
Diluvian Ultra is a single-player, first-person shooter focusing on a retro aesthetic and fast-paced, strategic combat. The game is set in its own expansive fictive universe. Rather than gritty or dark, Diluvian Ultra is colorful and fantastical, like the cover of pulp sci-fi novels of the past.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Become the immortal warrior-prince Atilla, awakened after millenia in deep space by an impudent invasion of your tomb-ship. Pick up your blood-sword and investigate - are these intruders the old enemies from your past, or as yet unknown foes to conquer? No matter, they have rooted themselves into the ship and defiled all that is sacred to you with their foul presence. It is time to drive them out into the void and save your people.
Awaken prince, and carve a red ruin!
Diluvian Ultra: Chapter One includes 10 levels + a hub, 6 different weapons with 30 different upgrades and 13 enemy types.
Further chapters continuing Atilla’s story as well as expanding his arsenal and the roster of enemies to obliterate will be released as paid DLCs at a future date.
Diluvian Ultra’s combat is built around a dual-damage system where you have to combine weapons to be effective. Armour absorbs damage, but some weapons are designed to quickly strip it off your targets - unable to kill them, but exposing them for a single lethal blow. You have to be careful though, as enemies will mix their attacks in the same way. Collect and consume blood to upgrade your weapons and pick up various power-ups at the opportune moment, to become vengeance incarnate - if only for a while!
Surviving in Diluvian Ultra is all about mobility. Dodge enemy fire while you chain together ranged attacks with close combat blows and devastating ground slams. Double-jump, dash, find cover and even deflect projectiles with your sword, but never stay in one place for too long!
Your spaceship home is a living combination of flesh and stone, and so it is with your arsenal of weapons; use both traditional Tech weapons as well as grotesque, living Organic armaments, and don’t forget to take good care of your closest companion, your sentient Squire Gun, Bella.
Diluvian Ultra may be an over the top retro FPS filled with frenetic action, but all that carnage is set on a background of an epic, tragic story tackling the themes of fanaticism, trauma, betrayal and hope for redemption, playing out in neo-gothic architectural set pieces and immense, cathedral-like spaceships.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Despite some minor issues, and a big one (more on that in a sec) I think this is a good game and I had fun with it. The minor issues might be subjective and I don't think they are worth elaborating on too much - mostly they are caused by the relatively low budget so some of the sound effects and polish are not that high a level, however, the game makes up for this with tons of character. The big issue, which many complain in the forum and it's the reason why this game is at mostly positive and not (comfortably) at very positive, is that when you continue the savegame you lose all the weapons. Just make sure that you don't quit playing when you are halfway or near the end of the level and restart it if that happens to you. It's just a little extra effort to be able to appreciate this game which is better than most in the genre, although obviously it would be nice if they fix this. I am certainly interested in the next chapters.
Diluvian Ultra - Just so you know my POV on this review, I got my key for this from trading my extra key for Henry Stickman Collection. TLDR: The first few levels from one to three played normal and fine, took a brake for few hours and when came back the "weapons dont appear anymore" bug happened and pretty much stopped there. Mainly for this reason will not recomend untill this is fixed. I had no previous info on this title, looked like a interesting boomer shooter and felt like something I would play at some point. The trade for this game happened 2024 and in the holy year of 2026 got to playing this, tad bit dissapointed that the game has a game bricking bug. Started the game on the most hard difficulty, but yeah didnt get to advance that far, for the amount I did get to play the game did entertain with the sword and very special feeling other weapons mainly the submachine gun(?). In terms of the difficulty I did not feel like it challenged at all, I dont know if it had more to do with the fact that I did not get that far with the campaign so the enemies were very basic and did not hit that hard or accurately.
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Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
겉보기에는 부머슈터의 느낌을 잘 살린듯 싶지만, 여러가지로 하자가 많은 게임. 먼저 UI 부분에서 문제인건, 뭐가 무슨 탄약인지 직관적으로 알기 어렵다는것. 거기다 여분 탄약 갯수 표시는 잘 보이지도 않음. 그래픽이 난잡하면, 중요한 부분은 더 뚜렷하게 그려줘야 하는데, 죄다 난잡하니 눈만 아픔. 맵 디자인도 겉으로는 느낌을 살린듯 하지만, 뜯어보면 난잡하기 그지 없다. 그렇다고 타격감은 좋으냐 하면 그것도 아님. 나만 그런 줄 알았는데, 1스테이지 클리어 비율이 20퍼센트가 안되는거 보면 공통적으로 느끼는 문제인 듯.
I want to say FIRST I like the levels and the details that even modern games don't have. you solve some puzzle and it's what should happen not, some lame find a key. you have to choose your swings, accuracy matters. feels heavily in a good way. the platforming is easy. 2nd the combat is fine. there is a cool gun right in the beginning. the creators are making a great game. It's a maze-like dungeon. it's cool the levels are maybe 20 minutes long if you are slower and take in the level design. I am playing this is 30 minute chunks. it's cool .
Fresh aspect and interesting intake on the genre, I like it has enough challenge, flesh and blood my friends
Wish there was a neutral, not just yes or no. I only pick nobecause this game is cool but, t's all unfortunately held back by enemies that beam you in 1 hit, even in VERY EASY. I'd hate to see what hard is like. Also not enough weapon variety. Once you get the chain gun ane shotgun, those are the only 2 weapons you'll be using the rest of the game. Also the whole shield mechanic is just really annoying and makes the 1 hit enemies really spongy and unfair.
Игру в итоге так и не понял. На таких проектах начинаешь ценить тот же Boltgun — там хотя бы есть ощущение, что всё работает как надо. Здесь же музыка и визуал в целом ок, стиль даже местами заходит. Но геймплей… Я вообще не чувствую ни себя, ни врагов: куда бью, куда стреляю — непонятно. Враги скачут как картонные, без веса и логики. В итоге ощущение какого-то хаоса, будто у происходящего нет ни правил, ни физики.
Following the classic old-school shooter formula with a weapon upgrade system, [b]Diluvian Ultra[/b] is a solid entry-level title for players seeking that nostalgic fast-paced experience. However, those looking for a polished experience may be frustrated by occasional bugs, such as getting stuck in levels, and some unclear progression paths. The combat soundtrack does a good job of keeping you engaged throughout the action. While the game currently only offers Chapter 1, Chapter 2 is reportedly in development, although progress appears to have been relatively slow. Hopefully, Chapter 2 will introduce enough new content and ideas to keep players invested in the series. [h2]Final score: 7/10[/h2]
this game kinda blows. I got lost. fine. ill follow the walls on the left. nothing. ill go back a save. nothing. ill restart the level. still lost. finally find door. but now i cant find the keys i already had. i can see why this game didnt get a second chapter
Simply a very good game. Fun weapons, engaging movement, fair challenge. Few early levels are quite basic, but the game picks up steam very fast (around 4th level) and never lets up. Quite linear but still complex, with great arenas and nice enemy variety. The most surprising part is the extensive and very interesting lore and story; not usually the focus of this genre, and yet this game definitely succeeds in giving you characters that you care for and events you want to learn more about. Basically no downsides, if you like shooters, play this. Personally I find the vibes somewhat similar to The Citadel, which is also a big plus for me.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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