
Will you have what it takes to avenge your father, defeat the evil DreadSkull and save the galaxy? Collect gems and customize your ship to get through six replayable sectors, annihilate your foes and fight epic bosses in this classic styled pixel art shoot'em'up with RPG progression.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent game. Great take on one of the oldest genres. The upgrade system definitely lessens any sense of grind and repetition that goes hand in hand with shoot-em-ups. Also, the music is spot on. Overall, a tight game that feels just right difficulty wise.
I haven't finished the game in all the difficulties yet but i am having a lot of fun so far. It really feels aimed at gamers that love retro experiences but with the added RPG stuff that helps getting through it (unlike old shmups which were just brutally hard). Here's a list of pros and cons of what i liked and disliked about the game: [b][h3]Pros[/h3][/b] [list] [*]Awesome soundtrack! [*]The retro design is very 90s and bosses look really nice. [*]The game is fun and customizing the ships is great... [*]The skill ups and better equipment really help with getting through the game. [/list] [b][h3]Cons[/h3][/b] [list] [*]The game is hard at the start. [*]Some things aren't explained well like the fact you can warp out of a sector anytime. [*]Some items could be a bit better. [/list] Overall a very solid experience and one i really recommend if you like retro and fun pixel art games!
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $13.6K | 105 | 64% | $4.99 | |
| $13.6K | 60 | 30% | $8.99 | |
| $13.6K | 123 | 89% | $5.99 | |
| $13.6K | 54 | 67% | $9.99 | |
| $13.6K | 54 | 76% | $9.99 | |
| $13.6K | 109 | 91% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $210 | 7 | 57% | $0.99 | |
| $49.1K | 207 | 75% | $9.99 | |
| $23.5K | 94 | 100% | $9.99 | |
| $4.2K | 15 | 93% | $14.99 | |
| $1K | 5 | 100% | $9.99 | |
| $570 | 3 | 67% | $7.99 |
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lots of poor system choices. Unclear UI, and no indication of what effect things will have on your ship. It is easy to basiclly "save lock" yourself in a game, as ship damage is not automatically repaired. So if you don't have the cash, and only 1 HP left, GOODLUCK! Skip this one, and just play Battlefield 1942
Really nice experience, going back to my childwood when i was playing on megadrive. The graphic and animation are really polish ans tough off.
Juego que aunque a priori parece carecer de gráficos espectaculares, tiene una gran banda sonora y una excelente jugabilidad. Sube de nivel tu nave y tus armas al más puro estilo RPG. Ahora que llevo dándole mucho más tiempo he de añadir que el juego cumple con lo que se le exige. La dificultad es alta y la progresión de la nave te mantiene horas jugando. Se notan errores de diseño de principiante como por ejemplo la trayectoria de las naves, oleadas que tienen el mismo patrón y que disparan a la vez, enemigos finales que aolecen de una animación bastante pobre, FXs que resultan un poco molestos. Pero al final se trata de una gran juego.
As someone who started out on an Amiga 500, this game was love at first sight (and sound). It brought on powerful nostalgia that left me with a big stupid grin on my face. Everything from the intro cutscene to the wonderful music spoke to my adolescent self. The fact that the 4:3 ratio was a design feature was a stand up and cheer moment for me. It also brought back the memory that I absolutely, unequivocally, suck at these games. It's led to more than one rage quit. Yet I always come back because this game has soul. That, and maybe I just like to suffer. To those sweet, sweet chiptunes.
Well worth the 10 bucks if you like this genre. Classic graphics and gameplay, with some fun weapons to try out. Though you end up spending the vast majority of your time on the first mission building up cash and a few levels. Mission 2 is a small difficulty spike, but thereafter the missions kind of fall one after another. They feel rather short from 3 through the final mission. I love these type of games, but the things I miss that Tyrian had were the secrets and the excitement of powering up your weapons. Also, each playthrough felt a little different. Here there’s no visual difference between your level 1 weapon and level 10 weapon. Nor, by and large, is there a necessity to search for secrets by making sure to destroy everything. So it becomes a sort of flat experience with nothing to do with your money by the end. Nevertheless, fun enough for $10
Buen juego que nos recuerda la época de Tyrian, pero hay algunos cambios significativos. Por ejemplo, nuestra nave tiene una "armadura" que sólo sirve para determinar la cantidad de vida máxima que puede tener tu nave (la cual se cuenta por golpes). No hay generador. En cambio, las naves pueden equipar un arma principal que puedes utilizar indiscriminadamente y luego dos secundarias las cuales puedes activar a voluntad, pero se sobrecalentarán con el uso continuo y deberás dejarlas descansar. Cada nave tiene unos slots determinados. Por ejemplo, no todas las naves pueden equipar un escudo. Aunque esta es una de las diferencias notables con Tyrian. El escudo es un objeto activable que otorga bonificaciones, como protección contra el daño o daño extra, o ambas. Tiene usos limitados y diferentes bonos según el escudo o nivel de escudo que tengas. Otra diferencia también radica en que las armas serán siempre las mismas y no variarán según el nivel más allá del daño o la cadencia de fuego. Por último, en algunas naves podremos equipar uno o varios objetos que pueden aumentar nuestro daño, cadencia de disparo, o unos items actibables que hagan una explosión a nuestro alrededor. Nos recuerda a los "sidekicks" del Tyrian. En general es un juego muy sólido, pero el inicio es un poco frustrante, ya que debes completar obligatoriamente el primer nivel si quieres empezar a mejorar la nave con mejores piezas. Si mueres en una misión, pierdes el dinero. Y si escapas (sí, se puede escapar) pierdes como el 95% del dinero que hayas recolectado. La experiencia ganada la mantienes, por lo menos ^^ Por último, hay un mensaje en la nave que dice que "no tienes fondos suficientes", así que es posible que haya varios finales, pero no lo he confirmado aún. Recomiendo el juego si quieres recordar un poco esa época dorada de los shoot'em ups :3
I'll update this here soon but this is one of the coolest SHMUP's I've played this year. Music is fantastic & pixel art is sexy. Like a game from the 90's it's truly punishing but with modernized features & replay value. Could use more polish, more music and maybe a little more balancing to difficulty. Very excited for the future!
Un jeu à la complexité non-négligeable pour le néophyte des shmups que je suis. L'ambiance est là, graphismes vraiment réussis, on est de retour dans le passé et ça fonctionne très bien !
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