
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Most likely between $43.8M and $124.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 62% | approximately $73M |
| PlayStation | $39.99 | 81% | — |
| Xbox | $39.99 | 80% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2367 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我chovy!你们dlc定价给我定好了啊!mlgb怎么TM定的价啊,给牢玩家便宜一点啊?
Приятная экшен РПГ, которая забылась у меня сразу после прохождения. Прошел игру где-то год назад или около того и вот я ничего не помню, ни одного имени, ни одного квеста. Ладно, один квест я помню и никогда не забуду - это я про тот ужас, что выдает нам Птица-кот, отправляя найти место сбора первого жетона. Просто мучение! О, да, еще ужасное ограничение на количество активных навыков, их и так преступно мало, да еще и выбирай из них четыре. Кошмар. Так, что еще не поругал? А ну да, оптимизацию тоже швах. И.... Все равно поставлю плюс, потому что игра понравилась боевкой. Было очень приятно побегать по миру и помочить мобов. Повезло, что тут можно менять классы постоянно, иначе бы игры хватило часов на 20, так как глубины прокачки нет вообще. Но вот поиграв всеми доступными классами, еще бы часов 20 и был бы палец вниз, а так норм. Некоторые классы мусор, некоторые интересные, вообще не любитель скакать с класса на класс, но от прокачки всех есть некоторые плюсы, да и какое-никакое разнообразие. Пешки для меня новая тема, было умеренно интересно по первой выбирать там что-то, но потом забил. ПС: магический лучник ИМБА
Still not optimize yet, at least for a low spec like mine. Strange since i could play MH Wilds with high setting but low on this game feel hard to get 30 FPS
As good as I think this game is new players should be ready to give it a chance you need to sink a fair few hours into it for it before it really gets good. Don't do the main story too quickly. Do swap and try different vocations. Use learn and use the pawn system properly it makes a huge difference. Enjoy
If there is informational score , I would've picked that instead, but the game is enjoyable so I will go with that. Dragon's Dogma 2 can be incredibly fun and incredibly frustrating at the same time. It has moments of brilliance, but it also feels surprisingly undercooked in several areas. Let's start with the story. Honestly, it's one of the weakest parts of the game. Sorry, Capcom, but storytelling has never really been your strongest suit. Even as a hardcore Resident Evil fan, the direction and pacing are all over the place, and the progression feels awkward. The biggest reason isn't even the story itself...it's how mechanically stupid the characters are. NPCs constantly stand around waiting for you, fail to react naturally, or only exist to move the plot forward when the game decides they should. Instead of feeling like actual people living in the world, they feel like lifeless quest markers, which makes it hard to get invested in the story. Side quests are another mixed bag. I like the idea of making some quests feel hidden and rewarding to discover, and a few of them are genuinely memorable. However, others are just frustrating, forcing you to travel across the map just to have a short conversation before the actual quest even begins. It ends up feeling more tedious than immersive. The combat, on the other hand, is where the game truly shines. The battles are exciting, the vocation system is fun, and the large-scale fights feel absolutely epic. Taking down massive monsters never really gets old. Unfortunately, the enemy variety leaves a lot to be desired. After a while, it feels like you're fighting the same five or six monster types over and over again. The occasional boss encounters are fantastic and well-designed, but they're not frequent enough to make up for the repetitive regular enemies. The dungeons are another disappointment. So far, most of them feel nearly identical? just another long, dark tunnel with very little to make them stand out. I was expecting much more variety and creativity. That's really how I'd describe the game as a whole: for almost every positive, there's an equally noticeable negative. It's a game filled with great ideas, but not all of them are fully realized. Overall, I'm still enjoying my time with it, despite all its flaws. I'd definitely recommend picking it up on sale rather than at full price. If you can accept the rough edges, there's a genuinely fun adventure underneath.
### 哥们,这跑图,这野怪,我在玩价值200的森林吗?
Everything the first game was but bigger and more, plus you can dap up your pawns. A lot of people complain about the shallow simulation aspects but I love that if a guy says something I don't like, I can pick him up and chuck him into a mountainside without anyone so much as yawning. Surprisingly clever one minute then absolutely baffling the next. Each puzzle is a question of "am I stupid or is the game stupid" and its a toss-up every time. I was always excited about the next cave, which is crazy. Sure it was gonna be the same five mob types in different colors but no two caves seemed the same. One might be a single room with a miniboss and the next would be a sprawling labyrinth connecting three different regions with a scenic bossfight and some lore. I love caves I'm a slut for caves I wish there were more classes, monsters, and a more varied gear game. The DLC promises to expand available offerings and seems like it miiiiiight actually have a story (!?!) but no new classes, which is a mondo bummer. New Eternal Ferrystone seems like it broke traversal economy but I never played before it dropped, and everyone seemed to think the game needed it, so maybe I'm wrong. Personally, I'm going to sell mine at the start of my next playthrough and see what's up. Still weird and niche and flawed, still a banger, DD3 when
If this game clicks for you, it becomes one of the best games you've ever played. If it doesn't, there aren't enough positive reviews that'll make you get what people like about it.
新玩家建议入手试试248完整版,但是作为首发玩家,现在还要花148补dlc,那我真是只能让卡婊的老冯飞起来了
I enjoyed it.