
Downward is a first-person open-world parkour based platform adventure set in the medieval ruins of a post-apocalyptic planet Earth. Make your way through breath-taking landscapes, face ancient guardians and unravel the deep mystery that lies behind the disappearance of humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 566reviews | 71% | — | $89.6K |
| $9.99 | 45ratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Гoвно, а не паркур!
Premo un tasto a caso e vado avanti, non è un granché.
Piolita el plataformeo
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
From the moment the game launched it was clear that there was no actual effort put into it: every line of voiceover feels like a trope being force-fed to the player, it simply makes no sense and invokes no interest. It's all bright and flashy colors and no substance. Jumping is okay, but that's it, and even then it's highly glitchy. Do not recommend.
Fun little fantasy parkour game. Bought it a while back, came back recently for the Enhanced 2.0 update of the game, and it's been pretty nice. Easy to learn and difficult to master, straight-forward to beat the story but a lot of challenges outside of that. The story tries to be deep and dramatic, but it lacks a bit of punch. You can tell where things are going long before they actually get there, so it probably would've been more effective storytelling with either a different structure or with the presented structure tidied up a lot. Combat could've had more variation and required required more timing, rather than the same handful of "keep away from the attacks until the weak spot becomes clickable" golems. But still okay outside of the drones that blow up in your face until you learn to backward-dodge away. Pretty fun for the 10 hours or so that it took me to beat it.
本游戲是由小團隊製作的,整體已經達到了一定的合格程度,因此我給與肯定。 劇情: 🔳無劇情 🔳普通 ☑️還不錯 🔳精彩 遊戲性: 🔳無趣 🔳有趣 ☑️很好玩 🔳超級好玩 跑酷操作性: 🔳太單調 ☑️容易上手 🔳有點門檻 🔳手指要非常靈活 一周目時長: ☑️短(1~15小時) 🔳中等(15~30小時) 🔳長(30~45小時) 重玩/研磨的必要性: 🔳想重玩可以,但也沒有什麼能研磨的地方 ☑️值得重玩,也有研磨價值 🔳有研磨價值,但很花時間 難度: 🔳簡單 ☑️中等 🔳難 🔳很難 🔳難到懷疑人生 畫質: ☑️畫質不是重點 🔳普通 ☑️精美 🔳很逼真 🔳超級逼真 配置要求: 🔳能開小畫家就能玩 🔳低 ☑️中(偏低) 🔳高 🔳超級高 價格定位: ☑️已經夠便宜了 🔳內容值得這個價位 🔳等折扣才買 🔳內容不足以貼上這個價格 BUG: 🔳沒遇過 ☑️有,但還行 🔳中等,但還算搞笑 🔳多,但不至於破壞遊戲體驗 🔳不僅多,還會讓你怒退
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за первые 10 минут можно уже оценить следующее: на удивление приятно играется, хоть и немного неказистая графика. но всё же несёт в себе некое едва уловимое ощущение новизны и ностальгии 2010х, наконец то реализован паркур почти так как его представляли и хотели видеть в играх периода 2004-2012, игры того периода обещали паркур, но он был каким то не таким... хотя в этой интерпретации тоже не всё гладко... избыточная инерция персонажа словно у поезда. атмосфера в игре имеет лёгкий привкус: - Dark Messiah of Might & Magic - Gothic 3
Early Impressions – A Parkour Gem Worth Exploring 7/10 I just finished my first three hours with Downward: Enhanced Edition, and this game is fantastic if you enjoy parkour exploration! The movement is smooth and fun, and the entire world was practically designed to climb, vault and sprint through. It isn't just traversal, it's an open invitation to explore. It has its problems visually some textures and lighting are dated, and I ran into some mounting bugs here and there. But honestly, I can understand why this is a thing. The enhancements scrape away enough of the roughness that the experience feels fresh and is playable. There are some boss fights that might seem on the easier side (unplugging battery packs is a tricky puzzle more than a difficult challenge) but again, I didn't mind. Sometimes, a low stakes parkour game with a beautiful world is exactly what you want. The worlds are so well designed I could totally see wanting to 100% everything to uncover and see what secrets were locked away behind walls. If you like movement/running based games or simply want something atmospheric and relaxing give this a go. It's not perfect but it has heart and that's important.
would be nice if the parkour mechanics weren't as inconsistent and jank as they are.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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