No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Draw your own cart and defeat other players! - Axes, spears, cannons, swords, all sorts of weapons attachable to your cart - Hundreds of cart types - Multiple Arenas - Endless enemies Terms of Service: https://www.ayaplay.com/tos Privacy policy: https://voodoo.io/privacy
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 483.2Kratings | 93% | — | not modelled |
| Free | 336.9Kratings | 86% |
Reviews
Themes across 193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ads To many ads like game fun but way to many ads some cool but way to much an online versus matches would be great
This is game is good and funny glitch When I was little I used to play this game and it was fun. I used to fly out of the map and it was fun and I did not care if there was ads so yea bye
Cooper’s report Overall it is very entertaining but it needs more levels.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| — |
| $259M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
positive critical· bar length = how often the theme comes up
It sucks Way too many ads 10% game 90% ads.
Very fun, brings back memories Very fun, it brings back memories!
Idk Idc
I love this game Here are three reasons why I like this game. In my onpinion I like this game very much because when I’m mad at something I go to this game and killing foes makes me feel happy. I would rate this game 5 stars because it’s very fun and understanding.thats all bye:)👋
Bro Ads
TOO MANY ADDS Can’t even play the game with the amount of adds
Brother loves it Me little brother is so obsessed with just drawing and fighting with his drawings 5 stars 😀
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $231.4M | 1.3M | 97% | $9.99 | |
| $204.8M | 292.3K | 93% | $29.99 | |
| $138.6M | 143.7K | 96% | $59.99 | |
| $89.3M | 395.2K | 97% | $13.99 | |
| $80.8M | 127.5K | 91% | $29.99 | |
| $80.3M | 162.5K | 96% | $19.99 |