
Don your armor and take up the spear and shield. Draco Knight is a brutally difficult action platformer with a hint of metroidvania that utilizes twin stick controls to provide an intricate and hard to master gameplay. Prepare yourself for a fast paced, action packed and exciting combat experience.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, Spanish - Spain*, Simplified Chinese**languages with full audio support
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This game is hidden gem for sure. Combat requires thinking and skill, so button mashing won't do you any good. Goals are clear, plot is realistic and with a twist, characters are not pretentious. Overall there is nothing to add and nothing to remove. And also - spear. Spears are cool.
This is a very cool stylized combat game. I couldn't help be enchanted by the skill cap of the gameplay and all the cool things you can do as a Draco Knight once you mastered the controls. The combat feels grounded which is quite refreshing given the crazy antics of other games in the genre. The settings and theme of the game also were on point. For these reasons I recommend you check this out. The main drawback of the game and why I didn't put as many hours into it as I'd like is the mechanical control difficulty. This is a very difficult game, but much of the difficulty is in executing the controls you want to do which can be quite finnicky and frustrating at times. This also makes coming back to the game tough, because it takes time to get acclimated to the controls, which are so different than other games in the genre.
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Hours played at review time, across 26 reviews with recorded playtime.
I really enjoyed Draco Knight. The controls take a little getting use to, but once you get to it the game is a lot of fun. I also like the art style of the game as well, the only thing was the writing in the game was a little difficult to read, but other than that a pretty solid game and if you enjoy difficult games I recommend playing this.
This game has unique as hell combat that is fast and flows well. Its tough as hell but one of those like the souls games where you feel so accomplished after finally besting an enemy. I had a lot of fun figuring out this game and its one you don't want to pass up. I have a first look video up if you want to see a bit more of the game in action. https://www.youtube.com/watch?v=ZSScD7K2YT0
the main reason this is a no from me is the fact while you can precision block and the frames on blocking is decent sprites do not have collision so the enemy can just move into your space if its aggressive enough and wreck the ever living ♥♥♥♥ out of you. that is about 33% of this game's difficulty, plus another 33% to precision controls on the worst weapon i have ever seen in a metroidvania combined with a similar system to dmc's skills on weapons where specific inputs of clicks need to be made for special attacks and moves but its almost mandatory to actually do any damage, and another 33% for the fact most difficult areas are just loads of monsters sent at you all at once all piled on top of one another. so yeah i wouldn't recommend this game to anyone I know, but if you like CBT for the sake of CBT this game is probably for you
Игра не заслуженно незамеченная. В игре необычная боевая система с выбором направления для атаки и множеством приемов, враги требующие разного подхода и неплохие боссы. Графика простая, но имеет свое очарование.
This game is a nice mix of battle and platforming, the way you fight can go in as many ways as you want from grinding for hours to perfect your timing and deflect everything or just dodge and get what hits you can. The depth of combat is great and there are many minute mechanics that make it easier but are not necessary to fight effectively. the combat is very engaging and forces you to pay attention to what enemies are in the room and what each do and be paying attention to each one while also making sure you are dealing enough damage and healing when possible. for the amount you can buy it for I would 100% recommend and urge you to at least try the demo. Edit: after getting through what i presume is most of the game and reaching the final boss (have not beat it as of this edit) I have a few more thoughts on it. One of my most prevalent problems with the later bosses is the fact that parrying gets you nothing, the only thing it does is sometimes you can follow up with another attack but it is almost always better to just dodge and its a waste of your time to even try to parry most of the time. Another gripe i have is the unfairness of some of the bosses my most prevalent is the reaper and final boss (i don't know if it actually the final boss but I assume from the rate of attacks and range) ill start with the reaper, this boss is one of my least favourites just because of how annoying it is to fight him, the range all of his attacks is quite annoying and the rate at which he can chain them together requires a lot of skill to overcome and even in standard mode i found him to be a wall for multiple hours. I'm not going to go into more detail for that as I also have some more problems. This is probably the biggest flaw and its the fact is sometimes you have to backtrack really far to progress and you are never told where to go, you are never given hints to my knowledge and I had to look up a guide to get to the reaper boss. I'm going to leave it here, all in all it is still a great game with some very unique mechanics and bossed and would still recommend to anyone looking for a good challenge and something to just dump into because you can, I may edit this again after I beat the game but I probably won't. but if you have spare time and money I would 100% recommend this game.
I was expecting this game to be hard, but I can't say I expected it to kick my ass as much as it has. That being said, the satisfaction of beating a boss that felt impossible when you first encountered it is unparalleled. I found this game because of its musician though, and the soundtrack is great. It might not stand out as something I'll listen to over and over again after I'm done playing it, but it provides an incredible background to all the frantic stabbing and slashing I'm doing. Worth noting that I first played the game on hardcore mode. Easier difficulties will obviously be easier, and there's no shame in playing on whatever you're most comfortable with. Seriously, if you're worried about the game being too difficult, don't be. If mastering a fast paced combat system with an emphasis on player expression sounds fun to you, then please give this a try, no matter how skilled you are at games like this.
Draco Knight is a very tough game on it's hardest difficulty. The enemy's are ruthless and at times seem like they never let up, it doesn't feel like its unbeatable but just a lot going on at one time. You will need to pay attention to your skills and master using your shield. The shield isn't just for looks in this game, it is a very major part of the core game play and most all mechanics. You will have to parry to even stand a chance against the tough bosses that will be thrown at you. Hidden health and mana upgrades are scattered throughout and require precision platforming to achieve most of these upgrades. So be on the lookout for secrets. They are not just given to you in this game but feel earned once you have found one. I really enjoyed exploring the castle where the game is set in, fighting the increasingly difficulty bosses and making it to the end of this game. Do your self a favor and put it on hardcore difficulty, explore the castle for all the upgrades and enjoy this unique take on a twin stick action platforming game. My play through can be found here, if you feel stuck and need to see how to get most upgrades and to all areas. https://www.youtube.com/channel/UC_WC0CRFbA-d6Y5J0PHdDJg
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