
Drill into the depths of a meteor crater in this incremental adventure. Mine ores, unlock upgrades and find the cosmic treasure that lies below! Can you uncover what happened to the Moles that came before you?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 30 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are Doug, a mischievous young Mole set on conquering the strange meteoric crater discovered by your Grandpa Digby.
Use the crater's materials to upgrade your drill, transform the ground and get more mining gear in the GIANT skill tree.
The crater is the last known location of an ancient star-nosed tribe of Moles that vanished completely!
The earth holds bountiful ores, relics and secrets of the lost tribe, and it's up to you to dig them up!

Genres
Engagement
Reviews
Themes across 483 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Diggin is one of those incremental games you launch while listening to a podcast... then suddenly it's three hours later and your wrist hurts. It's simple, relaxing, surprisingly addicting, and somehow convinced me that this was a productive use of my evening. I found myself just replaying run after run before going to the shop so I could stock up on cash, then I could buy a ton of upgrades before returning to eradicate all the layers. Game takes roughly 5-8 hours to Beat depending on session time. I'm currently only two achievements away from 100%, but I think one of them requires restarting my run. Unfortunately, I've become far too powerful to accept such actions without playing another 7 hours. [hr][/hr] [h2]Pros[/h2] • Super satisfying incremental progression. • Perfect "second monitor" game while listening to podcasts or watching YouTube. • Cute art style and relaxing atmosphere. • Constant upgrades keep the dopamine flowing. • Easy to learn and hard to stop playing. • Achievement hunting is genuinely fun. [h2] Cons[/h2] • Your wrist may file a formal complaint. • One achievement might require restarting your run, and after becoming an unstoppable mining god... that's a tough sell. • Incremental games are dangerous if you enjoy seeing numbers go up. [hr][/hr] [h2]Overall[/h2] This game absolutely knew what it was trying to be and nailed it. It's charming, relaxing, and incredibly addictive. I started playing casually and somehow ended up one of those people saying, "I'll stop after the next upgrade." Spoiler: there is always another upgrade. I'm convinced the developer secretly partnered with physical therapists because I walked away with carpal tunnel and a nearly completed achievement list. Worth it. [hr][/hr] [h3]TL;DR[/h3] Cute game. Dug hole. Number got bigger. Wrist got weaker. 100% would dig again.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Italian**languages with full audio support
Hours played at review time, across 484 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i liked the gameplay and the leveling is very satisfying
good
还行啊,挺上头的,一直挖挖挖,当天入手当天通关,五个小时不到,爽游。
A wonderful little game! Addictive to try and figure out how to optimize your purchases, leading into delightful chaos at the end.
不错的解压小游戏 前期略爽但没那么爽,有点不爽的点是因为我太贪了导致我一直死或者我加点可能不太对?到特别后期的时候就开始爽起来了(?满屏都是花里胡哨的特效 对得起这个价格,很上头。
gg
无脑爽玩,感觉大脑的褶皱都被抚平了,完全不需要带脑子,正反馈做的也很好
可玩性很高的一款游戏,价格也还能接受,画面以及操作难度还是挺喜欢的,解压又有趣,希望能够一直更新
有2个点,一个是解锁最后通关的材料,在挖掘时太容易因为其他装置而把落脚点打掉而掉下去错过,要是能在材料下面放一个打不掉的平台就好了;另一个非常“经典”的成就问题,需要大量时间才能完成最后一个成就,这种就非常让人恶心了,就差最后一步而不能完美完结游戏(另一个30秒挖到最下面的成就不用刻意刷第十层,解锁通关层后直接挖下去就能解锁了)。其他地方设计的都还不错,多样的武器类型,就是没有转生系统。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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