
Distance is an atmospheric racing platformer. Fusing futuristic arcade racing with parkour, survive a deadly, mysterious, neon-drenched city by jumping, rotating, and flying.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The only thing I can say is wow. A true masterpiece of a game. Unique mechanics, amazing music, diverse environments, amazing story and to add all to that a co-op mechanic to play with a friend. This game was one hell of a ride from start to finish, one of the most unique games I ever played. Playing with a controller with vibrations on every step is a truly amazing experience. Masterpiece at its finest and a staple for other games to follow, an inspiration and masterclass of engineering and game development.
The soundtrack only is worth the price. Anyone who is slightly into electronic music, will feel much pleasure while playing that game. Thats a perfect match. I am not even into racing games, but come back every few months to defy gravity and feel the rush. Bummer i am too bad to get the last achievement lol.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
再多冲刺冲一下就会爆炸~ 再多加速跑近点快被融化~
Simply don't like the game. I found myself more annoyed than anything. The music is cool and the game has a style to it, I can see why others like it. If you're not looking for a racing game but more something like a jump'n'run (or rather jump'n'drive) and you like the look, get it. But I can't recommend it as a racing game.
Had the urge to come back to my favorite arcade racer of all time, and found it had *another update!* It has a pumping synth soundtrack, a remarkable amount of story and incredible atmospheric storytelling. Dynamic vehicle damage lets your car be sliced and diced and keep functioning, if you can limp it to a checkpoint. The car has several quality of life features I wish every arcade/track racer had, such as the gravity indicator that makes DOWN obvious. The jump, fly, and directional boosters give an incredible variety of cool tricks you can do. It's a crime it's as unknown a game as it is.
Rocket league hardware with F - ZERO software. Do buy if you love futuristic aesthetics, high speeds and a banger soundtrack. I'd recommend it BUT it isn't perfect as the more complex manouvres aren't properly explained and have little to no room for error which IS frustrating. Don't buy this if you get tilted easily.
Out of all the racing games I've played, nothing has compared to this. It's made all the better with the ability to add custom music and the community made maps. I'll never tire of this game. The number of hours I have in this game prove it
Wow, I did not expect this to be this good. It's part racing game, it's part platformer. Feels like Trackmania set in a post-apocalyptic future. Storytelling is interesting and unexpectedly, integrated nicely into the campaign. Driving mechanics are quite interesting and whole package gets really fun once you get the hang of it. There also seems to be a lot of community content and various game modes there, which I haven't explored yet. Only complaint is that obstacles and what is coming in front of you, at least in campaign levels, are sometimes unreadable, making it impossible to react until you crash once or twice and figure out what is in front of you. Also, motion blur setting seems broken and always on. Regardless, this game is really, really good and definitely worth your time if you like trackmania-style racing/platforming games.
First chapter of campaign "Adventure" was good, very enjoyable, had a lot of fun. Next, I tried "Lost to Echoes", it was horrible, a very try-hard type of play. Why do I have to feel as if I'm working my ass-off hard to achieve some pathetic lvl that has been made probably by the dev themselves, to play it themselves and enjoy because he has got to be extremely good at his own game. Arcade mode, aside from campaign, is okayish, I guess... But once again... This is probably for a very particular type of people to enjoy, because I can't play like that, feeling as if I'm working hard, sweating af. Considering a big discount by Steam, it is still a very decent game, but has some kinks though...
Distance is a really, really interesting racing game that stands out from the pack. It's kind of 'silly' in terms of racing, like a cart racer, but much more intense, so don't expect a very serious racing game here. It is, though, immensely satisfying to play. If I were the achievement hunter type, or a speed run type, I'd dump an insane amount of time into this game. But, I'm not, so I just enjoyed my one run through the campaign, tried a few other modes and called it a day. Distance know what it is and does it exceedingly well, and for that, I commend it. Just a total blast. It help that the visuals and music are awesome, too. I will say that $25 feels a bit steep for a 3-hour game that's 7-years-old at this point, so maybe wait for a sale unless you're expecting to put many, many, many runs into this one and aim for high scores and best times.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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