
Whosoever winds up wealthiest in the end (meaning, the bearer of the most assets) shall be deemed the winner! How do you achieve that? Well, by fighting monsters, plundering, pillaging, and betraying your best buds; that's how! All the rules are made to be broken in this board game!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 404reviews | 86% | — | $105K |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
ควย
ให้พ่อมึงเล่นเถอะเกมล็อคผลแบบนี้ ถอยบ้านพ่อบ้านแม่มึงรึออก 1 4 ตาติดไหนจะบอทที่ดวงดีเหี้ยๆ ควย อยากรีฟันว่ะ
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ボードゲームで移動アイテムはともかく、安い妨害アイテムが8個以上持てるという所が容赦がない。 他人のでかい街を襲ったり大金の入ったカードを不正利用で人の財産を奪う楽しさは中々珍しく、最初の島でいきなり運次第で50万以上手に入ったりする運ゲーの楽しさも素晴らしい。 イカサマするCPUは先行されても物理防御の高い敵とかでハマったりするので 攻撃魔法揃えられる前にうまく妨害して進行できなくすると何とかなると思う。 難点はキャラランダムがあってもいいかなというのと、後半は流石にちょっと妨害できすぎで進行に負担があると思う。
I like how often the antagonist gives other players the downs.
เกมหมาค่ะ
c'est tout l'inverse d'un friendslop c'est de l'ennemie-slop sauf que le jeu est encore plus votre ennemie que vos adversaires humain on a 22h de jeu sur une seule game et on a TOUJOURS PAS fini parce que le jeu est trop punitif (on joue en normal) on a perdu quasiment toute notre progressions au bout de 10h de jeu a cause d'un putain de séisme de fils de pute. jouez a ce jeu uniquement si vous voulez ne plus revoir la lumière du jours et redécouvrir la sensation du touché de l'herbe et redécouvrir le visage de vos proches après tant de temps. dokapon sword of fury n'a rien apporté de bien au jeux vidéo et répresente en lui meme tout ce qui ne va pas dans un party game lambda. 10/10 je recommande
Un gran juego de Dokapon, prefiero el Kingdom, pero la historia de este y sistema de juego también está muy bien.
boring game tbh
เกมดีแต่ตอนนี้กลับไปเล่นแล้วไม่มีเสียงเลย ไม่ทราบถึงการแก้ปัญหาอย่างถูกต้อง หาข้อมูลทั้งหมดเท่าที่ทำได้แล้ว
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2K | 4 | 100% | $15.99 | |
| $1.8M | 10K | 78% | $6.99 | |
| $547.2K | 417 | 93% | $29.99 | |
| $93.7K | 257 | 66% | $14.99 | |
| — | 0 | — | — | |
| $0 | 243 | 69% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $105K | 72 | 83% | $39.99 | |
| $105K | 668 | 95% | $9.99 | |
| $105K | 1.1K | 82% | $2.99 | |
| $105K | 984 | 72% | $4.99 | |
| $105K | 2K | 84% | $3.99 | |
| $104.9K | 681 | 93% | $5.59 |