
Door Kickers is an innovative realtime strategy game that puts you in charge of a SWAT team and lets you command them during a tactical intervention.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam + Google Play only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.1Kreviews | 94% | — | $7.2M |
| $3.99 | 21.6Kratings | 81% | — | $4.3M | |
| $3.99 |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Джаггернаут джим порвёт вам рачело! забавная игра!!!!
the skill curve is immense. i constantly tap into my insane cag larp mindset to try and beat a level but still end up failing many times. 10/10, i hate eastridge woods cabin.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Polish, Russian, French, German, Japanese, Simplified Chinese*languages with full audio support
| 338ratings |
| 86% |
| — |
| not modelled |
| $2.39−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 819 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kicking these doors
Really fun and enjoyable. It’s simple, smooth, and entertaining, with great gameplay and good vibes all around. Addictive and satisfying, I keep coming back for more. Overall, a solid game that’s fun, relaxing, and has just the right amount of challenge.
The best join-the-dots game for murderers.
This game does not replace my dad
Shotgun beats door, Crowbar beats door, C4 beats door Mac-10 enemy walking through door unexpectedly beats team :(
游戏上手了之后不算复杂,虽然前期因为警员等级低、武器垃圾、不懂战术瞎冲等方面会感觉坐牢,但是玩熟练了就感觉也还好,再加上支持创意工坊、多人联机(几乎匹不到人)、地图编辑器,游戏的可玩性也很可以。史低才10块的价格有什么理由不冲?
[良作] 上帝视角的小队战术规划游戏,你需要摸清敌人的位置与逻辑,再以此精准调配人手,迅速且稳妥的完成目标。可以说非常有新意,喜欢策略类游戏与泛军事类题材的玩家敬请尝试。 不过,个人认为游戏创意相对于其体量显得过于庞大了,也就是说,在游戏还未游玩完成时,体验感就会骤然下降进入到无聊时间。比如,一些可供选择的装备给人的感觉像是在凑数,选A或是选B所带来的性能差异并不影响真正的表现。还有就是可供选择的战术与道具还是太少,形成不了多样的玩法,很快,在偏少的敌人种类和过多的重复性质的关卡面前,便倦了、腻了。 好在这是一款2014年发售的游戏,这对于当时来说无疑是一记猛拳,并且游戏支持创意工坊,一定程度增加了一些游戏的趣味性。总体来讲还是很可以的一部游戏!
A mixed one, the first missions start great and are alot of fun, but the tactical view is barebone. you rely on the team to work and react ontime, and enemys like the VIP Escort mission are cheating, so enemys will spawn from the outside step in and throw grenades thats stupid. aswell as moving sometimes the same will have different outcomes. so incase of it beeing a special game and a great idea i have to admit YES its awesome, but as a tactical simulation its bad and if you want to plan something like lets say in the old rainbow six games and watch it happen you will get so much problems its not worth your time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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