgents (or however you call soldiers these days) with a 120 mm frag head. Critical things: Ressources are a huge problem. You NEED to watch out about your ammunition storage since you get materials but you WILL NEED bulk material. Am playing it on easy just for the fun and to feel like an US drone pilot or something... but this bulk material is scarce since you will need it to manufacture ammo and also for research. So far there is no button to undo your prior actions. At the moment for instance I got material but no working hours left and therefore I got no ammo. So the main ressources are: warhead material and bulk material... and then work hours. There is no trading place and you cannot buy these things otherwise... this hinders your management a lot. @Devs: I recommend a market for the stuff or an exchange method since I am holding on to some special material which I cannot use anyways since I do not have enough of the former mentioned ressources. Also I recommend to make it cheaper... less material needed for the things. Also there should be an ammo type which you can get easier or cheaper or even free so you can go on missions.
Game is super fun, needs more of the explosive resource though.
love it even in it's early stages. It has a lot to go but so far it's amazing
在“AC130割草”这一细分类型里够好,比FPS游戏里昙花一现的体验更纯粹,也比那些个古典氪金手游和半成品独立游戏完成度更高, 正式版添加了生涯模式,要求玩家通过任务获取材料,逐步解锁科技树,在单纯的“点小框/炸小人”之外,添加了一层属于资源管理的深度。 但是把任务流程拉长之后,还是难免有些单调,特别是绝大多数任务都要求玩家指挥地面部队去占领特定地点,而基础步兵移动速度又非常缓慢,制造了不少垃圾时间。 希望日后也能不断改进AI的寻路逻辑,特别是载具,非常容易卡在占领点外的掩体中间。
Its a lot of fun great game. Have a lot of potential
Мама, мама, я AC-130!
Fantastic game! Its the most fun "AC-130 gunship" like game in my opinion. It run pretty great on my Allay X (2024). I haven't had any issues. Hopefully the devs can add more weapons with future updates, maybe even some silly and creative ones.
好玩,希望出丧尸模式。
It's cheap, fun, and runs pretty good. Ill keep it. Tune up the explosions or something! Kinda underwealming destruction levels
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