
Become a giant walking dice, explore dungeons and defy Lady Luck in this dice powered roguelike! Now featuring "Reunion", a free DLC with six brand-new episodes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 14 → 7.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 11.9Kreviews | 89% | — | $3.8M |
| $4.99 | 1.9Kratings | 84% | — | $834K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitivamente não
非常好玩!很上头
Ахахаха кубики хахахах, но вообще ез игра и 100%, все кто пишут что сложно попу не моют никогда
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 5.3K | 82% | $19.99 | |
| $3.8M | 17K | 93% | $7.99 | |
| $3.8M | 6.5K | 94% | $17.99 | |
| $3.8M | 6.9K | 81% | $19.99 | |
| $3.8M | 3.3K | 66% | $59.99 | |
| $3.8M | 3.8K | 74% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $80.9M | 218.7K | 97% | $24.99 | |
| $15.3K | 231 | 66% | $3.59 | |
| $13K | 43 | 93% | $9.99 | |
| $12.2M | 21.3K | 92% | $19.99 | |
| $1.1M | 1.4K | 75% | $19.99 | |
| $1.1M | 3.1K | 80% | $14.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Korean, German, French, Spanish - Spain, Russian, Japanese, Italian, Dutch, Polish, Portuguese - Portugal +7 more
| $14.99 |
| 300ratings |
| 89% |
| — |
| not modelled |
| $7.49−50% | 76ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i really like this game and it's a very fun sistem but the balancing of charachters is really bad lol also the community is dead like dead dead
Edit: Decided I liked it enough to swap to positive, despite the complaints. *Also decided to downgrade "most" to "too many" of the winning strategies needing stall strats. Out of all of the games I've given negative reviews, I like this one the most. But, three strikes and you're out: Strike 1) Too many* of the winning strategies seem to include a degenerate "stall and heal up" step (or some other massive stall out plan). Strike 2) The frequency of "lol you rolled nothing and the bad guy rinsed you" is too high. Strike 2.5) The frequency of status applications being pointless is also too high. Strike 3) The animations are too slow, especially in light of strike 1. The game is still fun and I'm still going to play it, but it's so close to great. As implied by the baseball metaphor, if any one of the problems above wasn't present this'd probably be one of my favorite games. But, here we are.
A fun game to pass the time! Runs are pretty quick (~30 mins, depending on luck), and the variety of playstyles always made each game feel unique. I definitely had favorites in the character list (am I alone a Computer and Witch lover?), but the addition of challenges kept me switching out constantly. And that definitely made the final challenge run a lot, lot easier (got it second try). I saw online that people disliked the fact that you need a minimum of 30 runs (it'll deffo be more than that) to get the credits roll, but I personally loved the time I spent playing, because it meant the final challenge was a lot easier since I knew what each enemy's move set was. The music is also a standout here, and the comedy as well, but I will say that there were definitely a few times that I got a little sick of fighting the same enemies with the same move sets over and over. Regardless, as a roguelike lover, Dicey Dungeons was a blast to play through.
I'm a moron i can play this game and its fun, just give it until you complete one, i know i know.... It seems dumb but it is way more solid than the first little bit seems. Sincerely, A. Moroan
Awesome little game with cool mechanics & full mod support.
bonzin, fica meio repetitivo dps de um tempo
Me encantó. Es divertido, tiene una cuota de dificultad. Lo jugué 3 horas y ni lo noté. Creo que corre bien en cualquier pc y es un juego que sirve para todas las edades, en tanto entiendan las dinámicas de los dados. Muy bueno.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.