
A bored old wizard pokes his finger into a tiny portal — and you fall out! In this fast-paced arcade adventure, race through twisted levels, master the physics, and perfect your runs to beat the clock… and your friends on the leaderboard.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Step into a magical adventure like no other!
Have you ever wondered what it would be like to be a rock, an olive, or a small, perfectly rollable sphere?
Ever dreamed of racing downhill at breakneck speed, just to go faster than your friends and claim victory?
Look no further—welcome to Digitum!
Here, you take on the role of an old, used magician, pushing objects through finger-sized portals simply because… well, you’re bored and you can.
As the player, you control one of these curious little objects, guiding it from portal to portal in a never-ending game of whimsical physics and chaotic fun, trying to improve the time you take to finish a level !
The goal of the game is to complete each level as quickly as possible while avoiding obstacles that add time to your timer.
To move forward, you give an impulse to the object you control. A loading bar displayed beneath the object indicates the strength of the impulse. If the bar turns red, an additional boost is triggered, making you go even faster.
The game features a multiplayer mode with a real-time leaderboard showing the scores of your friends and the top players.
Many successes can be unlocked by completing challenges — some of which are hidden — and allow you to obtain new skins for your object.
Genres
Stats
Languages: English*, French*, Spanish - Spain**languages with full audio support
Reviews
This game was straight up enjoyable but short. Each level change kept it engaging. It has its challenging moments but not absurdly rage inducing (perfect for my lack of platformer skill). I would like to see a multiplayer lobby version of this to play with friends or see each other’s times in real time. But instead we just shared a discord call together and played.
굴러가는 게임 (매일 업데이트되지는 않으며, 작성자가 원할 때마다 업데이트됩니다.) [1일차] 데굴데굴 굴러가는 게임입니다. 돌인지 뭔지 모를 것으로 데굴데굴 굴러가며 마우스를 이리저리 움직여서 방향을 조정할 수 있죠. 하단의 게이지가 일정 이상 채워지면 약간의 추진력을 얻을 수 있으며, 얼마나 채우느냐에 따라 파워가 조금씩 달라집니다. 이동 중에 붉은색의 뿌리같은 것에 닿으면 이상한게 들러붙어버리며, 달린 시간이 증가하는 불이익이 발생하죠. 맵의 끝에 존재하는 포탈에 도달하면 레벨을 클리어할 수 있습니다. 도달한 시간에 뿌리에 충돌하면서 증가한 시간이 합산되어 랭킹이 결정되죠. 그리고 다음 레벨로... 갈 수 없다?? DLC를 구매해야 가능한 듯 하더군요. 도전과제도 그런듯??? [아쉬운 점] -UI의 역할 파악이 좀 어려움 (설정 화면 등) -도전과제 처리 안됨 -레벨 1 말곤 플레이 불가 (레벨2가 조건이 필요하다면 그에 대한 설명없음)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Digitum is a really enjoyable physics platformer that I liked almost immediately because of how strange its premise is. An old wizard pushes different objects through tiny portals just because he is bored, and I get to control those objects as they roll, bounce and slide through surreal courses. It is an absurd setup, but the movement is surprisingly satisfying. The main challenge is controlling momentum. I give my object an impulse and have to judge exactly how much force I need while avoiding obstacles that can waste valuable time. I enjoyed this because the controls feel simple at first, but getting a clean run takes practice. A small mistake can completely change my trajectory, so I have to learn how the physics behave rather than relying on traditional platforming instincts. Speed is always the goal, which gives the game a nice competitive feeling. I liked looking for better routes and trying to make each movement more efficient. The real time leaderboard also gives the game an extra reason to keep practicing, especially when I know there are faster runs waiting to be beaten. The different objects and unlockable skins add some personality as well. Playing as something unusual like a rock or an olive fits the game's bizarre sense of humor, while hidden challenges and achievements give me extra things to look for. I liked that the rewards encourage me to explore the game rather than simply finishing each course once. The presentation is colorful and surreal, and the music does a lot to reinforce the strange dreamlike atmosphere. I especially liked how the game can go from a peaceful looking environment to frantic movement in seconds. It feels like the developers were having fun with physics and did not want the world to take itself too seriously. My biggest issue is that the physics can sometimes feel inconsistent. When I make a mistake, I am not always sure whether I misjudged the movement or the game simply reacted in an unexpected way. The learning curve can also be a little awkward early on, especially when I am still trying to understand exactly how much force I am applying. Overall, Digitum is a clever and surprisingly addictive free physics game with a great central idea. I enjoyed mastering the movement, chasing faster times and experimenting with the strange objects. It can be frustrating while I am learning the physics, but once everything clicks, getting through a course cleanly feels genuinely satisfying. Rating: 6.8/10
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $756 | 2 | 50% | $10.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $5.3K | 66 | 58% | $4.99 | |
| $1.3K | 15 | 93% | $4.99 | |
| $1.2K | 6 | 100% | $7.99 |