
Play the enhanced version of the original game released on the Nintendo 64 in 1997. Years have passed since you stopped Hell’s invasion of Earth. Quarantined for humanity’s safety, the UAC research facilities on Mars were abandoned and forgotten...until now.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 30 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 8.8Kreviews | 93% | — | $810.2K |
| $4.99 | 4.2Kratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 266 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
DOOT
Демонов кромсать-НРАВИТЬСЯ!
Its a great game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
| $4.99 |
| 262ratings |
| 78% |
| — |
| not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 266 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
matar demonios.
Al principio, viniendo de jugar DOOM 1 y 2, me gustó que esta entrega quisiera innovar sin perder el gameplay clásico. Este DOOM tiene un diseño más oscuro y serio, generando una especie de terror o suspenso pero manteniendo el gameplay agresivo clásico de la saga. Ni siquiera me molestó la decisión de quitar la música y agregar sonido de ambiente, le da un toque distinto y inmersivo que está bueno. Mi problema con DOOM 64 es la inconsistencia: Es más lento, los puzzles no son satisfactorios (no son difíciles, pero te hacen dar vueltas y cuando los descubrís no te dan sensación de realización como en los anteriores, sino es más bien un "ah, era esto..") y el diseño de los niveles personalmente no me convenció. Rápidamente te cansa la idea del juego, le falta más acción constante y sumada a la ambientación silenciosa (que al principio está bien, se siente acorde, pero cansa a lo largo del gameplay, más en mapas donde tenés que pasar muchas veces por zonas que ya terminaste) es muy fácil aburrirte y dropearlo por ser repetitivo, cosa que en otros DOOM no pasa. Jugué DOOM 3, y es uno de los juegos con mejor ambientación que jugué, es muy lento, no tiene la música metal de DOOM, pero sí es divertido e intuitivo (tiene puzzles que te hacen pensar, pero nada super rebuscado, y tiene sus propias mecánicas de puzzles que tienen sentido en la historia del juego). Siento que DOOM 64 parece un experimento donde probaron esta estética/diseño que luego fue perfeccionada en DOOM 3 años después. En total, le pondría un 5/10, recomiendo probarlo igualmente porque la gran mayoría de las críticas no están de acuerdo, pero personalmente creo que es el peor de la saga.
Jogo Antigo mas muito bom para relembrar.
Helped me recover my Bethesda account. Not kidding
MUY BOOM
It takes a while longer for this 40+ level game to settle into a rhythm, and it clearly made some concessions being a product of the N64 generation, but it is a great Doom game in its own right. The only detriment is the lackluster soundtrack, which barely registers an ebb or a pulse even with close-listening. It really could have used something there. A nuance to this game is the slightly Quake-inspired art style; evident in the design of the shotgun bearing similarities, and also in the base levels having a little of that Quake flavour. Otherwise, this is a fine game with some terrific levels, especially towards the latter half. And though it pales slightly, it is certainly worth a playthrough as a companion piece to the original Doom collection, while clearly adding a lot of depth and value to the series.
Still fun, relax'n'run.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $810.4K | 3.2K | 89% | $12.99 | |
| $809.8K | 1K | 85% | $19.99 | |
| $810.9K | 2.2K | 96% | $9.99 | |
| $809.2K | 2.5K | 95% | $14.99 | |
| $808.9K | 1.4K | 88% | $14.99 | |
| $808.6K | 1.2K | 67% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 25.5K | 97% | $9.99 | |
| $290K | 3K | 72% | $4.99 | |
| — |
| 7.9K |
| 96% |
| — |
| — | 0 | — | — |
| — | 805 | 74% | — |
| — | 1.3K | 86% | — |