No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Draw your own cart and defeat other players! - Axes, spears, cannons, swords, all sorts of weapons attachable to your cart - Hundreds of cart types - Multiple Arenas - Endless enemies Terms of Service: https://www.ayaplay.com/tos Privacy policy: https://voodoo.io/privacy
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 483.2Kratings | 93% | — | not modelled |
| Free | 336.9Kratings | 86% |
Reviews
Themes across 193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, 1 glitch Love this game! One glitch: when you load a LOT of balloons on for armor, it sometimes glitches and flies spinning out of control and you lose despite having a significantly better armored joist vehicle. Perhaps something to debug please.
Rhett's opinion It's good but not a great app bc I'm just joking it's a great app fun to defeat people and that's all
Sucks To much adds
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| — |
| $259M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
positive critical· bar length = how often the theme comes up
Amazing It’s really funny I will crush my enemies more ha ha ha ha
Omg so good D U D E
Just too fun Just too fun
Super good I can upgrade and bareley no adds
والله ان اللعبة رهيبه مره وحلوه
67 This is the best game ever
Ads To many ads like game fun but way to many ads some cool but way to much an online versus matches would be great an playing the other players
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $231.4M | 1.3M | 97% | $9.99 | |
| $204.8M | 292.3K | 93% | $29.99 | |
| $138.6M | 143.7K | 96% | $59.99 | |
| $89.3M | 395.2K | 97% | $13.99 | |
| $80.8M | 127.6K | 91% | $29.99 | |
| $80.3M | 162.5K | 96% | $19.99 |