
Dinoblade is an intense action RPG set in a prehistoric world forever changed by a cataclysmic event. Step into the role of a young Spinosaurus, wielding a colossal Great Sword. Confront rival dinosaurs, some armed with weapons of their own, all in a desperate fight to prevent a looming extinction.
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About
Dinoblade is an intense action RPG set in a prehistoric world forever changed by a cataclysmic event, one that redefined the very nature of Dinosaurs. Step into the role of a young Spinosaurus, wielding a colossal Great Sword forged from ancient power. Confront rival dinosaurs, some armed with brutal weapons of their own, all in a desperate fight to prevent a looming extinction.
Venture across a sprawling world filled with awe-inspiring biomes, from dry canyons to dense, mist-shrouded jungles. Each region is ruled by a ferocious Alpha, an apex predator who guards the path forward. Defeat them, or be devoured.
Every victory unlocks strength. Master new skills, unleash devastating abilities, and forge your own combat style. Chain together powerful combos, time your dodges, rolls, and parries, and discover legendary weapons hidden across the lands.
At the heart of this savage world lies a mystery — one that could save your species, or doom them forever. Rise as a Legend, conquer the wilds, and decide the fate of your home.
Become the blade and rewrite history before your world is lost to the shadow of extinction.
Conquer the Challenge: Defeat the final boss to unlock the ultimate Boss Rush Mode
Genres
Engagement
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Worth the wait, the demo had me and 80mins in, have not been disappointed yet. And the boss fight music just soooo good. If you like souls like games and love dinos this is for you.
benn waiting on this game for a while. combat is pretty good. looks good.little lacking in depth though. theres a whiff of a story there that i hope will come out in futer updates
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Portugal, Vietnamese +7 more
Hours played at review time, across 914 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is probably the best game ever made, the idea from an animation to now a full blown game. its straight forward some secrets and a story, and i hope we get a dino blade two in the future that even more craziness that this game had.
Dinosaurios con espadas y metal: perfeccion
rubbish as ♥♥♥♥, environment dark as ♥♥♥♥, cant even see the enemies' movement, parry frame is way too unstable
dinosaur
Good indie souls like, kind of a boss rush similar to black myth wukong there are open world segments as well which feel not quite as good as boss fights which are peak and pretty difficult. Spells feel similar to black myth, open world feels kinda like ghost of Tsushima in a way, bosses kinda like dark souls/black myth. Needs a little bit of optimization but you can dial in your settings and it’s very playable, didn’t encounter any bugs but I wasn’t trying to break the game. I think if the animations were a bit better/fleshed out in the open world segments it could be a lot better if the player movement animations didn’t feel so stiff /rigid.
Amazing
Just bought it last night before bed so I could play it in the morning. I did not expect to get sucked in. This game hooked me almost instantly. It takes me back to just lose myself in a game just for massive fun of it. 100/10. Absolute magic.
I like it. I like how you 'steer' the dino more than you would a traditional human character. I like the feeling of fighting and I like the soundtrack and the visuals. The levels are more or less a funnel that takes you from one boss to the next and whether that was a limitation of budget or a deliberate creative decision, it gives Dinoblade a rapid pace and clarity of purpose about what really matters: sick dinosaur swordfights. If you want those, then you ought to get Dinoblade. That being said, if you really want to appreciate why enemy design and clearly telegraphed attacks are a core design pillar for this genre, Dinoblade is a great case study. It has some really excellent character animation, and also some stuff that feels like it needed more time in the oven. Fighting an enemy so small you can step on it is cool, right up until it throws out an attack combo so quick that it gets lost under your feet, you can't distinguish its body from its weapon, and it's so small on the screen that its movements are nearly unreadable. Doing this once or twice in a game is cool, in Dinoblade it happens a lot more than I'd like. You'll find out quickly why in almost every other game of its genre, the enemies you fight are nearly always at minimum a head and a half taller than the player character. Also, the game needs a little camera-shake and big stompy sound effects when you jump off of something and hit the ground, and I think the sword-hit sounds could stand to be harsher and meatier as well. But that's just personal taste. Moderate gripes aside, Dinoblade is a great B-game that I won't forget anytime soon.
Active players
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