
Become a giant walking dice, explore dungeons and defy Lady Luck in this dice powered roguelike! Now featuring "Reunion", a free DLC with six brand-new episodes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 14 → 7.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 11.9Kreviews | 89% | — | $3.8M |
| $4.99 | 1.9Kratings | 84% | — | $834K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am impossibly divided on my thoughts on this game. I originally did not recommend the game, But as I close in on the last bit of 100%ing it, having finally gotten past the last major hurdle, I will recommend this game, BUT just be prepared for what you're getting into. The game, naturally, has an enormous focus on RNG and your ability to adapt and make a build around it. The game is segmented into many challenges per character. Most of them function well and are really excellent. It's a quality romp. HOWEVER. When it's bad, it's insufferable. As the number of 'builds' predicated on the number of equipment, can be such a small pool that the run becomes effectively solved until the last floor or 2, and so you just run until you get a winning hand. These few striking blemishes, make it hard to recommend, if you're dead-set on beating the game 100%. It has excellent ideas, and makes a really unique problem solving loop akin to a card game. Play it, enjoy it, but don't be dead-set on completing everything. It's not the best rouge-like out there, but it's a very unique and fun experience worth giving a shot. TLDR: Unique puzzle-esq. rouge-like but take the later challenges with a LARGE grain of salt.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Korean, German, French, Spanish - Spain, Russian, Japanese, Italian, Dutch, Polish, Portuguese - Portugal +7 more
| $14.99 |
| 300ratings |
| 89% |
| — |
| not modelled |
| $7.49−50% | 76ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's fun, it's charming, and it feels fair-ish most of the time, but I lost interest rather quick.
The game show part is annoying but the gameplay is a lot of fun. Each of the contestants offers a different playstyle and a different experience. And what the hell, the graphics are cute!
roll
Gambling for children, but make it not harmful. Good.
this game is amazing
Def very funny with a unexpected deepen gameplay
气死我了,感觉和操作运营关系很小。就是数值设计让你得靠运气才能过,尤其困难模式,选择太少了,唉
Скучно
Very creative deck game that I come back to when I want to relax and have a game that easily can continue later.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $80.9M | 218.6K | 97% | $24.99 | |
| $15.3K | 231 | 66% | $3.59 | |
| $13K | 43 | 93% | $9.99 | |
| $12.2M | 23.3K | 92% | $19.99 | |
| $1.1M | 1.5K | 76% | $19.99 | |
| $965.8K | 2.9K | 80% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 5.3K | 82% | $19.99 | |
| $3.8M | 6.5K | 94% | $17.99 | |
| $3.8M | 3.4K | 87% | $34.99 | |
| $3.8M | 3.3K | 66% | $59.99 | |
| $3.8M | 7.4K | 81% | $19.99 | |
| $3.8M | 4.4K | 70% | $34.99 |