
Dimensions: Each level is a new challenge in a different universe. Explore, adapt, and overcome in an interdimensional journey full of surprises.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the Multiverse everything is possible, so each level is another world, another universe, live this incredible adventure and at the same time go through the history of video games.
A story mode where each level is another universe so the graphics change completely, it can be a 2d world. 3d, abstract worlds, changing the same mechanics and controls
Gameplay: Embark on Dimensions, an interdimensional journey where each level is a universe with its own identity. Imagine diving into worlds where reality transforms before your eyes, from retro 2D landscapes to vast 3D environments, through artistic styles like pixel art, cel shading, low poly, and more. In Dimensions, you won’t just explore these universes; you’ll live an adventure filled with action, challenges, and surprises.
Each universe is a unique level, with its own rules and conditions that will force you to adapt and overcome enemies, obstacles, and clever puzzles. Discover hidden objects, weapons, and abilities that will allow you to advance and unravel the mysteries of each dimension. Dimensions is an ode to diversity and creativity, a game that challenges your skill and wit at every turn.
The Story: In the year 2115, humanity teeters on the brink of catastrophe. The magnate of Culiacán, a feared Mexican mobster with a robotic body, holds the power to unleash a nuclear war that could obliterate civilization. As the doomsday clock inexorably ticks toward midnight, Saul Crowel, the enigmatic leader of Crowel Industries, emerges as an unlikely savior. In collaboration with a secret U.S. military division, Crowel aims to transform the World Earth Council and enforce a coerced peace. His secret weapon: unveiling interdimensional travel, a technology that could shift the global balance of power and catch enemy forces off guard.
Saul Crowel, a corporate tycoon, thwarts global nuclear annihilation with his charisma. His intentions may not be selfless, yet he is the man the world desperately needs now.
In this alternate universe, beings with supernatural powers walk among us, though they are exceedingly rare. Representing a mere 0.0002% of the population, these individuals live with dormant abilities that only manifest after experiencing an intense emotional catalyst. Persecuted and oppressed, these beings often become outcasts, their powers surfacing in moments of despair and rage, prompting them to lash out against a society that has marginalized them.
However, there is an elite group within the American government, the Instigators, beings with extraordinary abilities who operate in the shadows to prevent catastrophes before they occur. On their mission to stop the magnate of Culiacán, the Instigators uncover the dark machinations of Crowel Industries and the government. Faced with hidden truths, they are forced to make a critical decision: to support Crowel’s plan for imposed peace or to confront him and risk plunging the world into chaos. Their choice will not only define their fate but will also determine the future of humanity.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pues no me gusto, me parecio muy aburrido Uno de los pocos puntos a favor que tiene, es el cambio de "dimensiones" lo cual permite jugar dentro del mismo juego, diferentes formatos. Pero, esta muy mal optimizado en su gran mayoria, despues de un rato se vuelve tedioso y aburridillo, le falta mejorar algunas cosas.
Mas bugs que gameplay, repleto de assets genericos, una completa basura, lo peor de todo es que era un proyecto creible en su inicio, aparte borra los comentarios.
che perro estafador devuelveme mi dinero confie en ti no solo por ser independiente si no que tambien eres mexicano y me traicionaste me engañaste y me bloqueaste en todas partes no cumpliste nada de lo prometido y tampoco arreglaste ni un solo bug por gente como estamos tan mal
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal, Russian*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
starting a game with a doom clone!? pretty lame.
¿Lo quieres en una palabra o en dos? en una:mierda lo quieres en dos? puta mierda
Ni loco sigo jugando ESTA COSA, casi todo lo que hay son una colección de JUEGOS PIXEL, y hay algo en 3d que para colmo es casi injigable, tiene gráficas MUY malas, demasiados bugs, como por ejemplo entras a una casilla y hay un enemigo con una escopeta que se queda mirandote, esperas pacientemente que te dispare...cosa que no sucede, y lo coses a balazos, pfff, y la historia es totalmente estpda, los personajes son extremadamente estpdos, todos, los diálogos insoportables, te entra desesperación por cerrar el juego y borrarlo rápidamente. Al final el de la reseña que está tan enojado tiene razón. Si el juego no valdría casi nada, lo devuelvo, en fin que el tipo que hizo esto se tomé un cafe, seguro se emborracha con cafeína.
