
Drive on Moscow: War in the Snow, a strategy game from the award-winning makers of Battle of the Bulge, invites you to take command of the pivotal battle of World War II! Defend the homeland as the Soviets, or lead a bold push to seize the Soviet capital as the Axis.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 102reviews | 80% | — | $28.2K |
| $9.99 | 119ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es muy bueno, Sigue la senda de The Battle of the Bulge, que me recuerda a su vez, a un juego de Mesa de antaño sobre la batalla de Monte Cassino. Sólo sugeriría a los autores que hagan más juegos como éste y, puesto que el método ya está hecho, lo pongan a precios asequibles. Este precio lo es pero lo puede ser más.
I like the game but it stopped giving me achievements even though I earned them. I find it more challenging than "Battle of the Bulge". The Russian side has more advantages than the German side. I could not get the Multiplayer function to work.
Una maravilla. Una escala mayor que el Battle of the Bulge. Mas largo. Para el que disfrute del placer estético de mirar, con una taza de café, el mapa y planear el siguiente movimiento. Recomendado por Taro. Que mas quieres, calamidad.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
| $9.99 |
| 87ratings |
| 70% |
| — |
| not modelled |
| $4.89−51% | 22ratings | 62% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Macht Spaß!
Even though it is easy to arrive at historically impossible outcomes, I like games that require you to make strategic decisions, which this game does. Forget historical accuracy, it's a fun system to play.
给大家表演一个冬季前就把德军包饺子
it's brilliant.
Fun, decent, simple game. AI can be either Soviets or Germans. It's a pretty simple game and can be finished in an evening. Not sure I will play it very often, though
[b]Drive on Moscow[/b] is the bigger brother game of [b]Battle of the Bulge[/b] by Slitherine. It uses the same game play mechanics but on a bigger scale. Battle of Moscow has, of course, to be bigger as historically it happened on a much bigger territorial scale with a lot more troops (historically, the Battle of Moscow involved 2.3 million soldiers and more than 5,000 tanks vs 600k soldiers and around 1500 tanks for the Battle of the Bulge). As you are certainly aware of, it is a wargame, and a good one at that. It strives to be historically accurate, with an operation calendar, reinforcements, weather conditions and hour by hour time progression. You have to manage your supply situation and take into account the various characteristics of your unit types (armour, infantry, cavalry, panzergrenadier, etc.). While it may seem complicated for someone who has never played the game, it is actually quite simple. The map of operations represent the central part of Russia around the capital city of Moscow, and is divided in terrain zones with irregular shapes. This is done in order to provide a good representation of the geographical challenges posed by terrain to the movement of troops in 1941-1942. As such, it is reminiscent of a table game system that had been developed by the now defunct Avalon Hill company during the 1980s with games like "Storm Over Arnhem", "Thunder at Cassino" or "Breakout: Normandy". You can play as the Soviet or German player, and the difficulty levels (if playing against the AI) are represented by a general on either side with a different playstyle. As the Soviet player, you have to face the German aggression and hold as long as possible until your reinforcements arrive and you eventually get the possibility of organising a counterattack and inflicting a maximum amount of damage to German units. As the German player, you want to move as quickly as possible in order to take Moscow and destroy the Soviet Army before it becomes too strong, but have to be careful in the use of your forces as you do not have much reinforcements available if your military losses become too great. This battle of Moscow was actually where Nazi Germany lost the war, as early as November 1941. If the German generals had succeeded in beating the Soviet generals, who knows how the war could have turned. As it happened, failing in front of Moscow, the Germans were confronted to a years-long attrition war they could not win. 80% of Nazi Germany losses in men and material happened on the Eastern Front during World War II. Will you be able to change history while playing the game? The is a great game playable in short scenarios, or in a campaign that is very enjoyable. You cannot go wrong with this one as it provides a more than adequate replay value that will tempt you in coming back from time to time to see if you have the right mettle to win this war. Definitely recommended!
Nur eine Karte. Start-Aufstellung der eigenen Truppen kann nicht beeinflusst werden. Es ist schwer vorhersehbar, wie viele Truppenbewegungen man in der aktuellen Runde (noch) machen kann. Ich habe das Spiel nicht besonders intensiv gespielt (laut Steam-Zähler 8 h), meistens die dt. Seite. Dort war ich gefühlt meilenweit vom Sieg entfernt, während es auf russ. Seite fast auf Anhieb gelang. Ich werde kaum noch nennenswert Zeit damit verbringen - leider ein Fehlkauf.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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