
Digimon Survive presents a hybrid visual novel and tactical RPG set in a mysterious world filled with dangerous monsters and deadly battles that will test your ability to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 0.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.7Kreviews | 79% | — | $5.1M |
| $59.99 | 3.1Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
剧情稀烂,平衡一坨屎,但凡属性克制等级再高也打不过,数码这个ip有你们这些傻卵活该发展成这逼样
정병 케어 시뮬레이터;; 제일 많이 듣는 말이 '다 안다는 듯이 지껄이지 마' 그리고 '닥쳐' 인듯...
[GAME REFUNDED] I would just like to preface this review with the fact that Im a big fan of JRPGs and tactical games (mainly SMT, Persona, Fire Emblem, Danganronpa), and I grew up watching the original digimon anime and playing some of the older games (loved world 4 on the ps2). This game caught my attention because it promised to be exactly the type of game I love - story driven, with fun tactical combat and cool characters. Unfortunately tho I just wasnt feeling it. The UI looks like something you'd see on a RPG maker game, looks bland and uninspiring. The story is generic with uninteresting characters which didnt hook me at all in the first few hours, specially since there's pretty much no voice acting for most of the dialogue outside cutscenes. And just as I was about to give this game another go, after playing it for a bit over an hour on my first go, the game just completely stopped working on my PC altogether, it would just refuse to launch. I did some googling and apparently this is a common issue and reinstalling it was my only option to fix it. At that point I threw in the towel, I was already not enjoying my time, and to top it off the game is a buggy mess even after 4 years since its launch? absolutely embarassing. Requested my refund immediately after that. Do NOT recommend.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 5.2K | 83% | $49.99 | |
| $5.1M | 7.4K | 88% | $29.99 | |
| $5.1M | 7K | 54% | $59.99 | |
| $5.1M | 11.5K | 94% | $24.59 | |
| $5.2M | 7.5K | 86% | $17.99 | |
| $5.2M | 7.2K | 85% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 4.6K | 73% | $14.99 | |
| $10.8M | 6.5K | 86% | $59.99 | |
| — | 0 | — | — | |
| $8.9M | 6.8K | 89% | $29.99 | |
| $4.3M | 2.8K | 83% | $35.99 | |
| $6.9M | 8.2K | 82% | $39.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Traditional Chinese, Spanish - Latin America
| $59.99 |
| 605ratings |
| 80% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Comprei na promoção , é uma visual novel interessante com elementos de rpg tático . Não é um jogo ruim mas talvez eu esperasse muito , falta algo e as dlc's não tem realmente importância a menos que goste do Guilmon . Recomendo apenas se for fã e durante uma promoção .
best digimon game i ever played, but more of a visual novel, than a real game
Quem está esperando uma trama envolvente, cheia de mistérios pra ser desvendado, com uma boa construção de personagens, sinto muito, não vai ser nesse jogo. Suas escolhas basicamente só vão alterar duas linhas de dialogo e as evoluções do Agumon, a história é bem linear, além disso a construção de personagens é tão pífia que me fez sentir zero empatia por personagens como Ryo e Shuuji antes de irem de Leomon, eventos que deveria significar o peso das minhas escolhas se na verdade algo obrigatório na primeira run é extremamente tosco. Os eventos de evolução dos digimons dos protagonista não transpassam emoção alguma, é mais algo como: (1) monstro novo do mal aparece, (2) roteiro força alguém a tomar um pau (sendo que você já tava ganhando a batalha), (3) dialogo completamente podre pra tentar passar alguma emoção e fazer você sentir um pingo de empatia pelo personagem, (4) brilho azul no png chibi do digimon (5) 'insira aqui o nome do digimon' Shinka 'O que ele virou' (6) finalize com o personagem falando: "nome do digimon antigo" e depois o digimon respondendo "eu não sou mais o "nome da pré-evolução", agora sou "nome da nova forma". Os irmãos Kaito e Miu são um pé no saco, enrolaram muito pra contar o background deles. A exploração é repetitiva e cansativa, (L2 → move → R2 → R1, R1, R1 XXXXXXX → L2 (repita)). Os Elementos de RPG tático dão nada de dopamina ao concluir devido a dificuldade baixa, se quiser é só apertar Start e colocar todas as lutas no modo automático, depois você levanta da cadeira e vai tomar um café. O jogo se propõe a ser uma Visual Novel com elementos de RPG tático, mas peca nos dois. Dito tudo isso, toma uma recomendação positiva só pq tem o patamon na pool de digimons jogáveis
这游戏纯烂 剧情是恶心且拖沓的 人物塑造是让人火大的 尤其是那个傻逼妹控男和那个胆小自私脾气还差的男的 还有傻逼战棋玩法 做的跟屎一样 要不是喜欢数码宝贝 我他妈才不花这钱 万代你继续祸害IP
Esse Digimon survavel é muito bom virou segundo jogo favorito recomendaria pra uma pessoa que gosta de RPG isométrico
好玩!不错的
JO GÃO
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.