
Play as a young scavenger and construct your vertical farm one platform at a time under extreme weather. Evolving from a scrap-gathering survivor into an easygoing farming tycoon. Transform the climate, and remake the wasteland into your personal Eden.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.83/day in the week to Aug 6 → 64.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Doloc Town is a side-scrolling pixel-art farming sim set in a post-apocalyptic world. Play as a plucky young scavenger struggling to survive among the wastelands. While fleeing from enemies, you stumble upon a small settlement known as Doloc Town - and begin building the farm of your dreams from scratch!
Acid rain erodes your crops. Scorching heat bakes the earth. Thunderstorms roll in one after another. But even the harshest weather can be turned to your advantage: harness lightning to power your farm, and let torrential rain irrigate your fields. Restore the environment piece by piece, drive back the extreme weather, and watch the wasteland bloom once more.
Doloc Town offers 30 plus hours of core gameplay, bringing together gathering, farming, building, fishing, and ranching, along with over 100 hours of additional content. Befriend the townsfolk, celebrate seasonal festivals, fight alongside your drone, modify crop genes, automate production, and decorate a home of your own. Work your way up from a hardworking scavenger to a laid-back farming tycoon who can sit back and let the drones handle the harvest!

Gathering: Discover more than 40 kinds of minerals, plants, scraps, and other resources shaped by the apocalypse. Out here, even junk has a purpose.
Farming: Self-sufficiency forms the foundation of any wasteland farm. Craft planters, sow seeds, water your crops and reap your harvest—all while shielding your fields from extreme weather. This is just another ordinary day at the end of the world.
Building: Stack platforms freely across your farm and build your home upwards, level by level. Climb and jump as you craft extra space for farming, survival and creativity alike.
Fishing: Fishing opens up another means of survival. Different ponds, fishing rods and weather conditions could yield different catches. In the apocalypse, working as a full-time angler may not be such a bad prospect.
Ranching: Construct barns and fences, then tend to your animals - feed them, clean their enclosures, and collect their goods. Every task brings little surprises and heartwarming moments. Fresh milk and wholesome eggs become invaluable provisions amid the wastes.
Gene System: Reclaim technologies erased by the apocalypse and alter the genetics of upwards of 30 different crops. You can cultivate sturdier, more resilient strains, or gift them curious, wondrous new attributes.
Farming Automation: Harness solar and wind power to generate clean energy, build farming drone stations, and unlock end-to-end automated systems for seeding, nurturing plants and gathering yields. The dream of effortless farming is now within reach.

Exploration lies at the heart of Doloc Town. Venture across the sprawling outskirts, overgrown River Valley, treacherous Wetlands, mysterious caves and the desolate Old City Ruins. Each region boasts unique resources, foes and tales. As your adventure unfolds, you will journey deeper into uncharted territories and uncover more secrets of this forgotten world.
Mark your path back home, or you could end up stranded in the wilderness once night falls. Stay alert for vicious creatures and hostile enemies lurking within abandoned ruins. Upgrade your drone and fit it with weapon and lighting modules to overcome threats and return safely from every expedition.
The wilderness is not the only place hiding secrets. Doloc Town itself brims with mysteries waiting to be uncovered.
Why does the river valley stay lush and thriving amid this ruined world? What became of the town’s fabled leader, who vanished without a trace? And for what reason do so many remnants of pre-apocalypse tech carry the mark of “Eden”?
Seek answers alongside the townsfolk, and unravel the secrets concealed beneath their lighthearted daily lives.

