
The Dragon Ball RPG of your dreams! For the first time, you can play the rest of the story. Step into the universe of Dragon Ball Z in all its iconic glory and become the hero you were always meant to be!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−25% | 58.4Kreviews | 93% | — | $18.9M |
| $99.99 | 86.4Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1079 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
самая лучшая игра по dragon ball прошел 3 раза, но каждый раз был как первый
story good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 7.71/day in the week to Jul 23 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
KINDA FUN
spoko
接近180小时。dlc还是本传好玩,重复内容太多,且除了觉醒篇上下继承本传等级技能道具外,其他dlc都得从头练,这样太难受了。但龙珠系列游戏里唯一一款非纯格斗的龙珠大冒险游戏,还是值得一玩的。另外bgm的dlc差评,一是bgm太少,超的bgm都没有,二是可以设定的bgm选项太少,只有场景和战斗。这点和隔壁时空异客的bgm dlc一样让人诟病,隔壁至少6个选项,我唯一不满意的是进化bgm无法设定。到这里直接是只有2个bgm选项设定,还卖那么贵,这个dlc是真不建议买了。
ESTA BUENISIMO AUNQUE ME PETO LA PC
its fun
整体给到7.9分,动画演出尚佳,剧情回顾与补充还算到位。但填充内容略带敷衍,想出dlc的百人杂兵战作为重要填充内容的有必要拉出来打靶。 介于本作本体与dlc几乎拆分开来的制作,因此对各游戏内容逐一评价: 7分”本体“,主线内容中在每个篇章决战以外的演出都很保守,购入前妄自期待了全篇高质量演出但实际上多半为站桩演出,还是略有失望。战斗体验方面,在学会活用高达一两秒无敌帧的防反之后并没有什么难受的地方。然后接近一百个支线的代价就是大量的水支线凑数,支线方面毫无疑问的差评。 6.5分”觉醒篇“,以本体角色等级为基础,刷级漫长的像万代在给你做耐受性测试。神与神篇剧情直接阉割,但介于其原版剧情确实不好改编成游戏倒也理解。两个篇章(神与神和复活的F)的剧情都比较薄弱且短小,因此取而代之的就是靠让玩家刷级来扩充游戏内容,游戏体验可想而知。不过两位新boss比鲁斯与黄金弗利沙的战斗体验还算有趣。 6.5分”未来篇“,并没有想象的那么好,整个篇章都在用双boss战17、18号来进行耐受性测试,直到你看攻略学习这游戏天才般的索敌机制之后释怀,当我忘记刷级直接被剧情强行操控悟饭打17、18打到红温的时候,就很难给这个dlc好的评价了,不过扩写的魔人布欧篇还算有趣,可惜通关后无额外内容游玩。 5分”巴达克篇“,支线比主线更鲜活,并没有传说超级赛亚人篇,包子是素的!想出来把堡垒战役做成副本的真是家里请高人了,不做传超反而做了个莫名其妙零信息量的小贝吉塔篇,还用堡垒战役副本来水内容,最想fu*k万代的一集。 8.5分”天下第一武道会篇“,主线演出最优秀的dlc,地面战的新鲜体验。能明显感觉到制作组用心了的一个dlc,不管音乐还是演出方面都有所精进,通关后的支线留意刷级体验也并没有说的那么糟糕。 7.5分”十年后篇“,以情节回顾与情怀为主的内容,为本体扩充了几个真·高难数值副本与技能点。小芳爆气可爱捏。 7.6分”大魔上篇“,为了契合原作设定改变了地图属性,进而跑图体验更往传统JRPG靠,但一路玩下来突然增添的地图探索还算有趣,角色养成也很顺利,就是断章在取得第一枚龙珠,导致boss敌役稀缺,实际内容少。 6.9分”大魔下篇“,与上篇养成的角色等级无关,又要重新刷级,而且养成素材有些稀缺。地图流程中较上篇给杂兵战增加了两个新敌役种类,且添加了不少的杂兵战来填充内容,致使体验变得糟糕。主线演出主要集中与戈玛的战役中,基本还原动画演出。
As a big dragon ball fan I highly suggest. The open world concept allows you to feel immersed in the game plus great DLC. Trunks DLC = A++++
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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