
Dinoblade is an intense action RPG set in a prehistoric world forever changed by a cataclysmic event. Step into the role of a young Spinosaurus, wielding a colossal Great Sword. Confront rival dinosaurs, some armed with weapons of their own, all in a desperate fight to prevent a looming extinction.
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About
Dinoblade is an intense action RPG set in a prehistoric world forever changed by a cataclysmic event, one that redefined the very nature of Dinosaurs. Step into the role of a young Spinosaurus, wielding a colossal Great Sword forged from ancient power. Confront rival dinosaurs, some armed with brutal weapons of their own, all in a desperate fight to prevent a looming extinction.
Venture across a sprawling world filled with awe-inspiring biomes, from dry canyons to dense, mist-shrouded jungles. Each region is ruled by a ferocious Alpha, an apex predator who guards the path forward. Defeat them, or be devoured.
Every victory unlocks strength. Master new skills, unleash devastating abilities, and forge your own combat style. Chain together powerful combos, time your dodges, rolls, and parries, and discover legendary weapons hidden across the lands.
At the heart of this savage world lies a mystery — one that could save your species, or doom them forever. Rise as a Legend, conquer the wilds, and decide the fate of your home.
Become the blade and rewrite history before your world is lost to the shadow of extinction.
Conquer the Challenge: Defeat the final boss to unlock the ultimate Boss Rush Mode
Genres
Engagement
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Peak Male Fantasy!!!
This game has a lot of flaws - level design is kinda ass, it's short, and it has some jank to it. It's very clear this is their first game However, what is good here is quite good, and the last two bosses are a huge step up from the rest of the bosses in a way that is extremely engaging, and I had a blast with the Dinos with such a strong concept. I think this is worth playing and I had a very fun time with it, and I think if the dev can take what they learned here, have better level design, and make more bosses kinda like those last two in the game, a sequel could go extremely hard!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Portugal, Vietnamese +7 more
Hours played at review time, across 914 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
è esattamente come mi aspettavo un gioco con dei dinosauri con le spade: DIVERTENTE
⭐ 10/10 – Dark Souls, mais avec 65 millions d’années de problèmes de colère. Je pensais lancer DinoBlade pour rigoler 20 minutes parce que « haha, un dinosaure avec une épée dans la bouche ». Erreur. Quelques heures plus tard, je suis émotionnellement investi dans la carrière d'épéiste d’un reptile préhistorique qui n’a littéralement pas de mains pour tenir son arme. Le concept est complètement débile sur le papier… et pourtant ça fonctionne bien. Tu te retrouves à esquiver, parer, apprendre les patterns des ennemis et mourir comme dans tout bon Soulslike, sauf qu’ici ton personnage est un DINOSAURE QUI SE BAT AVEC UNE ÉPÉE DANS LA GUEULE. À chaque fois que je meurs, je ne me dis même pas « ce boss est injuste ». Je me dis : « Bon… peut-être qu’un Spinosaure n’était effectivement pas censé devenir un grand épéiste. » Puis je recommence. Le combat est satisfaisant, l’ambiance est excellente et le simple fait de voir un dinosaure faire des techniques d’escrime avec son cou me procure une joie que je ne pensais pas avoir besoin de ressentir dans ma vie. FromSoftware nous a donné des chevaliers déchus, des demi-dieux et des guerriers maudits. DinoBlade nous donne un lézard géant avec une épée entre les dents. L’évolution a choisi son camp. Très fortement recommandé. 🦖⚔️ PS : Si un jour ils ajoutent un boss météorite, je désinstalle.
从项目公布就关注的一款游戏,用老外经常说的一句话就是这游戏看起来足够酷,毕竟谁不想在死亡重金属bgm下操控一只叼着大剑还会次元斩的战神棘把各式各样的敌对恐龙切成碎片呢 恐龙的种类丰富多样,每种恐龙还都有自己独特的武器,战胜敌人后会随机触发锁喉处决动画,每个boss都有自己专属的处决cg,开发组真的非常懂大伙想看什么。 但是接下来就是问题了。进入游戏映入眼帘的是简陋的ui。游戏后期赶工迹象简直不要太明显,后期赤鬼boss的数值和攻速简直是脚填的。当玩家(不管是经历了枯燥无味的刷刷刷还是使用了作弊类工具)战胜赤鬼后进入最后的雪原地图,得到的是难度远不及赤鬼的剩下两个boss、空荡荡缺少探索要素的地图、糟糕的障碍物碰撞箱。更别提贯穿游戏始终的较差的操作手感和敌我双方受击反馈还有那个滑稽的跳跃动作 总的来说游戏整体差强人意,很明显本来能做的更好。至少他创意足够有趣,演出足够炫酷
看塔叠玩本来以为是 苍响/斩龙 模拟器,结果完全是半成品: 画面不是太亮就是太暗,找不到敌人也找不到自己 视角更是逆天,不知道这锁定有什么用,第一次见人物模型大导致对手出招完全看不清 动作手感依托,设计了格挡机制,结果判定像是随机,导致战斗完全无交互,纯各打各的 战斗系统灾难,霸体/韧性/硬直感觉也像随机的 都是独立游戏,战斗机制也类似,比 星之旅 差远了
Właśnie w tą gra chciałem zagrać mając 10 lat
I had a lot of fun slicing up Enemys
peak
Dinosaur. roar Sword. slash Dinoblade. sloarsh.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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