
Dreamy Duels is a card game inspired by Touhou project universe and various other classic card games. In this game, you can craft you own cards with card editor, and use them to engage other players in a diverse card game world.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
English, Simplified Chinese
Engagement
Reviews
打MOD是真的爽,喜欢我的速抽骗子和新发田联合肘击吗?
按现在的开发程度主要是当卡牌diy工具用,三月一号入的坑已经d了一阵了),节点编辑器还是挺强大的,虽然有些莫名其妙的bug有点遭不住。感觉以目前的质量卖32块钱对于大众玩家来说实在有点黑,希望制作组能加速追赶进度让内容值得这个价格。醉梦满足了我对卡牌制作的念想,还是点个好评支持一下,希望醉梦传说能越做越好吧。
我在尝试进入一个游戏DIY的过程中,遇到了不少困难,面对诸如真值、平衡数等复杂概念而感到困惑和挫败。但我原本是希望通过这个DIY卡牌过程轻松地制作出自己理想的卡牌游戏,而不是陷入无尽的去学习复杂的规则和概念的泥沼。网络上的编辑教程资源非常有限,仅有的两篇由B站UP主Diez_制作的视频教程也未能解决我的问题,这让我感到十分的沮丧。 我真诚的希望游戏的代码编辑设计能够为用户更加友好,从而减少不必要的复杂度,这样可以让玩家更直观、简便地创造出自己想要的卡牌,而不是需要深入了解底层逻辑或学习过多的专业术语以及代码。简而言之,我渴望的是一个简化且直观的游戏编辑体验,而不是当前这样较为硬核和复杂的流程。 I encountered a lot of difficulties in trying to get into a game DIY, and was confused and frustrated by complex concepts such as truth value and balance number. But I wanted to make my ideal card game easily through this DIY card process, rather than getting bogged down in endless learning of complex rules and concepts. The resources for editing tutorials on the Web are very limited, and the only two video tutorials made by BUP master Diez_ did not solve my problem, which made me feel very frustrated. I sincerely hope that the code editing design of the game will be more user-friendly, thus reducing unnecessary complexity, so that players can more intuitively and easily create their own cards, rather than having to deeply understand the underlying logic or learn too much technical terminology and code. In short, I'm looking for a simplified and intuitive game editing experience, rather than the more hardcore and complicated process we have today.
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Hours played at review time, across 26 reviews with recorded playtime.
你的创意工坊呢?让他上来!
Great card game, I would like too see an update where we can just edit the current card pool… having to do a whole brand new card can be time consuming so I’d like to be able to copy and edit a card as a template.
经典卡池没有任何存在感,这个问题应该怎么解决呢? 解决方案1:完善内置卡,做好平衡,让他们自成一个平衡有趣的环境,并且加快内置卡的发布。 解决方案2:制作一个以内置卡为绝对核心的冒险模式,起到让玩家入门的作用。 解决方案3:绑定DIY卡池,不玩内置卡池不准参与社区评价。 聪明的制作组选择了第三条解决方案,等了很久的十六夜咲夜新卡迟迟没有发布,编辑器和经典卡池一些动画错误之类的小bug也没有进行修复。这应该不是什么困难的事情吧? 私酿模式确实是蠢的发瘟,如果你想要对一个卡池进行打分,那么你必须要和他进行对战,这个没啥太大意见,但是你diy的卡牌最多携带5张。对的,你diy了这么多卡牌但是却只能携带5张。那我问了,一些卡本来就是配合自己的其他卡才是完整的,但是你这么一弄直接变成残疾人了.......又或者某些卡需要很巧妙的构筑,但是也因为这个原因只能带内置一些不知所谓的卡导致根本不成立.......除非你diy和内置有配合的卡,但是真的有多少人这么去diy卡吗? 我的建议是对战胜利后随机挑选4张卡牌+1张自选的对方牌库里的卡牌进行打分,这么打分可以增加点赞的权重,比如一个赞相当于别人三个赞什么的。然后创意工坊也可以点赞或者点踩------有些卡牌diy可能实战不太行,但是在卡牌设计这个方面拉满了,希望制作组能考虑一下这张情况。 此外,创意工坊改版,现在翻页变的特别卡的问题也就算了。我多嘴问一句,为什么会有点赞数前三名无法点击进入下载的问题?这但凡进行过测试也不至于会出现这张问题吧。
感觉还是很不错的 不过目前有点简陋,期待后续更新(
上升空间很大,继续加油完善吧 快开创意工坊!
社区价值>游戏价值,看到很多小巧思,帮助很大。
好游戏,但是可惜炉石国服活了火了,不然是作为卡牌游戏方面的可以自己制作卡牌还有大佬们分享的其他卡牌游戏搬运,加上同类非自走棋或塔防的东方卡牌,再配上这低廉的价格,绝对是能国内大火的好游戏
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $211 | 2 | 0% | $3.99 | |
| $96 | 0 | — | $3.99 | |
| $0 | 19 | 63% | Free | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $0 | 28 | 57% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2K | 59 | 88% | $2.99 | |
| $4.2K | 221 | 82% | $0.99 | |
| $4.2K | 55 | 67% | $4.99 | |
| $4.2K | 60 | 75% | $4.99 | |
| $4.2K | 66 | 77% | $4.99 | |
| $4.2K | 60 | 92% | $2.99 |