
While constantly working on a video game without any rest, a college student who's about to graduate quietly slipped into slumber several times. In those lucid dreams, he found himself in the game he was working on, the fantasy world of Dragon Spirits.
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About
While constantly working on a video game without any rest, a college student who's about to graduate quietly slipped into slumber several times.
His workmate, as well as his childhood best friend, advised him to take some decent sleep, but he simply wanted to get the game done before graduation to prove himself.
However, the mystery is that, in those lucid dreams, he found himself in the game he's been working on —— a fantasy world of Dragon Spirits.
His memory of the real world fades in and out among these dreams.
He found himself became as his younger self and met his childhood best friend again. They are all junior school students here, learning how to master the power of Dragon Spirits with the help of their teachers and many other classmates.
Déjà vu, he just cannot understand why everything felt so familiar and miraculous.

Adapted from a self-made board game created by one of the developers. She designed it at her very young age. Her teacher laughed and said that it is absolutely worthless and impossible to become a real video game. Many years later, she made this game for celebrating her graduation from college.
Catch, Train, Battle! The core of its game mechanic is inspired by the Pokémon series. Rest assured that our unique design will deliver a distinctive experience.
Tactical, challenging, and exciting real-time combat system. You need to choose the 4 skills for every Dragon Spirit in your team to create an optimized combination for battles, you must know when would be the best to use them.
There are plenty of side quests and challenges to discover and conquer, but be sure to enjoy your colorful school life. You can even reveal the secrets hidden among the history of Dragon Spirits.
100+ beautiful and characteristic illustrations of Dragon Spirits from various talented artists.[st]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
通关了,非常棒的一款RPG回合制游戏!!类似于类宝可梦,但又有很多优秀的改进和创新。战斗取消了蓝格,是cp和sp两种进度条来决定招式的,搭配加护很大程度增加了游戏的自由度。每只龙类升级还能解锁特有的两个天赋,各有特点,满级20级,避免了唰级的枯燥,数值填的比较不错。剧情中等偏上,很温馨的一个故事。自由度比较高,可以随时随意地探索,支线也很丰富。
Dragon Spirits is a very interesting game. It has many problems, but on the other hand, it does have a certain charm to it that works out. Overall, I enjoyed myself, and it's quite playable if you like JRPGs with tactical depth and staring at PNGs of dragons. The big draw in this game is the dragons. It's a creature-collector 1v1 battler, where you watch pictures of dragons you collect duke it out. There's a very interesting tactical depth to it and a multitude of builds you can make across your team. However, the mechanical progression curve is almost entirely flat; I had reached the maximum level, 20, in all my important dragons before the midway point in the game. From there, the game throws increasingly unfair "boss" challenges at you to compensate. It becomes less "making a mechanically interesting team" and more "find the exact combination of dragons that can punch through the boss". So the game is more "puzzles" than "team-building". Such is the route many RPGs go. The biggest problem in the game is the English translation. It's awful, likely machine-translated and left untouched. A lot of the game can be very confusing because of it. Once you get past it, the quest-to-quest writing in the game goes from "bland" to "pretty good", and the overarching plot is touching, but a little repetitive and boring in of itself, and takes away from the immersion considerably sometimes. If everything is a dream, then nothing in the dream really matters, you know? The graphics are a mix of "looks like stock RPG Maker assets" and "beautifully hand-drawn art". The dragon sprites in particular are all very good. If you like looking at really good pictures of dragons while overly long battle animations play out, this game is good for you. It's a really dang big game for how humble it presents itself. I finished the main plot after 60 hours, and that's only after doing about 75% of the sidequests. It has a lot of bang for its buck. I hope to go back and 100% it at some point, but some of the challenges it presents are well and truly brutal. Overall, I enjoyed most of my time in the Dragon Spirit Islands, and I'll probably check out the sequel in the future.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩好玩,属性克制,繁多的伤害类型和战斗机制,更喜欢的是这个剧情,总是让我回想到中学时代
好
几元入库还要啥自行车,推荐推荐。 202309,steam,steam掉卡抵扣,它处自定义包入的本体约9元。爱人如己,目前就这,看以后追评。
没通关,后期给我整红温了,严苛到极致的契约条件不停地把我按在地上摩擦,养成的乐趣几乎没有,因为针对对方的龙魂场你就要不停地换龙不停地的研究配对,一股弄弄的设计师教你玩游戏的味道,玩家不是三岁小孩嗷,不需要你一直教一直教。
So far half the challenge of the game is trying to understand the translation.
这游戏真不错啊,战斗方式对我来说挺新奇的,好玩
感谢作者最后一关打不过能无敌
还行,单讲龙魂战斗挺有意思的,为了契约条件绞尽脑汁,而且加护都很强,用对最后宰两个圣龙也是可以的。剧情呢,何意味,最后要是结婚了这个故事也算是有始有终。
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Players by region
Where this game's players are, estimated from review languages.
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