
It's time to become ridiculously powerful in an arcade roguelite RPG with no limits on your power! Guide your hero through infinite retro fantasy worlds, get loot, gain upgrades, and keep growing their power as you rip through hordes of enemies in the ultimate power fantasy!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
What is Don't Die, Collect Loot? Apart from not dying and collecting loot, it's an arcade roguelite RPG mixed with bullet hells, dedicated to letting you realize the ultimate power fantasy: Become the most powerful being in the world - and then grow even more powerful, with no limits on just how mighty your chosen hero can become.
Fight your way through infinite retro worlds. Collect tons of loot. Sell it. Grow in power. Then grow some more. There is no such thing as overpowered in Don't Die, Collect Loot, there's only stepping stones to greatness.

Choose one of five distinct hero classes to lead to ludicrous heights of power and beyond!
Pick out their skills from a tree that's filled with weird, overpowered, or otherwise useful powers to blast through hordes of enemies!
Kit out your hero using a random loot generator that can and will create supercharged items (or vendor trash, you never know!), with a rare unique every now and then. All completely customizable to boot!
Fight untold numbers of enemies trying to rip your hero apart or drown them in a hail of bullets, across endless, procedurally generated fantasy worlds!
Customize your experience and make it as challenging or as frictionless as you prefer, even in the middle of a run. There are many ways to realize a proper fantasy power fantasy, after all!
Figure out the mystery of the world! Yes, there is a storyline! Find mysterious artifacts and connect the dots to learn the secrets of this world, frozen in time...
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 183reviews | 91% | — | $44.7K |
| $6.99−30% | 4ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Крайне рекомендую данную игрушку! Русского языка конечно нет, но и это не проблема - я считаю лично. Пока сижу на одном персе, как закончу с ним, думаю пойти на других. Рекомендую особенно тем, кто любит капаться в залутанных вещах, сверять и сравнить циферки урона, и любит строить разные билды на разных персах, каких здесь много, а в 2026 добавят и больше (по крайне мере разраб так обещает, а он один - герой). Опять же рекомендую!
Had an absolute blast with this game; really itched the "make big number bigger" itch without me having to no-life an MMO. Great amounts of customisation and definitely worth the price. I will say however that it'd be great having achievements that are class specific, as having ubered on one class, I'm not seeing a proper incentive to explore the others. Definitely recommend.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
so simple but so fun, props to the 1 man dev team
外部でかなり安く入手したのだが、アイテムクロールとアイテムやスキルの育成をするゲームで、そんなに面白くないと思いながらついついやっちゃうタイプ。 レア度の高いユニークアイテムは殆ど育成出来ないが最初から強い効果を持っているものの、通常アイテムの能力を変えたりしながら強くして自分のビルドに合うものにしていく方がメインと思われる。 スキルは1つのものを重点的に上げた方が強く、使いやすいと思うものを強化し、他は余裕が出来るまで使わないくらいの方がいい。 またスキルは攻撃ボタンに振って3つまで同時に使えるので、使わないスキルを上げても無意味だ。 その辺、振り直しが出来るので、装備とかに合わせて色々と試すと良い。 戦闘はシューティングゲームになってるが、ある程度強くなっちゃうと単調で飽きやすい。 自分は攻撃優先でビルドしてたので、飽きても気を抜くと即死するので、その辺のバランスが面倒にも思えた。 だが、アーケードシューターだったので、1発アウトでも火力アップした方が愉しい。 装備とレベルアップの為に難易度を上げていくのだが、アーリーなせいかその辺も単調になってしまっているのは残念。 アイテムの育成も含め、もう少し完成してからでもいいかも知れない。 連射パッドやマクロがあった方が楽で、狙いはオートだが敵がいない時は向いている方向に出るので、そこはきちんとした方が早く敵を出来は出来る。 戦闘中のレベルアップでの選択肢の出が良ければかなり高火力になるので、高難易度だと弾やトラップを避けるゲームになり、あとはどこまで行けるかの作業に。 選択肢をオートにするスキルもあるが、使用攻撃全部上げ切ったとかでない限り無駄が出るので止めた方がいい。 また、1つのスキル関連を上げ切ったら基礎能力の方に振った方が楽である。 特に移動速度は必要だろう。 移動速度とスクローススピードを上げて早回しするのも作業効率を上げる手だ。 もう少しボスやステージのパターンが増えれば飽きにくいと思うので、その辺もアプデ待ちかな。
