
Disgraced is a unique samurai themed role playing game that allows players to lead a rebellion in a fight for freedom against a cruel and tyrannical Shogun in Feudal Japan.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Based in Feudal Japan, Disgraced allows you to assume the role of a soldier who was reluctantly conscripted into the newly proclaimed Shogun's army. Serving a corrupt and tyrannical government, you're expected to follow orders and commit terrible atrocities. Torn between duty and justice, you must choose your own path, and forge your own destiny.
Disgraced is a role playing game that follows a fictional storyline based on real events. Your character will participate in a resistance movement determined to bring freedom and justice to Japan.
Build Your Resistance
Disgraced puts you in control of your own rebellion! Using whatever resources and funds that are available to you, build, manage, and upgrade your very own rebel faction!
Assemble Your Team
Disgraced features battles that require planning, and strategy in order to claim victory. Choose from a wide selection of companions to accompany you on your quest for freedom and hone your skills as a team!
Fight Back
Disgraced is a game about striking back against an unjust, and corrupt government. You'll need to meticulously plan out your raids in order to be successful, and use whatever you're lucky enough to get your hands on. You can follow the path of a ninja, a ronin, or anything in between. You play how you want to play.
Gameplay Features:
Fictional Story Based on Real Events
Character Creation, & Development
Open Class Leveling System
Dynamic Story & Decision System
Open World Exploration
Many Unique Locations To Discover
Diverse & Unique Characters
Advanced Companion System
Faction Supply & Upgrade System
Base Upgrade & Management System
Arena Mini Game
Hundreds of Choices for Equipment
Historically Accurate Weapons & Armor
Equipment Durability & Degradation System
Face Constant & Evolving Challenges
Randomized Loot System
Dozens of Different Enemies
Advanced Combat System
Abundance of Side Quests
Multi-Layered Skill System
Hundreds of Skills
Limitless Replayability
Visual & Audio Features:
Consuming Atmosphere
Authentic Soundtrack
Day/Night Cycle
Randomized Weather Patterns
Fog of War
Detailed Environments
Over 150 Maps, Areas, & Lands to Explore
High Quality/Hand Drawn Graphics
[i]Inspired by games and movies such as Warbands: Bushido, Sengoku, Sengoku Jidai: Shadow of the Shogun, Total War: Shogun 2, Ronin, Mount & Blade: Warband, Sword of the Samurai, 13 Assassins, and many more![/i]
Keywords: samurai, sengoku, sandbox, rpg, survival, exploration, open world, base building, indie, management, scavenging, build, japan, character creation, jrpg, adventure, pixel graphics.

*A game made by a single developer.*
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I originally received disgrace for free and enjoyed it enough to buy it, plus all of the DLC to support the dev. This should sum up my overall opinion of the base game of Disgraced. It's not perfect nor do I recommend all the DLC, but I enjoyed the game and its worth the base selling price. Disgraced is one of the better and more unique RPG Maker titles I've played. Zero meaningful story, but instead acts as an open-world rebellion game all about the systems. You travel the world gathering supplies, recruiting characters, helping villagers and conquering cities. From a conceptual level, there isn't much like it. That said, as for specific features, nothing really stands out as impressive. - The game balance is based heavily on equipment and starts extremely difficult only to get much easier as you get proper weapons. I wouldn't say its a poor balance, but it's hard to get started. - The Diverse and Unique characters have cool plots and designs but share the same skillset making them all feel the same in combat. The only benefit for having people is to swap out injured troops. - Base Upgrading is 95% useless. I found myself actually benefiting from 3 upgrades while the rest were little more than ways to waste resources on stores that are identical to the neighboring towns. - Any sales pitch strategy or the shogun acting against you is oversold. Enemy troops do evolve over time, but the first time I beat the game I didn't even realize it was happening. - The "War" is mostly just spending currency to gain a benefit. For example you can either use your party to fight to take over a city or pay X equipment to "send your troops". - It's lacking the usual RPG Maker "Help item" that explains the status effects and weapon traits and despite beating it twice... I have no idea how most items worked. Despite the shallow systems, they fit together well to create a unique experience. Do I sneak into a down with my party and bomb the guard house? Do I incite a rebellion to steal the supplies I need or do I wait for my towns to produce them? It's a neat series of decisions and I can see myself playing through this game a third time in the future. My recommendation for this game is to either buy the Base Game at full price, or buy it at a discount along with the Hands of Fate DLC. This pack adds a "Modifier" to each new game which can add some neat replay value. The trailblazer DLC is neat in it's concept of adding random Events to the world map, but they didn't really add to the experience. Otherwise, the DLC gives you free items to make it easier or new costumes. I'd say the added items hurt my experience more than it helped, and the costumes didn't add enough value even at sale prices.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love the looks. Runs quick & smooth. Like the story. Great Game, IMO.
