
Dracomaton is a top-down roguelike bullet hell about Eclipse, a small robot who awakens in an abandoned factory filled with corrupted training bots and the secrets of cosmic dragons. Fight your way to the top of the tower by transforming your robot body, changing your entire arsenal on the fly!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 2 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dracomaton is a top-down roguelike bullet hell where you swap between multiple playstyles on the fly. Equip yourself with various Forms that have different strengths and weaknesses, OR Mod existing Forms with the characteristics of other ones!
A fast-paced, single-player experience built for interesting replayability
16 unique Forms with 3 potential Mod versions each
Over 30+ build-influencing items, including several game-changing Chaos items
3 tough bosses (shoutouts to Reggie the Run-killer)
Many secrets to uncover about the factory, the dragons, and the world beyond
With simple mouse-and-keyboard controls and controller compatibility, stack Forms and Items and mods until the bullets blur the screen, and try and try and try again to reach the very end.
And then, they awaken
Genres
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If Tennis Form has a million fans, then I am one of them. If Tennis Form has ten fans, then I am one of them. If Tennis Form has only one fan then that is me. If Tennis Form has no fans, then that means I am no longer on earth. If the world is against Tennis Form, then I am against the world.
Dracomaton is very fast, fun, and packed with enough variety to keep runs feeling fresh. Unfortunately, it also has quite a few rough edges, with several design and balance issues that hold it back from being as good as it could be. Even so, I had a good time with it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
peanut would love some pets and treats :) 🌸> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
В детстве, я любил водить хороводы в садике, и очень обрадовался когда это оказалось в данной игре, так ещё и за маленькую девочку которую попутно пытаются изнасиловать куча монстров! Ни капли не сожалею о том что сильно болело сердце после второго цикла, идеальный буллет хелл
I'm really burnt-out from all these samey indie action-roguelites. This one doesn't really do anything new or interesting, and every room just ends up feeling like an exhausting battle of attrition, as you float around and attempt to kite a bunch of mobs. At this point, "OK" doesn't cut it for this genre, and there has to be some kind of X-factor that gives every moment of gameplay interesting decisions to make.
Feels very basic. Sorry dev but there so much more better rogue like out there. 3/10
this deserves far more attention than its given
[h1] DRACOMATON É ESTRANHO, BONITO E MUITO MAIS DIVERTIDO DO QUE EU ESPERAVA [/h1] Dracomatron é aquele tipo de jogo que você olha e pensa: "Que porra é essa?" E cinco minutos depois já está completamente envolvido. A proposta é simples, mas muito carismática. Você controla criaturas em um mundo colorido e cheio de situações absurdas, com uma mistura de exploração, ação e elementos de aventura que funciona surpreendentemente bem. O maior destaque é a identidade. O jogo não tenta parecer uma superprodução genérica. Ele tem seu próprio estilo, personagens esquisitos e uma atmosfera que consegue ser engraçada sem ficar forçando piada o tempo inteiro. A gameplay também é bastante agradável. É fácil começar, mas existe espaço para experimentar diferentes formas de jogar e aproveitar as habilidades disponíveis. E a sensação de descobrir coisas novas durante a exploração é uma das melhores partes. Visualmente, é um jogo que chama atenção justamente por ser diferente. Os cenários são coloridos, os personagens têm bastante personalidade e tudo possui aquele charme de produção independente feita com criatividade. Claro, não é um jogo perfeito e pode faltar um pouco mais de profundidade em determinados aspectos. Mas isso não impede a experiência de funcionar muito bem. No fim das contas, Dracomatron é uma aventura divertida, criativa e diferente do padrão. Não precisa ser gigantesco para ser memorável. Às vezes, basta ser estranho o suficiente.
Cute little rogue-like. It's just a bit too short, but otherwise fun.
Very fun, engaging and beautifully made game.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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