
The Ancient Gods – Part One is the first campaign expansion for the critically acclaimed DOOM Eternal.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 5.4Kreviews | 67% | — | $1.3M |
| $9.99 | 178ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Отличное длц к отличной игре - больше и лучше оригинальной игры в плане геймплея (спасибо за духов и болото), арт не сильно просел, но вот музыка - главное разочарование, всё же за короткое количество времени новые композиторы не успели состряпать чего-то годного (особенно на фоне высочайшей планки, заданной Миком Гордоном), а то что есть было похерено "гениальным" сведением Чада Моссхолдера. Если смириться с этим фактом или не обращать внимание, то это буквально пик такой игры как Doom Eternal
6 лет с релиза. Не фиксится застревание в текстурах. Юзаешь бензопилу в упор, она не видит противника. Мне и основная игра не понравилась, но там хотя бы был сюжет какой-то и ты реально играл в СЮЖЕТНУЮ игру и было хоть как-то интересно проходить её. Я вроде бы играю в "первое СЮЖЕТНОЕ дополнение", но мне просто срут в рот аренами, аренами, аренам, аренами. Одна фраза в начале карты, одна в середине и одна в конце. Вот это реально СЮЖЕТ. Какие же эти локации ущербные. Левел дизайнер сын ♥♥♥♥♥ ебанной. Арены, узкие, маленькие, ты застреваешь в текстурах, когда дешаешься противник резко встаёт на твоем пути и ты застреваешь в нём моментально умирая. Насколько же бездарный ♥♥♥♥♥♥ балансил эту игру. Бывает спавнит столько врагов, сколько у меня патронов нет и потом я просто как бездарность должен играть в булетхел, бегая по локе попутно доджа проджектайлы. Люди нажравшись контента в основной игре и ущербностью в дополнении ( это я ещё в второе не играл), просто не пошли покупать darg ages. Насколько же была интересна игра 2016, настолько хуево это СЮЖЕТНОЕ дополнение.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 5.6K | 96% | $9.99 | |
| $1.3M | 4.4K | 87% | $9.99 | |
| $1.3M | 1.8K | 74% | $24.99 | |
| $1.3M | 1.8K | 83% | $24.99 | |
| $1.3M | 1.5K | 84% | $29.99 | |
| $1.3M | 4.4K | 93% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111.4M | 217.5K | 91% | $29.99 | |
| $71.6M | 221.7K | 96% | $19.99 | |
| $47.3M | 46.1K | 88% | $49.99 | |
| $7.2M | 29.1K | 97% | $9.99 | |
| $10.8M | 17.8K | 83% | $39.99 | |
| $1.2M | 4.7K | 60% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +1 more
Hours played at review time, across 114 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Тесно, несбалансировано, что-то сломали с наведением. Пила плохо видит, крюк так себе. На геймпаде изнурительное продирание, а не бойня. Набравшись терпения, хотя бы один уровень решил пройти. Может раскроется дальше. Но на кране с контейнером на который надо прыгать, плюнул и удалил ее без сожаления. Это не та игра, которую я хотел поиграть, покупая. Но если вам заходит плохой, пожирающий время паркур - дерзайте. Вторую часть даже не стал запускать.
I liked it more, when it was just the Slayer and the demons. Also combat is too long, the few new enemies add nothing to game and are just annoying and slow you down so much during the combat flow which often just ends up killing you. Also having an enemy who is only killable by one specific weapon in DOOM where you're usually constantly switching your weapons, is just plain against the whole concept of the gameplay loop. Plus the [spoiler]secret encounter two in The Holt[/spoiler] is still bugged, six years after release
일단 본편보다 어렵습니다... 제가 본편을 다 덤벼로 깼었는데 난이도 한 단계 높인 느낌이였습니다 콤보 제대로 활용 못 하면 상당히 힘들고 한 눈 팔면 죽을겁니다 적들도 많아지고 특히 크루시블이 없어져서 슈퍼 헤비 모이면 죽을 맛입니다 특히나 사이버데몬 한 방컷을 못 내요 진짜 죽을 때까지 두들겨 패야 죽습니다 개같은거 분량은 생각보다 꽤 되더라고요 생각한거보다? 둠 이터널 해보셨으면 사도 괜찮을 것 같기는 한데...난이도 억지로 올린 느낌은 있어서 생각하고 구매하셔야 할 듯
рот болит и попе больно в ancient gods играть прикольно
They tried something new , it worked but the last fight was a bit annoying
honestly just feels exhausting to play. enemies flood the battlefield and the new enemies added in just drag down the experience you're better off watching the DLC on youtube
Gameplay wise there is not anything new except for 3 new enemy types and 2 new bosses but basically offers more levels if you wanted more content beyond the main campaign.
Even harder than the base game, yet still a blast. I have major issues with how they handled Samuel Hayden’s character and his boss fight, but overall this was very enjoyable
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.