Edit: finally beat the game. I wanted to like it, but its very janky. Fan service was nice, but the jank is high on this one. Get it on a deep sale, lower your expectations, turn your brain off, and enjoy the character designs. Score still stands: 5.5/10 At the moment I can't finish the game. I'm stuck at the first person mode after delivering the power core. I'm being chased by a robot and its too dark for me to see where I'm going, I keep on dying. Glitch on my PC handheld AokZoe A1pro Overall: 5.5/10 barely passable Pretty good game for a solo developer, its ambitious with so many different types of gameplay, but its super janky. Pros: 1. Character designs, great fan service, just need some "physics" for the female characters. Also great camera angles when your female characters is running lol 2. I like the variety of different gameplay, they just need more tweaking. 3. There's actual voice acting (albeit cheesey) 4. banger music Improvements needed: 1. Please have visual options (light/darkness adjustments). I could barely see when placing the core reactor battery. I couldn't see at all when the "zombie" robot was attacking me 2. Need more play testing, its a bit janky, especially in the third person shooting sections. And the first person section of the core reactor part, some parts I can barely move and interacting with objects were difficult. 3. During cut scenes, the characters move too much (ie. Body swaying and arms swinging around). No need for such drastic movement. However, having cut scenes is a plus, especially for a single developer. 4. I would recommend hiring a freelancer from fiverr or something to write the script. The story is serviceable but the dialogue could use some work. 5. On the sidescroller stage (2nd stage). I would zoom out a tad to see where you're going. I love the sprite work. 6. The first level doom stage had too many shooters with no health pack, I almost rage quit. 7. Oh yeah, I can't press the A button during the QTE parts. It doesn't register and the game thinks I pressed the wrong button All in all, I did enjoy what I played (even with the jank) and I hope the developer continue fixing bugs in the game and making more games. I would refine the gameplay more, fix the jank, and keep designing attractive character models. I do want to finish the game, i am curious what other game genres they have in the game. Here in the west, developers like to make ugly female characters or realistic characters. Get it on a deep sale, after the developer have more updates
revisa quien jugo mas de 1 hora en las reseñas
Comencé a jugarlo meses antes de su salida oficial, las diferencias desde entonces son que se eliminó el horrible doblaje al español por dejar el doblaje en ingles, cinemáticas para justificar los niveles que se sienten inacabados y ya no tuve el valor para llegar hasta el final, pero prácticamente fue el mismo juego que desde que lo comencé al inicio, me salían Bugs muy fácilmente, las animaciones parecen un muy mal chiste, las cinemáticas, el melee cuando se puede hacer melee, se siente raro e inacabado, no pagaría ni de cerca lo que vale hoy en día, y me arrepiento de haber pagado los 200 que pague en su día, es una basurita de steam. P.d. si hubo alguien que en serio pagaba por hablar mal de este juego me hubiera gustado que me contactara, no es nada difícil hablar mal de el por lo malo que es...
Это просто ужас.Управление кошмар,застревание в текстурах,враги по скрипту (Упал случайно за ними и они появились спиной ко мне) оружие не чувствуется,при поподании по тебе тебя шатает на пол экрана. Куда и зачем идти хз. Ямы на ландшафте, упал ,а там под два тебя-Выпрыгнуть никак ,миссию начинай сначала.Недопрошел,вышел из игры. Миссия 1 начинается как дум 2.Я сначала ох...ел если честно.Полез на страницу игры,Думаю или лыжи не едут или я еб..й .Вторая миссия такая же. Потом в меню полазил и понял что все миссии открыты изначально их около 10 (Не помню ) .1 и 2 как дум 2 с такой же графикой Потом по типу как на видео в Стиме (Таких миссий 3-4) от третьего лица .Читайте первый пункт .И вишенка на торте ...Пабааааамммм -Миссии пролететь самолетиком сквозь препятствия. 2D графика.Как на мобилах черно-белых.Снизу вверх самолетик вести.Вспомнил свой Сименс а-45 (по моему царствие ему небесное) И таких миссий по моему две. Попытаюсь потом пройти ее но,Имхо миссии каждая на 10 минут.Потом дополню 21.03.25 Задумка игры или скорее сюжет наверное 8 из 10 Не в одной игре я такого не видел.Но эта только задумка. Остольное ужас просто ,порсонажи проресовываются наполовину (Я появился только голова))))) оружие косое кривое стреляющее где то из магазина .Руки которые его держат то же как то хз ,на невидимых ножках))))Если эта стеб над играками то 5 заслужила однозначно игра. А так за мои 30+ лет игр начиная с "Денди " это наверное первая игра .Не да ебань не до член.Как говорила моя администратор-Встретилась как то Хуеta и Суета
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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