Hoo boy, this game is TOUGH AS NAILS. To think there is an even HARDER mode than the default setting... I advise newbies to invest in accuracy based skills as soon as you can since you WILL BE MISSING YOUR ATTACKS A LOT (I despise RNG, VERY MUCH). An RPG set in a fictional rural Japan period, you set out on a quest to overthrow the evil tyrant hell bent on oppressing the people of Japan. This game is deceivingly difficult despite having the traditional RPG Maker appearance. 7 out of 10.
Excellent homage to a era of videogames we all should aspire to keep alive. Unique and captivating story with in-depth gameplay and character creation choices. Difficulty isn't a problem if you use your head and pay attention. Personally love the art style and setting.
its a pretty decent game, kind of mindless but still enjoyable. the only thing that really gets to me is that the quests dont tell you where to go or where to return to and it only says the name of an npc but none of them are too memorable for that to work. the map doesnt tell you where the places you find are and only says the main towns you have to take over so you have to memorize what places are where, where you got quests and where they tell you to go, which places are apart of your rebellion/ resource building, etc. i plan on playing through it even with that being the case and even though theres no guides.... anywhere.... so its enjoyable enough, and hey theres gamblingggg
Yes to all these games
fun game
Mix of RPG and a management game set in dark and gritty Japan under an oppressive regime that you have to liberate. Sounds amazing right? Yes. but the reality is very different. This is a bog standard RPG Maker game with very shallow mechanics and literally nothing interesting going on. + Great atmosphere and the settings is interesting. + There is a ton of variety in weapons and other gear. - Combat is bog standard RPG Maker, very boring and grindy. There are many weapons but they all feel the same. - There is nothing interesting going on - storywise or otherwise. You explore the map, fight a few enemies in a set locations, finish a few simple quests and thats it. - Management aspect of the game is very basic, kinda grindy and very very bland. You raise a few basic stats and spend them on activities - improving your town, convincing people to join your cause etc. - There is no easy way to save game - you have to go back to bed or have a special item in your inventory, Met a tough opponent you cant escape from? You die and go back to the previous save and do the exact same steps you just did. - There are no characters worth talking about - everyone has one sentence written about them, they might as well not exist. Story is very amateurishly done. Honestly a dissapointment for me. I wanted to like this game but the bog standard RPG maker gameplay and no presence of interesting story or mechanics made me drop it and i dont drop a lot of games.
Disgraced is simple in almost every way, yet I find it strangely endearing. The dark visuals, stock music (literally), the atmosphere & ambience, standard RPG-Maker battles, etc. meld together into one big mood. However, due to its simplicity, it lacks depth in pretty much every regard. The story is basic and character development is almost nill accross the board. For example, side-characters get no further development after they join your party, basically becoming NPC's with no dialogue. This is a shame as some of them have a lot of story potential, and you'd assume based on your encounter with them that they'd have quite a lot to talk about. I'd like the option to talk to them, or for any of them to have input on the story, but as it stands you won't get any of that, which makes the game feel less alive sometimes. I would still recommend this game since I find the barebones yet strangely atmospheric gameplay endearing. It's quaint, though lacking in any bells and whistles.
Well done indie RPG. Enjoyed the story, writing, and plot. Pleased with the quality of the art and graphics. Combat was fun to figure out and challenging to master. Music and sound effects are pleasant and fitting for the setting. Happy that the OST avoided being repetitious. Recently played a lot of indie games with such recycled muzak I had to turn it off lol. Haven't tried hardcore mode yet, review is for normal.
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Players by region
Where this game's players are, estimated from review languages.
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