
Dig & Deal is a game where you dig underground to find valuable items and bargain with customers to sell what you find. Upgrade your tools, grow your shop, and make the best deals to build your fortune.
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About
Dig and Deal is a digging and trading simulator where you run your own shop by selling the treasures you uncover underground. Dig, explore, collect valuable items, and make deals with your customers to grow your fortune! Buy better tools, dig deeper, discover rarer loot.

Dig the terrain, find valuable items, upgrade your equipment, and dig even deeper.

Negotiate prices with customers to get the best possible deals.

Some customers will offer unique quests with special rewards. Complete them to earn extra cash and uncover their stories.

Decorate and upgrade your shop with furniture and props to improve its look.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game
Dig & Deal, developed and published by ToYa Games, takes a familiar concept and gives it an entertaining management-focused twist. At its heart, the game combines underground treasure hunting with shop ownership, creating a gameplay loop built around exploration, profit, and steady progression. Rather than focusing entirely on mining or business simulation individually, it blends both ideas into a relaxed experience designed for players who enjoy incremental growth and rewarding long-term development. The gameplay begins with a straightforward premise: dig beneath the surface to uncover valuable items hidden underground. Every discovery becomes an opportunity to expand your growing business. Resources and treasures collected while exploring are not simply trophies; they become merchandise that fuels the commercial side of the game. This balance between searching for valuables and managing what happens after finding them creates a satisfying rhythm that keeps progression feeling meaningful. Excavation forms the foundation of the experience, but Dig & Deal understands that progression systems are what truly keep players invested. Better tools gradually become available, allowing access to deeper locations and greater rewards. The sense of improvement remains constant throughout the experience. Early stages focus on small discoveries and limited capabilities, while later progression encourages bigger ambitions and larger profits. The upgrade path successfully creates that addictive “just one more session” feeling that many management and simulation games strive to achieve. What helps the game stand apart is the inclusion of shopkeeping and negotiation mechanics. Selling items involves more than placing treasures on display and waiting for customers. Players must interact with buyers and make choices that influence profits. Deciding how aggressively to negotiate prices adds a layer of strategy to otherwise straightforward resource collection. Every sale becomes a small challenge of risk versus reward, giving economic decisions a stronger role within the overall design. Customer interactions also contribute to making the world feel more dynamic. Visitors occasionally provide tasks and objectives that break up the regular mining cycle. These quests offer rewards while introducing extra variety into daily gameplay routines. Instead of simply repeating excavation and selling endlessly, players gain additional goals that encourage experimentation and continued investment in their growing operation. Customization features further strengthen player attachment to the business side of the game. Expanding and decorating the shop creates a sense of ownership that goes beyond numbers and upgrades. Watching a modest store gradually evolve into a more impressive enterprise delivers satisfying visual progression alongside mechanical advancement. Building something personal reinforces the core fantasy of transforming a small operation into a thriving business. Visually, Dig & Deal embraces a colorful and approachable presentation style that complements its relaxed tone. The art direction favors accessibility and charm rather than realism, fitting naturally within the cozy management genre. The environments remain easy to navigate, objects are visually readable, and the overall presentation supports the game’s low-pressure atmosphere. Combined with relatively accessible hardware requirements, it feels designed to appeal to a broad audience rather than targeting only dedicated simulation enthusiasts. The game’s progression loop remains its strongest feature. Exploration feeds business growth, profits fund improvements, and upgrades lead back toward greater discoveries underground. Each system supports another, creating a rewarding cycle that encourages long play sessions without becoming overwhelming. Players who enjoy games focused on gradual expansion and measurable accomplishments will likely appreciate how naturally these mechanics work together. As an Early Access release, certain limitations are expected. Some players may desire deeper management systems or greater complexity within the economy itself. Long sessions can occasionally expose repetitive elements once familiar routines become established. However, the existing framework demonstrates significant potential, and the foundation already offers enough engaging mechanics to suggest promising future growth as development continues. Dig & Deal succeeds because it understands the appeal of slow but satisfying progression. It combines mining, shop management, customer interactions, and upgrades into a cohesive package that consistently rewards effort without demanding excessive complexity. For players looking for a relaxed business simulation with exploration elements and steady advancement, ToYa Games has created a charming experience that shows strong promise both in its current state and for its future development. Rating: 8/10
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Languages: English, French, German, Spanish - Spain, Traditional Chinese, Japanese, Russian, Turkish
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
机制很吸引人,玩起来很糟糕。 内容涵盖挖宝,销售,升级装备,购买新功能,还有捐献和拍卖。 痛点就是宝物在一个很大的地图里分布很散、探测器的探测范围很小,探测不限深度,水平范围基本就是眼前半米的范围。(不是以自己身为圆心的半米,是眼前半米,稍微左右转点视角,探测器就没反应了)
yy
Fun game, feels slow in the beginning but as time goes on gets easier to make money and faster to dig for quality items. I look forwards to the Desert update and future achievements.
Beautiful game to play, really great idea , with a lot of things to do in it, also some great sode missions , totally recommend
简单开店模拟器,玩法是前往森林挖宝,然后带回店铺出售给顾客,没啥难度,有种摸金的快乐,挖宝时的铲子像是在拍土,第一次是开电车出发,后续可以花小费直接瞬移到目的地去挖宝,令人意外的是还要讨价还价功能,和顾客比拼嘴舌,有货出再挂开店牌子。
Sometimes I look for simple, but well-executed indie games to play. This game is definitely one of them! You dig holes to find stuff to put in your shop (you are also encouraged to haggle, which I enjoy). The loop is satisfying and it seems more important locations/secrets are unlocked over-time. There's also small quests and interactable world events that change by the day. Can't help but recommend.
decent game but gets repetative QUICK
亲自开电动车去挖掘现场,用寻宝检测仪出现了嘟嘟声再挖掘。 挖掘的东西回到店里上架和顾客讨价还价,维修扩展和升级自己的店铺内容,增加装饰提高声誉。 店铺里的地图可以花钱传送到任意挖掘点,也可以在挖掘点使用急救功能直接传送到电动车位置。 不错的玩法,NPC造型比较顺眼。 顾客对话时,简体中文有丢字库问题,也就是口口口口显示不完整的问题。 商店没标,实际游戏内已有简体中文。 寻宝的嘟嘟范围太小了,探寻的过程有点慢,不知道中后期升级后会提升到什么程度。 货架可以完全堵住店门口,但是不影响顾客穿墙进入。 +1,有中文,有成就。
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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