
Disfigure is a grim-dark action rogue-like where you battle relentless hordes of monsters lurking in the shadows. Unlock powerful weapons, craft god-like builds with hundreds of upgrades, slay colossal bosses, and push your limits in intense 20–30 minute survival runs!
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About
Disfigure is a horde survivor game with a horror twist. In an arena shrouded in shadow, pay close attention to your surroundings—vision is restricted and monsters can be anywhere. Swap between Circle and Cone Vision modes: one lets you see nearby, while the other lets you see farther in one direction. Fight escalating hordes, bosses, and survive!
Collect EXP from enemies to level up and discover hundreds of upgrades. From singularities to radiation, the possibilities are limitless. You can wield lightning and fire, shoot thousands of bullets, create a whirlwind of swords... the choice is yours. Every upgrade tree changes the way you play. Even Vision itself can be shaped to your advantage: will you sacrifice it to increase power, or bolster it as your beacon in the depths?
Every run rewards you with Credits to unlock new weapons, gear, and permanent upgrades. Each weapon has its own unique projectiles and perks, offering plenty of options to suit your playstyle. (There's a flamethrower!) Invest your earnings into powering up your character or adding run modifiers that reshape future runs.
Unique fog-of-war vision mechanic that obscures your line of sight
20–30 minute runs with quick restarts
230+ upgrades
20 unique weapons featuring guns, swords, saws, explosives, lasers, and more
39 run mutations that modify game rules
3 handcrafted maps featuring 70+ enemies and 15 boss fights
Endless Mode
4 difficulty levels
300+ quests
Permanent meta progression
Online leaderboards
Manual Aiming with an Aim Assist toggle
Retro grimdark art style
Golden, Ruby, and Diamond challenge modes to test your skills
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 796 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It’s a very addictive game. The only downside is that it’s a shame it isn’t available in Spanish, because there are some abilities that I don’t fully understand. But overall, I highly recommend it.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 798 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没中文都好玩,有中文神中神
fantastic game, if you like 20 Minutes Till Dawn this is the same thing but roughly 100x better
Creators have removed the game from the SteamStore till the actual paid released, only way to play the game is via the ♥♥♥♥♥♥ web version. This is bad
之前喜加一的游戏,更新了这么多年终于迎来了1.0版本,还更新了中文,好玩!!
好玩,玩到后面会很难
Can you guys make a second donation dlc so I can buy your game again, thanks
It was once one of the best free games on Steam. Now that it's reached 1.0 it's no longer free, but even if I [i]didn't[/i] still get to keep it from when it was, I'd pay money for it anyway, especially with the massive content infusion that 1.0 patch came with. While technically a reverse bullet hell shooter in the mold of Vampire Survivors, Disfigure does as much as it can to stand out from all the other games in the genre. It disdains the genre standard of collecting multiple weapons and pairing them with passives to evolve them in favour of giving you ONE weapon, which can be upgraded with 1 perk from a selection of 3 at levels 10, 20 and 30, and as many different abilities as you want to choose from- some of which have synergise better with some weapons than others, and many of which come with significant trade-offs. Rather than simply stacking on numbers, each upgrade you take for every ability (from a choice of 2 trees) offers significant enhancements to what the ability can do, or even how you play completely. You have THREE life points and can never recover them except under the most limited of circumstances, or when you beat one of the intidimidating bosses that gives you a single additional heart- no face-tanking your way through hordes of enemies for you. And you have to deal with the all-pervading darkness that, at least at the start of every round, shrouds everything more than a few feet away from you in stygian blackness until you develop a way to overcome it. All of these make for an intensely frantic and tense experience as you try to piece together the most game-breaking combinations of abilities. The game does have a couple of minor issues. Some abilities are just so ubiquitous that you'll almost never NOT take them (the Bulk Rounds tree, which adds large amounts of flat damage, the Glow tree, which increases your circle vision, and the Swiftness tree, which enhances your EXP absorbtion range and movement speed are almost never bad choices, and the Shield is ALWAYS a must-have). Every skill tree is powerful when maxed out, but some are more powerful than others, while others take a bit too long to really become worth it. The mechanic of switching between circle and cone vision doesn't really work because you almost NEVER want to use cone vision except for right at the start of a round when enemies are so few you're having to seek them out one at a time. And while the game has hundreds of missions for you to complete, it has nothing to reward you with for completing them other than credits (and Steam achievements for 86 of them), which would be fine except there ultimately just isn't enough to spend those credits on- once you've paid to unlock all the weapons, the flat stat upgrades and the Mutations, there's just nothing left to buy. But those quibbles aside, Disfigure is simply amazingly addictive, thrilling and challenging. Some of the combinations you can make (Twin Uzis+Radiation tree+Star Flashbangs+Shock tree+Bleed tree) are simply [i]hilariously[/i] destructive, and the game has that "just one more go" hook that all the best games need. Definitely worth your time and money.
I can say this game has huge potential for playing, great combat system, upgrades and weapons, unfortunately it only has 3 maps, I consider it very short. Also upgrades get repetitive the more you play it, I wish it could have many more maps and upgrades to exploit the potential of it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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