
The game takes place in a dark pixelated fantasy world. Destroy hordes of monsters that have overrun this once-prosperous land. Throughout 10 levels, you'll encounter various enemies, each requiring a unique approach.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

We offer you to try out an interesting Slasher RPG titled «Diabolic». The game is set in a dark pixel fantasy world. Destroy hordes of monsters ruling over what once was a prosperous land. 10 levels filled with various enemies await, you, each requiring a different approach to defeat.
Like in any RPG, leveling up is the core element of the game, but this time there is no class system in place, which allows you to develop your own unique build throughout the game. You can become an unstoppable tank or a nimble archer practicing magic, it's your choice!

Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 402reviews | 83% | — | $22.8K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Niby prosta, krótka i brzydka, ale za to jednak wciąga. Można powiedzieć, że to coś jak Vampire Survivors, ale bez fal w miejscu, ponieważ klasycznie przechodzimy poziom, na którym musimy dojść do końcowego miejsca.
Unbalanced, cheap enemy spawns, endless grindfest after level 7, boring.
sry for u havnt cn, and havnt cloud save. 202408,steam,steam掉卡抵扣,它处自定义包入的本体约5元。 爱人如己,目前就这,看以后追评。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Arabic, Traditional Chinese, Korean, Polish, Portuguese - Portugal, Japanese
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
я не могу ходить,никак
Прошел игру на 100% быстрее, чем выпали карточки, в целом мне понравилось.
Diabolic, developed by MyDreamForever and published by Red twice potato, is a small-scale indie action RPG that embraces a stripped-down, retro-inspired design philosophy. Built around a top-down perspective and pixel-driven aesthetic, the game immediately evokes the feel of classic hack-and-slash dungeon crawlers, but it does so with a deliberate simplicity that defines the entire experience. Rather than overwhelming players with sprawling systems or cinematic storytelling, Diabolic focuses on direct combat, incremental character growth, and a compact series of stages that gradually escalate in difficulty. The result is a focused and modest adventure that knows its scope and leans into it unapologetically. The core gameplay loop revolves around real-time combat across a sequence of contained levels filled with enemies and occasional boss encounters. Movement and attacks are straightforward, making it easy to grasp within minutes, yet the game encourages strategic adaptation as enemy patterns become more demanding. Each stage introduces new threats or combinations of foes that push players to refine their positioning, timing, and resource management. While the mechanics are not deeply complex, they are functional and consistent, creating a steady rhythm of engagement that works well for shorter play sessions. Boss battles serve as high points, requiring greater attention and reinforcing the sense of progression as your character becomes stronger. Character development in Diabolic is one of its more engaging aspects. Instead of locking players into rigid classes, the game allows for stat customization and equipment choices that shape your combat style. Whether you prefer investing in durability to withstand close-range encounters or focusing on damage output to eliminate enemies quickly, the progression system offers enough flexibility to create distinct builds. This freedom gives the otherwise linear structure a layer of personalization, encouraging experimentation with different stat allocations across multiple runs. Though the overall depth remains relatively light compared to larger RPGs, the incremental power growth is satisfying and reinforces the addictive quality of the combat loop. Visually, the game adopts a minimalist pixel art style that prioritizes clarity over flourish. Character sprites and environments are simple but readable, which helps maintain fluid gameplay even when the screen fills with enemies. The visual design does not aim for elaborate animation or atmospheric storytelling; instead, it supports the mechanical focus of the game. Sound design follows a similar philosophy, providing functional effects and background music that enhance immersion without dominating attention. The presentation may feel basic to some players, but it aligns with the project’s small-team indie identity and budget-conscious scope. Where Diabolic can feel limited is in its overall variety and quality-of-life features. The number of levels is modest, and while enemy designs differ in behavior, they do not expand into a vast bestiary. The user interface and control scheme are serviceable but somewhat barebones, occasionally lacking the refinement found in more polished indie titles. Players seeking expansive content, deep narrative arcs, or advanced customization systems may find the experience too brief or repetitive. However, those who approach it as a compact action RPG built for straightforward fun will likely appreciate its focused design. Ultimately, Diabolic stands as a budget-friendly indie title that succeeds by delivering uncomplicated hack-and-slash gameplay with light RPG progression. It does not attempt to revolutionize the genre or compete with large-scale action RPGs, but it offers a solid, contained experience that rewards steady improvement and experimentation. For players who enjoy retro-inspired combat games and are comfortable with a smaller, grind-oriented structure, Diabolic provides an accessible and entertaining diversion that reflects the earnest ambition of its developers. Rating: 8/10
ну типо кароч е мае бл ну там кстати тоже да мммм
This game was better than i expected. I had to play it through. Walls are little "sticky" sometimes. I left walking speed to default. Bosses are easy with Magic. I did repeat 1st boss multiple times to get fast money. If you get this on discount, buy it and try it!
Слабенько. Больше смахивает на хорошую работу для какого-нибудь конкурса или игру для детей, но на полноценную игру не катит - всё примитивно.
Смешнявую форму приобрела моя клавиатура при прохождении первого уровня. Рекомендую
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8K | 19 | 89% | $4.99 | |
| — | 0 | — | — | |
| $40.3K | 177 | 80% | $9.99 | |
| $5.4K | 84 | 74% | $2.99 | |
| $2.2K | 13 | 92% | $5.99 | |
| $1.1K | 7 | 29% | $5.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.8K | 58 | 84% | $15.99 | |
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| $22.8K | 121 | 95% | $14.99 | |
| $22.8K | 102 | 81% | $5.99 |