Visit each resident in town, nurture connections, and forge lasting bonds. Discover their personal storyline, earn their trust, and learn the stories hidden behind each familiar face.
This tiny post-apocalyptic sanctuary still observes festivals passed down from the Old World. Once celebrations begin, decorations brighten up the whole town.
Participate in unique seasonal events, craft special goods and strengthen hard-won friendships. Even amid the unforgiving wasteland, warmth, comfort and happiness persist.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1360 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,比较紧凑,就是内容少。目前是不错的小品,制作组目前似乎计划是完善1.0版本,如果能继续加内容就好了。
很治愈的故事,和星露谷物语很像,但是故事更加温馨,唯一不足是主线有点短了,玩完意犹未尽,怅然若失,非常好玩的小游戏
번역 문제 때문이지 게임은 재미있음
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| $1.9M | 1.4K | 97% | $26.24 | |
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| $1.9M | 3.7K | 93% | $19.99 | |
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| $1.9M | 2.2K | 84% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7K | 6 | 100% | $7.99 | |
| — | 0 | — | — | |
| $4.9M | 25.5K | 80% | $7.49 | |
| $3M | 4.1K | 78% | $19.99 | |
| $373.3K | 664 | 88% | $24.99 | |
| $53.9K | 91 | 89% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Portuguese - Brazil, Russian
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am so absolutely charmed by this game's gentle, rainy, and vibrant world. The characters are interesting and sweet, and the world - despite being a post-apocalypse - is vibrant and full of hope and community. With progression tied to ecological restoration and town infrastructure, the farm-sim aspects feel like they serve a greater, but still intimate purpose. No other farm game has ever brought me such gentle joy. The vertical farming really shakes up the standard grid-farm in so many other games too, and provides a lot of room to assemble something that is efficient, easy to navigate, and comfy. I've spent days just planning the tower farm x) The music is also a treat, with some tracks that would easily fit right into Animal Crossing - perfect cozy background vibes, but still lovely to listen to more actively. I've also been surprised by how much there is in the game. I keep thinking I'm running into the of end of progression, but little new systems continue to gently unfold and change up my goals and, in some cases, cause me to tear down and rebuild almost my entire vertical structure (affectionate). This game is such an absolute treat. Such an easy recommendation to anyone who enjoys cozy, farming, recycle-y, rainy, post-apoc, and community-building games. -- Shoutout to this game for including a button that doesn't skip cutscenes, but instead allows you to fast forward by holding a button. Sometimes I don't want to skip something entirely, but I want things to move a little faster! Second shoutout to the game not having an arbitrary "go to sleep by 3am" thing. You can just sleep literally whenever. Have a nocturnal sleep schedule! Stay up for nearly 3 days straight while rearranging your tower with only naps in between! Make poor decisions all on your own :D!
일단 주인공이 너무 귀여워서 마음에 듬.
The artwork is beautiful, the music is enjoyable. The gameplay was okay up to the end game, which has been very very disappointing. In order to finish the game four pillars need to be 100%. I finished the story and had one last pillar at 68%. It is now at 98% and I am trying to breed a fish but can't get type I am trying for based on the guide. I've already watched someone else finish the game on twitch because I wasn't going to get the last pillar to 100% because the effort and time is not worth it. The other issue I found with the gameplay was double jump and dash. It is really annoying to force players to do this instead of just unlocking the flying motorcycle instead. The fishing mini game also has issues with the high tier fish where the only way to catch them is to turn down the speed of the game in the settings. I wish I could recommend this game but with these issues the game is not fun to play.
等了一年的自动化居然还是个半自动,约等于房间内大半自动化+每2个大集装箱自己散货的半自动化或每4个温室自己散货,散种的半自动化。 槽点最大的物流机器人 1没有全局范围物流系统,不要求物流机器人可以覆盖全局,至少应该能覆盖全箱子吧?没有覆盖全局(覆盖全局箱子)范围,自动化的前提就不存在撑死了就是目前大基站(最多2大集装箱或4温室)范围的局域网 2试图用大基站的局域网+物流机器人凑成自动化配货就会发现物流机器人没法指定配送货物,仅靠标签+颜色根本不够用。 以1总输出龙舌兰种子箱举例,使用物流无人机试图实现自动配货后发现既不能指定物流机器人送的货物,又不能指定送的数量,甚至不能锁收货箱格子,后来用杂物堵死收种子货箱其他只留一格的情况下,仍旧需要整整一组种子填满第一个收货箱的唯一一个后,物流机器人才会送基站范围内第二个收货箱,一组龙舌兰种子啊???? 这个由于物流机器人供能太少导致的最重要的影响除了散货根本就是半自动之外,还让整个加工单元(超过2个大集装箱范围)工作十分麻烦,因为货收到加工单元箱子后物流机器人不能均匀分配,指定分配,甚至由于箱子的标签只要打了就只能识别打了的标签导致混合货物其实只有颜色可用,导致货物如果想自动运送到加工单元再分配给一长串加工单元之后的每一个基站想要通过物流运输,就必须要让第一个接收单元内所有加工原材料堆满,才开始送下一个。 3室外大基站物流(其实就是涵盖2个大集装箱的局域网)运行一段时间后,由于收货机器人有可能一次只送了一个酿酒材料,送货机器人送到酿酒也是一个,一个集装箱的酒桶经常酿一个龙舌兰。 4关于箱子只能打1个标签,若箱子里同时存在蛋(素材)+草莓(农业)想要让物流机器人运走必须让箱子成为无标签,选任意一个另一个都不响应,也就是在这个情况下只能用6颜色指定,如果实现了全自动化那么一物一箱其实并无不可,问题是目前自动化他就是个半自动货,为了这个半自动一物一箱自己补货散货那不是麻烦得要死?还不如直接舍弃目前残废物流机器人只用其他无人机算了 前面提到的都是总线思维即集中自动化只管理箱子但物流不支持导致本质是个半自动,就用大基站范围内的产出原材料+加工全覆盖在一个基站内行不行呢?理论可以,但是游戏又没给明确产出连个大致产出看着都麻烦,再兼顾大集装箱占地面积和不同建筑长宽还是算了吧 附1有没有大佬能出一个mod让大基站上更多机器人和全农场范围覆盖 附2游戏不考虑后期出一个无限使用的回城卷轴么,代价高一点都行 附3游戏正式版加了15w提升高度,竖看可以2大集装6温室那么后期建筑就太多了只看酸雨在后期每年光是修补酸雨后建筑都可以修一天
联机mod都有了会出联机模式吗
画面差也就算了,我不知道误导玩家做任务是出于什么目的,好玩吗?只会让人觉得愚蠢,四不像,又不像解谜,又不像建造,总之就一泡粘屎。就你那个环境改造器的任务什么狗玩意呀,曹尼玛! 还有好多内容都存在误导,做饭系统真的烂,不知道为啥就胡,就这破逼游戏,还有人好评,真是吃屎上瘾。
不好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.