
Drill into the depths of a meteor crater in this incremental adventure. Mine ores, unlock upgrades and find the cosmic treasure that lies below! Can you uncover what happened to the Moles that came before you?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 30 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are Doug, a mischievous young Mole set on conquering the strange meteoric crater discovered by your Grandpa Digby.
Use the crater's materials to upgrade your drill, transform the ground and get more mining gear in the GIANT skill tree.
The crater is the last known location of an ancient star-nosed tribe of Moles that vanished completely!
The earth holds bountiful ores, relics and secrets of the lost tribe, and it's up to you to dig them up!

Genres
Engagement
Reviews
Themes across 485 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
just a very solid game! i like when number go up and this game has plenty of that.
至少让我爽了5个小时,这就够了!
중간에 정체기가 있다가 갑자기 연료가 100배 씩 늘어나는 경우가 반복 돼요 연료가 늘든 계속 같은 부분만 반복하니 따분합니다
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $143.5K | 864 | 72% | $6.99 | |
| $143.4K | 2.2K | 95% | $4.99 | |
| $143.5K | 445 | 85% | $24.99 | |
| $143.6K | 390 | 89% | $9.99 | |
| $143.4K | 1.6K | 94% | $4.99 | |
| $143.4K | 1.3K | 52% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.8K | 177 | 66% | $11.99 | |
| $309 | 9 | 67% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $75.2K | 237 | 80% | $9.99 | |
| $35.6K | 310 | 82% | $1.49 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Italian**languages with full audio support
Hours played at review time, across 486 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
기대보다는 아쉬웠던 광질하는 게임 레벨 곡선 설계가 잘못되어 있다는 생각이 든다. 다른 리뷰에서도 지적했듯이, 점진적으로 성장하는 느낌이 아니고 중간에 막혀서 똑같은 구간을 한 10번씩 반복하다가 갑자기 새 업그레이드 한 번으로 4배 이상 강해지고 그걸로 또 새로운 스테이지에서 똑같은 구간을 10번씩 반복하다가 갑자기 새 업그레이드 한 번으로 4배 이상 강해진다. 이 과정이 점진적으로 설계되어 있어야 하는데, 그게 아니고 1 1 1 1 1 1 1 100000 1 1 1 1 1 1 100000 이런 식으로 강해지니까 하는 입장에서 성장한다는 체감도 잘 안 되고, 뽕맛도 잘 안 난다. 무엇보다도 강해진다 하더라도 결국 새 스테이지로 가서 똑같이 생긴 더 딱딱한 광물을 패는 것밖에 변하는 게 없어, 하다보면 한 시간 전이랑 뭐가 다른거지? 싶은 생각이 든다. 그게 아주 재미가 없냐고 하면 아니지만, 그래픽에서 보여지는 기대치에 비해서는 많이 아쉽다고밖에 할 수 없다. 그저 아쉽다.
9.5/10! A thorough joy to play and 100%. The attention to detail in each and every upgrade/achievement was pretty incredible. Loved every moment of playing the game and reading the tidbits of text. Gameplay could be made slightly better with the addition of optional WASD, but as it stands I love the mouse-only gameplay. Game feels incredible, grindy sections didn't last long, and progression feels pretty balanced. Lore and story is cute and friendly. UI and sound design feel reminiscent of Forager, while gameplay and progression feel VERY inspired by an old Flash game called "Dig To China". It just so happens that DTC was one of my faves as far as Flash games go. If you're considering this cute little game, give it a go. It's cozy, satisfying, hilarious, and every bit worth the pricetag. Was an insta-buy for me.
非常に面白かったです。 掘る音も心地よく飽きずに掘り進めることができました。 転生のようなシステムがない中でも様々なスキルを解放していき、掘るのが早くなっていくのがとても面白かったです。 問題点といえばアチーブメントの300Kの石掘りが難しいことですかね、また化石はもっと深い内容が欲しかったです。
Cute game, short, maybe a couple hours dedicated active time.
was fun
挺有意思
无聊
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.