
Disco Elysium - The Final Cut is a groundbreaking role playing game. You’re a detective with a unique skill system at your disposal and a whole city to carve your path across. Interrogate unforgettable characters, crack murders or take bribes. Become a hero or an absolute disaster of a human being.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 131.3Kreviews | 93% | — | $19.1M |
| $39.99 | 14.3Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
Got 'Baddest Of the Bad Cops' after licking a beer stain off a table.
jogão da porra, um dos jogos já feito
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19M | 19.7K | 84% | $49.99 | |
| $19M | 76.2K | 98% | $14.99 | |
| $19.1M | 58.7K | 93% | $29.99 | |
| $19M | 35.3K | 97% | $13.99 | |
| $19M | 18.1K | 91% | $59.99 | |
| $19.1M | 42.3K | 72% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.8M | 9.7K | 95% | $24.99 | |
| $6.3K | 26 | 81% | $13.99 | |
| — | 0 | — | — | |
| $11.3M | 17K | 88% | $29.99 | |
| $2.9M | 3.2K | 84% | $31.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 33.29/day in the week to Aug 6 → 40.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Spanish - Spain, Korean, Portuguese - Brazil, French, German, Traditional Chinese, Russian, Polish, Japanese, Turkish +1 more
| $39.99 |
| 2.6Kratings |
| 90% |
| — |
| not modelled |
| $39.99 | 2.6Kratings | 90% | — | not modelled |
| $11.99−70% | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常喜欢文本的风格,故事也很浪漫,非常喜欢哈里和金坐在秋千上等潮水降落的那一段,玩到那里真的戳中我了,太美丽了……
Un juego muy especial y único que sin dudas te transporta a una fabulosa experiencia dentro del medio. Jugarlo si te gustan las aventuras narrativas o quieres probar algo diferente a lo común, ir con cuidado ya que es muchísimo texto, recomiendo descansar un tiempo del juego si se les hace muy pesado en algún punto y volver luego. La historia es buena y sobretodo lo es la construcción del mundo y los personajes, la mayoría bien escritos y con algo significativo que aportar, la única pega que le encuentro es que su historia quiere contar dos cosas, la primera y me parece la más importante la condición psicológica y más mundana del protagonista y la segunda es todo el ambiente político del juego, lo veo como pega porque siento que no todo jugador querrá ambas perspectivas, aunque ambas están geniales y conviven bien y hasta cierto punto son necesarias ambas, puede que a veces uno de los dos lo veas como algo que frene al que realmete te interesa, a mi me encantaron ambos pero a veces si quería oír una cosa más que la otra aunque repito todo el juego es estupendo con lo que ofrece. El arte es sublime aunque los modelos de los personajes a veces desentonan con los escenarios. Como tal no me gustó el sistema de tiradas, entiendo el punto y tiene su gracia pero creo que esto da dos complicaciones principalmente, la primera es que si un jugador quiere desarrollarse de una manera específica este azar de dados puede ser un freno a como realmente quiera rolear incluso considerando la repartición de puntos y la segunda es que en ocasiones es más frustrante que divertido asumir tu error, dependerá de cada jugador pero creo que habría mejor opciones para lo que querían hacer. Por último depende como juegues el ritmo narrativo puede estar muy bien o llegar puntos muertos/saturados, esto porque al tener la libertad desde casi el principio puede que tu forma de jugar limpie con todo lo que hay y eso al inicio te sature de opciones y para el final irónicamente te quedes sin ellas y hayan puntos muertos vacíos de trama o desconectados entre si ya que el orden con el que lo hiciste no se lleven muy bien para la trama aunque al final sepas que realmete todo está conectado no quita esto, y la otra cara sería un jugador que no se sature pero al mismo tiempo puede que no descubra todo lo que puede. Así que en sí mi crítica a este punto es que puede haber una ambigüedad en cuanto al ritmo narrativo que tome cada jugador y eso puede afectar su experiencia para bien o mal.
something beautiful is going to happen
这是五月,马丁内斯下着雪,有时是雨……很快,这里泥泞的道路上将会开满铃兰……不是别离,也不是哀悼……只是一些白色的、细密的花,花瓣很小,花茎细长而脆弱,摘下不久,轻轻一碰就会变成烟……有人也把它叫作伊苏林迪安百合,那是很久以前的事了,皇帝和他的帝国已经被推翻,革命也失败了,那些征服者们,他们许诺的繁荣迟迟没有兑现,历史已经沉睡……在这里,在瑞瓦肖,没有过去也没有未来,在五月,雨一直在下,有时是雪,很快……
o jogo é bom demais, super envolvente! as horas passam desapercebidas. contudo, deve-se lembrar que é um jogo super narrativo destaque na gameplay/jogabilidade, basicamente um point and click.
This Game is an absolute Master Piece, I wish the ♥♥♥♥♥♥♥♥♥ didn't happen in ZAUM so we could have Disco 2 and 3 but Its my "Biggest yearn" for a sequel. Even bigger than Bloodborne Remaster or Bloodborne Disco is not just a game or playable novel, everything in this game will force you to THINK and think and then you will understand a Great Concept. I really suggest to try and read some dialogues for other people and start translate then in your own language and then you will find out "OHHHHHH i missed this concept in first glance" Best of Wishs For Robert Kurvitz❤️🔥 & Aleksander Rostov❤️🔥 Hope you two get Disco Eysium BACK ASAP!
Excentrique maistresbon jeu
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.