
Distance is an atmospheric racing platformer. Fusing futuristic arcade racing with parkour, survive a deadly, mysterious, neon-drenched city by jumping, rotating, and flying.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the most fun i have ever had with a racing game this thing is great the artstyle is great the campaign is a really good tutorial the movement feels extremely good and the music absolutely KICKS also goes on sale for like 3 dollars so if you can grab it, do so its really fun
Yeah okay, i calmed down and changed this review to positive because i have improved and learned from players. Okay so, this game is good, i love the game's atmosphere, custom music feature, tracks design and optimization. This game may be annoyingly hard but can be enjoyable. There are some bugs that may ruin a good run. I have to warn new players: [h1] This game won't actually be easy and it might make you rage quit, complete campaign before workshop levels to understand how to play this game [/h1]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 6.9K | 95% | $14.99 | |
| $4M | 7.2K | 92% | $14.99 | |
| $4M | 3.9K | 74% | $39.99 | |
| $4M | 15K | 96% | $11.99 | |
| $4M | 5.8K | 61% | $29.99 | |
| $4M | 10.8K | 89% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $293.2K | 5.2K | 85% | $2.99 | |
| $26.3K | 111 | 87% | $9.99 | |
| $1.1M | 3.8K | 94% | $13.49 | |
| — | 0 | — | — | |
| $41.3K | 157 | 90% | $12.99 | |
| $20.7K | 64 | 81% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Des années après l'avoir pris en early, je le relance sur steamdeck. Que de nouveautés! Super jeu. Un trackmania sous acide.
Absolutely love this game, very chill and relaxing after getting used to the controls. Mainly got this game from seeing many YouTubers using it in their background gameplay (Luna) I like how it can be competitive if you want it to be, but it isn't necessary. Overall I'd give it a 10 just mainly because I actually enjoy the game, would definitely recommend to anyone that enjoys games that are different for a change...
It's flying cybercar platformer racing and the soundtrack is AWESOME. Seriously, what more could you want? This isn't really a "normal" racing game. There's no opponents, it's you against the track. And the track is trying to kill you. Buzzsaws, lasers, tricky jumps! But if you get sliced in half, you can STILL KEEP DRIVING with half a car. Or try, anyway! And if you fail to make that tricky jump, no big deal, there's plenty of checkpoints to keep it from getting frustrating. If you want those medals, though, you gotta learn to flow with the track! It's a lot like a rhythm game, chaining together jumps and weaves and track changes. You'll be sideways or upside down as often as you'll be level; a handy dandy gyro on your back windshield (or on the dash in first person) tells you which way is down, and you're gonna need it. Great track design. Great music. Great looks (the tron vibes rock [i]and[/i] make it really easy to see where everything is). REALLY great optimization (the game runs really well on older hardware). The controls are tight. There's steam workshop support and all manner of custom tracks there, but the built-in tracks are great too and you definitely don't need the community ones for it to be fun! (Oh yeah there's even VR support too if you want to puke. :3) So yeah. It's a great game. -- Frost
fun, amazing gameplay, sick graphics, and cool mechanics
Very beautiful, very good music and hard as rock. Keep your nerves and your gamepads.
A very fun Racing game, with a killer soundtrack to boot! The campaigns are all pretty fun, even if the third one is a bit short. My only complaint is the high skill level, but that's just a minor gripe for someone like me. In short, very fun rhythmic race game, and it's got a lot of fun features.
blew ma mind
Modern day Trackmania kinda
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.