
Your mission: lead a group of civilians out of the war-torn country.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
シリアスな雰囲気のリソース管理サバイバルエクスプローラーゲーム。 体力やストレス、食事を管理しながらポストアポカリプスな世界を探検します。 Xunityで一部は自動翻訳が可能なので、選択肢等で困ることはないですが、ストーリーラインや会話は翻訳してくれません。 1度クラッシュ?なのか固まってしまうことがありました。 90円くらいで買ったゲームなのとゲーム全体の雰囲気がかっこいいので一応おすすめにしておきます。
这游戏的bug简直莫名其妙,刚吃饱的饭走两步路全掉完,一睡觉掉血直接掉完,刚睡醒走一步体力就没了。
感觉除了美术剧情外,其他都是半成品,作为游戏来说完全不合格
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Simplified Chinese*, Russian*, French**languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Интересная задумка и очень плохая реализация.
啧,你们说满饥饿度走一下就没了那是你们开修改器出错的原因,不开就不会这样了,我也是开了多次才发现这点的,说实际点的,我还是觉得这游戏挺好玩的。
the game is too easy, constantly imposed fights, strange dialogues that appear out of nowhere. small map.
Mechanically similar to The Oregon trail on a conceptual level. But, too many choices that seem irrelevant. A weird delay for some choices, and a harsh system of survival that feels like it exists because they forgot to implement a better way to find food.
Simple and repetitive quests, same messages (for each meeting with another group when you greet them, a kitten pops up from one of the other group member's jacket and it defuses the tension; seems like in this game everybody carries kittens - its fun first time when it happens, but not every freaking encounter). The game has potential, but is under-designed and seems unfinished or finished in a hurry. Btw, picking escaping by boat, in the end crashes the game. Always.
This was a good game but very flawed. Here are my thoughts: 1. It was refreshing to once again play a game where you are an ordinary surviving trying to survive a war much like This War of Mine. 2. I liked the simplicity of having to simply find a way out of the country which is still very high-stakes when there is a war happening. 3. The game felt ambitious in that it didn't rely heavily on combat. I felt the concept of being a refugee was strong enough. 4. Graphics were good enough which made the game load quickly. I really love that it doesn't requite a heavy duty computer even though my rig is pretty heavy duty. Now here are the negatives: 1. Barks/flavor text is too intrusive, it stops game play and it is repetitive. 2. The story is pretty much non-existent. If you put a good story on this, wow, I could see this taking off. 3. They take away control from the player at certain points. Look, I know how hard it is to develop games because I also develop but in a "choose your own adventure game" you must give the player the ultimate power to choose. Don't skimp on that choice stuff. 4. The game is really short. I'm okay with short games but I would like to some replayability. If you are a gamer looking for a fresh take on the survivor genre this game (at a deep discount) is worth a try. What shines about this game is that it is just different. No zombies. No he-man soldier heroics. It's just pure refugee on the run vibe and and I love that about it. But here's the thing, this ain't AAA game dev so don't judge so harshly. It it barebones, knuckles to the ground, pull yourself up by your bootstraps type development so you're not going to get too fancy with graphics and sound design. However, I do have to say the sound design was pretty decent. While this game was far from perfect, I believe we need to support developer who dare to do something different. I will definitely be buying the next game in this genre from this developer. Keep pushing forward!
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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