The Hidden Gem of Action Roguelites (8/10) 🛠️ Solo Dev MagicActually listens: The dev reads bug reports and directly implements player feedback. Massive updates: Recent patches overhauled systems, added better filters, and reworked summoning. GGG energy: The rapid communication feels just like Grinding Gear Games (PoE / PoE 2). It is incredibly refreshing. 🎮 The Mashup You Didn’t Know You Needed The vibe: Imagine the deep loot of Diablo and Path of Exile mixed with a classic arcade shooter like 1942. The loop: Fast, intense, and highly addicting. You dodge bullet hell, vacuum up loot, and build craft. Respects your time: Meta-progression feels great. Failed runs still feed your power loop, and stats reflect properly in the tree from the start. Infinite power: The game lets you scale your builds to completely broken levels if you find the right synergies. 🧙♂️ Deep Build Diversity Expanding roster: Multiple unique classes (casters, melee, summoners) with detailed, branching skill trees. Fresh mechanics: Recent patches reworked major skills and added new classes, making character creation deep from the jump. 📖 Short Campaign, Massive End-Game Understated lore: The story is told through small, fragmented bits. It leaves a lot to the imagination, fitting the arcade style perfectly. The real game: The campaign is short, acting as a ramp. The true depth and wildest mechanics are left for you to discover in the end-game. I've played since the demo, and every update keeps me on my toes. It gets better with every patch. Buy it, try it, and see how deep it goes I did use AI to spice up the review, but this is written from the heart. I truly mean every word!!! Great game, and a great experience.
So far, color me addicted. I'm a huge ARPG nerd and this one is clearly a passion project, somehow perfectly melding the addictive survivors gameplay with meaningful loot and skill upgrades. Kind of a steal at $10, I just picked it up today on sale for $7 and already dumped 3 hours into it. A hidden gem for sure. For those wanting a deeper picture - it's very much a loot driven game. You select your skills and synergies a-la diablo 2, but the crafting and loot is heavily path of exile inspired, including the crafting. And on top of that, the graphics and pace of play are similar to chronicon. It starts relatively basic at first, but within my 3 hours I can already see the depth and I only expect it to grow from here. If you like at least one of those titles (Chronicon, POE, D2), this is worth a look. For the dev - I would include LOOT in the tags, it's one of my go to filters in steam. Might even go as far as to say change it from RPG to ARPG.
Мне не понравилась игра. Субъективное мнение.
This game has significant depth! It feels like it was made for people who enjoy the ADHD addled gameplay of POE and Diablo where you wipe screens with one button, but don't enjoy grinding for hours to get to that point. Don't Die, Collect Loot is very straightforward, but doesn't lack customizability and has very fast and almost infinite upward progression. One screen that scrolls, and you need to wipe the screen before the enemies kill you. You can adjust screen scrolling speed with pre-run options using gold, and can play a run for as long as you want! Gear enchanting, big skill trees, and gem slotting that makes your runs very unique. It's seriously impressive and deceptively deep. Don't pass this one over because it looks like just another bullet heaven Survivors-like. It is truly its own thing and deserves a try from anyone who enjoys good games!
This game is such a good time and can be played in multiple ways. You can just coast on lower difficulties with no level mods and collect loot and chill, or kick up to spicy mode and pay to add ways to make the levels more difficult to enjoy more of a challenge for better rewards. The loot and crafting system is fun to use
Has potential but needs a lot of work. Assets are hopefully placeholders, because they seem like the art style is very inconsistent.
Players by region
Where this game's players are, estimated from review languages.
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